Damage is a special damage type that is almost exclusive to Operators, their Amps, and . Originally a placeholder damage type introduced in Update 18.0 (2015-12-03), it was formally named into the game in Update 22.0 (2017-10-12) with the inclusion of The Quills. While neutral across the board, it provides several advantages over Sentient enemies as follows:
- Guarantees a stun against drone-type Sentients like Battalysts and Conculysts.
- Nullifies any damage resistance developed by drone-type Sentients and the Shadow Stalker.
- Bypasses certain invulnerabilities possessed by Eidolon-type Sentient like the Eidolon Vomvalyst, Eidolon Teralyst, and the Ropalolyst.
Other known usage of this damage type are as follows:
- Destroy Kuva clouds in Kuva Siphon missions.
- Force Profit-Taker Orb's shields to adopt another damage type weakness.
- Opens the Secret Laboratory doors in the Corpus Gas City.
- Activate a Requiem Obelisk.
- Properly open an Isolation Vault.
- Restore Loid's health.
- Last updated: Wed, 28 Jul 2021 20:37:38 +0000 (UTC) by User:Cephalon Scientia
The Status Effect of damage is Bullet Attractor, which creates a small 5 meter field centered on where the target was shot for 3 seconds (e.g. proccing on the target's head creates the Bullet Attractor field centered on their head, proccing on their feet centers the field on their feet). Hit-scan bullets and projectiles that are shot into the field will be redirected towards the target. Projectiles with Punch Through are capable of hitting enemies in the field multiple times and running down their available punch through distance until they despawn.
Afflicted enemies will also have their own projectiles redirected, preventing them from properly shooting the player.
|Grineer Health||Modifier||Corpus Health||Modifier||Infested Health||Modifier|
- damage is neither physical nor elemental; as such it receives no increases from Madurai's Phoenix Talons or Phoenix Spirit, and conversely it receives no penalties against resistances generated from Sortie conditions (Physical or Elemental Enhancements). damage deals full damage to enemies with either of these enhancements.
- 's damage is only capable of procing its Bullet Attractor status and resetting Sentient resistances, and only and 's Deny can do this. It lacks all other benefits, including bypassing Eidolon-type Sentient invulnerabilities and changing Profit-Taker Orb's shield weakness.
|Offense||Attack Speed • Critical Hit • Damage (Positive Type Modifier) • Damage Falloff • Enemy Body Parts • Fire Rate • Multishot • Punch Through • Status Effect|
|Defense||Armor • Damage Attenuation • Damage Reduction • Negative Damage Type Modifier • Health • Invulnerability • Shield|
|Elemental||• • •|
|Combined||• • • • •|
|Effect Only||(PvP only) • • • • Stagger|
|Grineer||• • •|
|Corpus||• • •|
|Infested||• • •|
|Miscellaneous||Hit Points •|