WARFRAME Wiki
WARFRAME Wiki

These tables show damage type resistances and weaknesses of various Factions.

Damage Type Flesh Cloned Flesh Fossilized Infested Infested Flesh Infested Sinew Machinery Robotic Object Shield Proto Shield Ferrite Armor Alloy Armor Indifferent Facade Status
Physical
 Impact -25% -25% +25% +50% +15% Stagger1)2)
 Puncture +25% +25% -20% -50% +50% +15% +25% –Damage
 Slash +25% +25% +15% +25% +50% -25% -15% -50% -50% Bleed
Primary Elemental
 Cold -25% -50% +25% +50% +25% Slowdown
 Electricity +50% +50% -50% +25% Tesla Chain
Stun1)2)
 Heat +25% +25% +50% -50% Burn DoT
Panic1)2)3)
 Toxin +50% -50% -25% -25% 4)N/A 4)N/A Poison: Toxin DoT
Secondary Elemental
 Blast  Heat+ Cold +50% -50% +75% -25% –Accuracy1)2)
 Corrosive  Electricity+ Toxin +75% -50% +75% –Armor
 Gas  Heat+ Toxin -25% -50% +75% +50% Gas Cloud: Gas AOE DoT
 Magnetic  Cold+ Electricity +75% +75% -50% Amplified damage to shields
Stops shield regen
 Radiation  Heat+ Electricity -75% -50% +50% +25% -25% +75% +75% Friendly Fire1)
More damage to allies
 Viral  Cold+ Toxin +50% +75% -50% -25% -50% Amplified damage to health
Unique
 True 4)N/A 4)N/A -
 Void +25% Bullet Attract
1) Does not affect Bosses. | 2) Does not affect Rollers, Regulators, Latchers or Osprey. | 3) Does not affect MOAs. | 4) The damage associated bypasses these secondary protections.

Damage Type Cloned Flesh Ferrite Armor Alloy Armor Machinery Status Effect
Physical
Damage
 Impact –25% +25% Stagger[1][2]
 Puncture +50% +15% –Damage
 Slash +25% –15% –50% Bleed[1]
Elemental
Damage
 Cold +25% Slowdown
 Electricity –50% +50% Tesla Chain
Stun[1][2]
 Heat +25% Burn DoT
Panic[1][2]
 Toxin –25% Poison DoT[1]
Combined
Elements
 Blast  Heat +  Cold –25% +75% –Accuracy[1][2]
 Corrosive  Electricity +  Toxin +75% –Armor
 Gas  Heat +  Toxin –50% Gas Cloud
 Magnetic  Cold +  Electricity –50% Amplified damage to shields
Stops shield regen
 Radiation  Heat +  Electricity +75% Friendly Fire
More damage to allies[2]
 Viral  Cold +  Toxin +75% –25% Amplified damage to health
Unique
Types
 True N/A[3] N/A[3] -
 Void Bullet Attract
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Does not affect Machinery-type enemies.
  2. 2.0 2.1 2.2 2.3 2.4 Does not affect Bosses.
  3. 3.0 3.1 The damage associated bypasses these secondary protections.

Damage Type Flesh Shield Proto Shield Ferrite Armor Alloy Armor Robotic Status Effect
Physical
Damage
 Impact

-25%

+50% +15% 1)3)Stagger
 Puncture -20% -50% +50% +15% +25% –Damage
 Slash +25% –15% –50% -25% 3)Bleed
Elemental
Damage
 Cold +50% +25% Slowdown
 Electricity –50% +50% 3)Tesla Chain
1)3)Stun
 Heat -50% 2)3)Burn DoT
1)2)3)Panic
 Toxin +50% 4)N/A   4)N/A   -25% 3)Poison DoT
Combined
Elements

 Blast

 Heat +  Cold –25% 1)3)–Accuracy
 Corrosive  Electricity +  Toxin -50% +75% –Armor

 Gas

 Heat +  Toxin -25% Gas Cloud
 Magnetic  Cold +  Electricity +75% +75% –50% Amplified damage to shields
Stops shield regen
 Radiation  Heat +  Electricity -25% +75% +25% 1)Friendly Fire
More damage to allies
 Viral  Cold +  Toxin +50% Amplified damage to health
Unique
Types
 True N/A[1] N/A[1] -
 Void Bullet Attract

1) Does not affect Bosses. | 2) Does not affect MOAs. | 3) Does not affect Ospreys. | 4) Bypasses shields

  1. 1.0 1.1 The damage associated bypasses these secondary protections.

Damage Type Infested Infested Flesh Fossilized Infested Sinew Ferrite Armor Status Effect
Physical
Damage

 Impact

1)2)Stagger
 Puncture +25% +50% –Damage
 Slash +25% +50% +15% –15% Bleed
Elemental
Damage
 Cold -50% -25% +25% Slowdown
 Electricity Tesla Chain
1)2)Stun
 Heat +25% +50% Burn DoT
1)2)Panic
 Toxin -50% Poison DoT
Combined
Elements
 Blast  Heat +  Cold +50% -50% –25% 1)2)–Accuracy
 Corrosive  Electricity +  Toxin +75% +75% –Armor
 Gas  Heat +  Toxin +75% +50% Gas Cloud
 Magnetic  Cold +  Electricity Amplified damage to shields
Stops shield regen
 Radiation  Heat +  Electricity -50% -75% +50% 1)Friendly Fire
More damage to allies
 Viral  Cold +  Toxin

-50%

Amplified damage to health
Unique
Types
 True N/A[1] N/A[1] -
 Void Bullet Attract

1) Does not affect Bosses. | 2) Does not affect Osprey enemies.

  1. 1.0 1.1 The damage associated bypasses these secondary protections.

Damage Type Flesh Robotic Ferrite Armor Alloy Armor Shield Status
Physical
Damage
 Impact -25% +50% 1)3)Stagger
 Puncture +25% +50% +15% -20% –Damage
 Slash +25% -25% -15% -50% 1)Bleed
Elemental
Damage
 Cold +25% +50% Slowdown
 Electricity +50% -50% Tesla Chain
1)3)Stun
 Heat Burn DoT
1)2)3)Panic
 Toxin +50% -25% 4)N/A 1)Poison DoT
Combined
Elements
 Blast  Heat+
 Cold
-25% 1)3)–Accuracy
 Corrosive  Electricity+
 Toxin
+75% –Armor
 Gas  Heat+
 Toxin
-25% Gas Cloud
 Magnetic  Cold+
 Electricity
-50% +75% Amplified damage to shields
Stops shield regen
 Radiation  Heat+
 Electricity
+25% +75% -25% Friendly Fire
More damage to allies
 Viral  Cold+
 Toxin
+50% Amplified damage to health
Unique Types  True 4)N/A 4)N/A -
 Void Bullet Attract
1) Does not affect Ospreys, Drones. | 2) Does not affect MOAs. 3) Does not affect Corrupted Vor. | 4) The damage associated bypasses these secondary protections.

Damage Type Cloned Flesh Flesh Ferrite Armor Alloy Armor Shield Proto Shield Robotic Fossilized Status
Physical
Damage
 Impact -25% -25% +50% +25% 1)3)Stagger
 Puncture +50% +15% -20% -50% +25% –Damage
 Slash +25% +25% -15% -50% -25% +15% 1)Bleed
Elemental
Damage
 Cold +25% +50% -25% Slowdown
 Electricity -50% +50% Tesla Chain
1)3)Stun
 Heat +25% -50% Burn DoT
1)2)3)Panic
 Toxin +50% 4)N/A 4)N/A -25% -50% 1)Poison DoT
Combined
Elements
 Blast  Heat+
 Cold
-25% +50% 1)3)–Accuracy
 Corrosive  Electricity+
 Toxin
+75% -50% +75% –Armor
 Gas  Heat+
 Toxin
-50% -25% Gas Cloud
 Magnetic  Cold+
 Electricity
-50% +75% +75% Amplified damage to shields
Stops shield regen
 Radiation  Heat+
 Electricity
+75% -25% +25% -75% Friendly Fire
More damage to allies
 Viral  Cold+
 Toxin
+75% +50% Amplified damage to health
Unique Types  True 4)N/A 4)N/A -
 Void Bullet Attract


1) Does not affect Ospreys, Drones. | 2) Does not affect MOAs. 3) Does not affect Corrupted Vor. | 4) The damage associated bypasses these secondary protections.

Damage Type Tenno Flesh Tenno Armor Tenno Shield Status
Physical
Damage
 Impact –50% 1)Stagger
 Puncture –50% –Damage
 Slash –50% Bleed
Elemental
Damage
 Cold –50% Slowdown
 Electricity –50% Tesla Chain
 Heat –50% Burn DoT
 Toxin 2)N/A   Poison DoT
Combined
Elements
 Blast  Heat +  Cold –50% –Accuracy
 Corrosive  Electricity +  Toxin –50% –Armor
 Gas  Heat +  Toxin –50% Gas Cloud
 Magnetic  Cold +  Electricity –50% Amplified damage to shields
Stops shield regen
Energy Drain
 Radiation  Heat +  Electricity –50% –Accuracy
Friendly Fire
More damage to allies
 Viral  Cold +  Toxin –50% Amplified damage to health
Unique
Types
 True 2)N/A   -
 Void –50% Bullet Attract
  • Tenno Flesh: Applies to all Warframes, Operators and Railjacks (Tenno).
  • Tenno Armor: Applies to all Warframes, Operators and Railjacks (Tenno).
  • Tenno Shield: Applies to all Warframes, Operators and Railjacks (Tenno).
1) Does not affect the Tenno. | 2) The damage associated bypasses these secondary protections, but in the case of  Toxin damage, it has -50% damage modifier against  Hildryn when she has overshields.

Damage Type Indifferent Facade Ferrite Armor Infested Machinery Status Effect
Physical
Damage
 Impact +25% Stagger[1][2]
 Puncture +25% +50% –Damage
 Slash -50% -15% +25% Bleed[1]
Elemental
Damage
 Cold Slowdown
 Electricity +25% +50% Tesla Chain
Stun[1][2]
 Heat +25% Burn DoT
Panic[1][2]
 Toxin -25% Poison DoT[1]
Combined
Elements
 Blast  Heat +  Cold -25% +75% –Accuracy[1][2]
 Corrosive  Electricity +  Toxin +75% –Armor
 Gas  Heat +  Toxin +75% Gas Cloud
 Magnetic  Cold +  Electricity Amplified damage to shields
Stops shield regen
 Radiation  Heat +  Electricity +75% -50% Friendly Fire
More damage to allies[2]
 Viral  Cold +  Toxin -50% -50% -25% Amplified damage to health
Unique
Types
 True N/A[3] -
 Void +25% Bullet Attract
  • Indifferent Facade: Possessed by non-mechanical Murmur enemies.
  • Ferrite Armor: Possessed by Rogue Culverins and Rogue Arcocanids.
  • Infested: Possessed by Rogue Arcocanids.
  • Machinery: Possessed by Rogue Culverin.
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Does not affect Machinery-type enemies.
  2. 2.0 2.1 2.2 2.3 2.4 Does not affect Bosses.
  3. The damage associated bypasses these secondary protections.