m (→Weapons: main template) |
(→Media) |
||
Line 98: | Line 98: | ||
==Media== |
==Media== |
||
<gallery type="slideshow" widths="600" position="center"> |
<gallery type="slideshow" widths="600" position="center"> |
||
+ | Screenshot_521.png|Viral visuals on a melee weapon |
||
− | viral_damage.png|What viral damage looks on Dual Zoren. |
||
+ | Screenshot_523.png|An enemy affected by viral procs |
||
</gallery> |
</gallery> |
||
Revision as of 06:54, 12 March 2020
Script error: The function "Proc" does not exist. Damage is one of the six secondary elemental damage types, composed of Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. elements. It deals increased damage against Script error: The function "Faction" does not exist. and Script error: The function "Faction" does not exist. bodies, but reduced damage to most light Script error: The function "Faction" does not exist. foes.
Status Effect
The Script error: The function "Proc" does not exist. status effect is Virus, amplifying damage dealt to health by 100% for 6 seconds. Subsequent procs add 25% increased damage to health up to 325% in total after 10 stacks, with each proc having their own duration.
Type Effectiveness
Script error: The function "Faction" does not exist. Health | Script error: The function "Proc" does not exist. Modifier | Script error: The function "Faction" does not exist. Health | Script error: The function "Proc" does not exist. Modifier | Script error: The function "Faction" does not exist. Health | Script error: The function "Proc" does not exist. Modifier |
---|---|---|---|---|---|
Cloned Flesh | +75% | Flesh | +50% | Infested | –50% |
Ferrite Armor | Shield | Infested Flesh | |||
Alloy Armor | Proto Shield | Fossilized | |||
Machinery | –25% | Robotic | Sinew |
Viral Sources
Weapons
- Main article: Category:Viral Damage Weapons
Mods
Abilities
4 75 |
Miasma Releases a poisonous miasma that deals Viral damage to enemies in range. Foes afflicted by spores are more susceptible to the mist. Introduced in Update 7.0 (2013-03-18) |
Strength:110 / 125 / 135 / 150 ( Viral damage) | |
Duration:6 s | |||
Range:10 / 12 / 16 / 20 m | |||
Misc:
100% ( Viral status chance) |
Enemies
Media
Patch History
Update 27.2 (2020-03-05)
- New Status Effect entirely: enhanced Damage! First Viral Status Effect deals 100% additional Health damage, subsequent Viral Status add +25% for a total of 325% (capped).
- Note: Before Viral would halve a target’s health pool and simply refresh the duration. Now it deals 2x Damage to Health, and can scale up to 4.5x Damage on repeat Status Effects.
See Also