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Most effective against flesh. Slash status ignores the target's armor and causes them to bleed for extra damage over a short duration.

—In-game Description
Slash b Slash Damage is one of the three physical damage types. It is effective against all forms of flesh, but it is less effective against IconGrineerBGrineer armor and IconCorpusBCorpus Robotics.

Status EffectsEdit

GeneralEdit

The status effect of Slash b Slash damage is Bleed. It applies a DoT effect after a 1 second delay, dealing a tick of damage each second for 6 seconds. Each tick deals damage equal to  0.35 × Modded Damage × (1 + Faction Damage Mods) as TrueDmg b True damage. Multiple instances of the effect can stack on the same target, with each instance having its own timer, but only up to 10 tick numbers are actually shown, the rest are hidden to save performance.

Because Bleed scales off of the base damage of the weapon, the amount of damage dealt is not affected by elemental mods nor physical-type mods like Mod TT 20pxContagious Spread and Mod TT 20pxBuzz Kill, but is affected by Faction Damage Mods and Base Damage mods like Mod TT 20pxPressure Point.

Slash b Slash procs scale with damage multipliers such as Headshots and Critical Hits, which greatly increases the damage dealt. However weakspots generated by Sonar130xDark Sonar or Mod TT 20pxDetect Vulnerability only increase the initial hit, not the DoT.

For example, tick damage for a weapon with an innate 100 damage, Mod TT 20pxSerration, and Mod TT 20pxBane of Grineer will be:

Modded Damage = 100 × (1 + 1.65) × (1 + 0.3) = 344.5
Tick damage = 0.35 × 344.5 × (1 + 0.3) = 156.748

As can be seen in the above calculations for tick damage, Faction Damage is applied twice, making their effective bonus = (1+Faction Bonus)^2. Which is +69% for the 30% Faction Damage mods and +140.25% for the 55% Primed Faction Damage mods.

While bleeding, the target will have small bursts of blood come out every fraction of a second where they were hit to trigger this proc. Machinery and Robotic enemies will instead bleed oil.

Mods that affect Finisher melee attacks (e.g. Mod TT 20pxFinishing Touch and Mod TT 20pxSavage Silence) have no effect on TrueDmg b True damage, and as such do not interact with Slash b Slash procs in any special way.

DismembermentEdit

Enemies killed by Slash b Slash damage will dismember the corpse into multiple parts, which is considerably valuable for a NekrosIcon272 Nekros using Desecrate130xDark Desecrate, as each part can spawn a Health Orb and some loot. Corpses can also be quickly meleed to dismember them. Note that this characteristic may be disabled due to gore settings or regional locks: the Japanese version of WARFRAME, for example, does not allow for much corpse dismemberment.

Bleed damage does not dismember a body if it is the cause of death, only direct Slash b Slash damage from weapons. Weapons must have over 50% of their physical (IPS) damage as Slash b Slash damage to dismember. Weapons with exactly 50%, such as the U10DesignCouncilTennoAR Soma, do not count. Elemental mods have no effect on this ratio and can therefore be included and still cause dismemberment. Since Mod TT 20pxHunter Munitions does not affect damage balance, it cannot be used on its own to cause dismemberment. As an alternative, the "gore" proc applied by the Mod TT 20pxAmalgam Ripkas True Steel mod will function identically to the dismemberment mechanic, whilst ignoring the weapon's IPS disposition.

EmpyreanEdit

The Empyrean game mode version of Slash b Slash is called Particle b Particle. Its status effect is Tear, increasing the damage the target ship takes by 7.5% for 20 seconds, with subsequent procs stacking multiplicatively with itself.

Type EffectivenessEdit

IconGrineerBGrineer Health Slash b Slash Modifier IconCorpusBCorpus Health Slash b Slash Modifier Infestation bInfested Health Slash b Slash Modifier
Cloned Flesh +25% Flesh +25% Infested +25%
Ferrite Armor –15% Shield Infested Flesh +50%
Alloy Armor –50% Proto Shield Fossilized +15%
Machinery Robotic –25% Sinew

As with all damage types ineffective against armorSlash b Slash damage's type modifier works in two ways: it decreases the damage dealt in the same way as a type modifier against hitpoints and increases the armor's value by a percentage of the target's armor for the damage calculation. Practically speaking, this means that Slash b Slash​ damage is reduced by -50% and damage is further reduced by 150% of a target's whole Alloy Armor. Similarly, Slash b Slash​ damage is reduced by 115% of a target's whole Ferrite Armor and the base damage is reduced by -15%.

Slash SourcesEdit

WeaponsEdit

These weapons deal the majority of their physical damage as Slash b Slash. The damage ratio is important for physical damage status effects, as the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Bleed more than Knockback or Weakened.

View Slash Weapon List
Name Type Class Slash b Slash Slash b%
Ack & BruntMelee Sword and Shield119.2Slash b 80%
AkjagaraSecondary Dual Pistols21Slash b 70%
Akjagara PrimeSecondary Dual Pistols28.8Slash b 80%
AklatoSecondary Dual Pistols18Slash b 60%
AksomatiSecondary Dual Pistols9Slash b 50%
Aksomati PrimeSecondary Dual Pistols10Slash b 50%
AkvastoSecondary Dual Pistols29Slash b 50%
Akvasto PrimeSecondary Dual Pistols46.2Slash b 70%
ArgonakPrimary Rifle26.2Slash b 46%
AtteraxMelee Whip116.1Slash b 90%
AzimaSecondary Pistol13Slash b 65%
BratonPrimary Rifle8.2Slash b 34%
Braton PrimePrimary Rifle21Slash b 60%
Braton VandalPrimary Rifle21Slash b 60%
Broken WarMelee Sword149.6Slash b 80%
Burston PrimePrimary Rifle14.4Slash b 40%
CassowarMelee Polearm82.7Slash b 44%
CentaurArch-Melee 263.2Slash b 70%
ConvectrixPrimary Shotgun19.2Slash b 80%
CronusMelee Sword58.3Slash b 55%
CyngasArch-Gun 40.8Slash b 34%
Dakra PrimeMelee Sword136Slash b 80%
Deth Machine RifleRobotic Rifle4.25Slash b 85%
Deth Machine Rifle PrimeRobotic Rifle5.95Slash b 85%
Dex DakraMelee Dual Swords113.6Slash b 80%
Dex PixiaSecondary Exalted Weapon128Slash b 80%
Dex SybarisPrimary Rifle33.75Slash b 45%
Dragon NikanaMelee Nikana159.8Slash b 85%
DrakgoonPrimary Shotgun240Slash b 60%
DreadPrimary Bow134.4Slash b 80%
Dual CleaversMelee Dual Swords109.9Slash b 70%
Dual EtherMelee Dual Swords126Slash b 70%
Dual Heat SwordsMelee Dual Swords102.9Slash b 70%
Dual KamasMelee Dual Swords81.6Slash b 85%
Dual Kamas PrimeMelee Dual Swords120Slash b 75%
Dual KeresMelee Dual Swords66.7Slash b 58%
Dual RazaMelee Dual Swords66Slash b 60%
Dual SkanaMelee Dual Swords84Slash b 70%
Dual ZorenMelee Dual Swords63Slash b 90%
Ether DaggersMelee Dual Daggers156.8Slash b 70%
Ether ReaperMelee Scythe126Slash b 70%
Ether SwordMelee Sword134.4Slash b 70%
Exalted BladeMelee Exalted Weapon175Slash b 70%
ExergisPrimary Shotgun780Slash b 48%
FalcorMelee Glaive92Slash b 40%
FluctusArch-Gun 175Slash b 70%
Fluctus (Atmosphere)Arch-Gun (Atmosphere) 175Slash b 70%
Flux RiflePrimary Rifle17.2Slash b 78%
FusilaiSecondary Thrown46.2Slash b 60%
GalatineMelee Heavy Blade172.9Slash b 95%
Galatine PrimeMelee Heavy Blade266Slash b 95%
Garuda's TalonsMelee Exalted Weapon173.6Slash b 70%
Gazal MacheteMelee Machete133.5Slash b 75%
GlaiveMelee Glaive73.5Slash b 70%
Glaive PrimeMelee Glaive114.8Slash b 70%
GramMelee Heavy Blade112Slash b 70%
Gram PrimeMelee Heavy Blade225Slash b 75%
GuandaoMelee Polearm141.4Slash b 70%
GunsenMelee Warfan128Slash b 80%
HateMelee Scythe161Slash b 70%
Heat SwordMelee Sword117.6Slash b 80%
HindPrimary Rifle15Slash b 50%
Jaw SwordMelee Sword90Slash b 75%
KamaMelee Machete63Slash b 70%
Karyst PrimeMelee Dagger102Slash b 30%
KeratinosMelee Claws87Slash b 36%
KeshegMelee Polearm120.5Slash b 50%
KohmPrimary Shotgun18Slash b 60%
KohmakSecondary Shotgun Sidearm18Slash b 60%
KomorexPrimary Sniper Rifle41.8Slash b 48%
KrohkurMelee Sword151.9Slash b 70%
KronenMelee Tonfa104Slash b 80%
Kronen PrimeMelee Tonfa169.6Slash b 80%
Kuva DrakgoonPrimary Shotgun138Slash b 60%
Kuva HindPrimary Rifle15Slash b 50%
Kuva KarakPrimary Rifle9.7Slash b 42%
Kuva KohmPrimary Shotgun12Slash b 60%
Kuva Twin StubbasSecondary Dual Pistols12.7Slash b 47%
LatoSecondary Pistol15Slash b 50%
Lato PrimeSecondary Pistol33.6Slash b 70%
Lato VandalSecondary Pistol27.6Slash b 60%
LesionMelee Polearm177.75Slash b 75%
MK1-BratonPrimary Rifle9Slash b 50%
MacheteMelee Machete84Slash b 70%
Machete WraithMelee Machete147.7Slash b 70%
MiosMelee Blade and Whip79.65Slash b 45%
MiterPrimary Rifle70Slash b 70%
NagantakaPrimary Crossbow143.1Slash b 90%
Nami SkylaMelee Dual Swords87.5Slash b 70%
Nami Skyla PrimeMelee Dual Swords126Slash b 70%
Nami SoloMelee Machete120.4Slash b 70%
NikanaMelee Nikana120.7Slash b 85%
Nikana PrimeMelee Nikana178.2Slash b 90%
OkinaMelee Dual Daggers70Slash b 50%
OnorixArch-Melee 206Slash b 50%
OrthosMelee Polearm129.5Slash b 70%
Orthos PrimeMelee Polearm163.8Slash b 70%
OrviusMelee Glaive146.25Slash b 75%
PanderoSecondary Pistol36Slash b 50%
Pangolin PrimeMelee Sword198.4Slash b 80%
Pangolin SwordMelee Sword120Slash b 80%
PantheraPrimary Rifle70Slash b 70%
Panthera PrimePrimary Rifle70Slash b 70%
ParacesisMelee Heavy Blade155.4Slash b 70%
PeramGear Thrown10Slash b 100%
Plasma SwordMelee Sword88Slash b 44%
Prisma Dual CleaversMelee Dual Swords106.4Slash b 80%
Prisma GrinlokPrimary Rifle93.5Slash b 50%
Prisma MacheteMelee Machete132.3Slash b 70%
Prisma SkanaMelee Sword119Slash b 70%
Prisma VerituxArch-Melee 275.8Slash b 70%
PyranaSecondary Shotgun Sidearm211.2Slash b 80%
Pyrana PrimeSecondary Shotgun Sidearm201.6Slash b 84%
QuassusMelee Warfan156.4Slash b 68%
Reaper PrimeMelee Scythe140Slash b 70%
RedeemerMelee Gunblade126Slash b 70%
Redeemer PrimeMelee Gunblade148.4Slash b 70%
RipkasMelee Claws147.05Slash b 85%
Sancti TigrisPrimary Shotgun1008Slash b 80%
SarpaMelee Gunblade112Slash b 70%
ScindoMelee Heavy Blade160Slash b 80%
Scindo PrimeMelee Heavy Blade200Slash b 80%
ScoliacMelee Whip105Slash b 70%
SheevMelee Dagger243Slash b 90%
Sigma & OctantisMelee Sword and Shield107.9Slash b 62%
SkanaMelee Sword84Slash b 70%
Skana PrimeMelee Sword147Slash b 70%
SkiajatiMelee Nikana136.5Slash b 78%
SomaPrimary Rifle6Slash b 50%
Soma PrimePrimary Rifle6Slash b 50%
SpectraSecondary Pistol10.4Slash b 58%
Spectra VandalSecondary Pistol12.8Slash b 58%
StahltaPrimary Rifle28.1Slash b 54%
StrophaMelee Gunblade83.6Slash b 38%
StubbaSecondary Pistol15.5Slash b 47%
SybarisPrimary Rifle27.2Slash b 34%
Sybaris PrimePrimary Rifle29.9Slash b 34%
TekkoMelee Fist112Slash b 70%
Tekko PrimeMelee Fist115.2Slash b 64%
TigrisPrimary Shotgun840Slash b 80%
Tigris PrimePrimary Shotgun1248Slash b 80%
TipedoMelee Staff99.2Slash b 80%
Tipedo PrimeMelee Staff136Slash b 80%
TonboMelee Polearm138Slash b 75%
Twin KohmakSecondary Dual Shotguns18Slash b 60%
Twin KrohkurMelee Dual Swords175Slash b 70%
Exalted Blade (Umbra)Melee Exalted Weapon175Slash b 70%
VastoSecondary Pistol29Slash b 50%
Vasto PrimeSecondary Pistol46.2Slash b 70%
VeldtPrimary Rifle43.2Slash b 48%
VeloxSecondary Pistol11.5Slash b 48%
VenkaMelee Claws98Slash b 70%
Venka PrimeMelee Claws141Slash b 75%
VerituxArch-Melee 329Slash b 70%
VolnusMelee Hammer101.2Slash b 46%
XorisMelee Glaive55.2Slash b 46%
ZenithPrimary Rifle19.5Slash b 65%
ZylokSecondary Pistol78.4Slash b 56%

ModsEdit

The following stances have at least one combo with a forced Slash b Slash proc. Note that all stances for Gunblade, Fist, Sparring, Staff, Hammer, and Nunchaku weapons do not have have a forced Slash proc.


AbilitiesEdit

ShurikenModU15 Shuriken
ENERGY
25
KEY
1
Shuriken
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Strength:100 / 250 / 350 / 500 (Slash w Slash damage on hit)
Duration:N/A
Range:N/A
Misc:1 / 1 / 2 / 2 (number of shurikens)
6 m (auto-target radius)
60 m (targeting range)
90° (homing angle)
100 % (Slash w Slash status chance)
Expand



BladeStormModU15 BladeStorm
ENERGY
0
KEY
4
Blade Storm
Project fierce shadow clones of Ash upon groups of distant enemies. Join the fray using Teleport.


Energy per Mark: 12
Energy per Mark (while invisible): 6

Strength:750 / 1000 / 1500 / 2000 (damage)
Duration:N/A
Range:50 m
Misc:3 (max. marks per enemy)
2 (number of Shadow Clones)
Expand


SlashDashModU15 SlashDash
ENERGY
25
KEY
1
Slash Dash
Dash between enemies while slashing with the Exalted Blade.
Strength:100 / 125 / 200 / 250
Duration:N/A
Range:6 / 8 / 10 / 12 m
Expand


RadialJavelinMod RadialJavelin
ENERGY
75
KEY
3
Radial Javelin
Launches javelins towards enemies, dealing high damage and impaling them to walls.
Strength:500 / 650 / 800 / 1000 (damage)
Duration:N/A
Range:15 / 18 / 22 / 25 m
Misc:5 / 7 / 10 / 12 (javelins)
Expand


ExaltedBlade ExaltedBladeIcon
ENERGY
25
KEY
4
Exalted Blade
Summon a sword of pure light and immense power.

Energy Drain: 2.5 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:6 s (blind duration)
Range:5 m (blind radius)
Misc:15 m/s (wave speed)
40 m (wave range)
Expand


MendMaim MendMainIcon
ENERGY
50
KEY
4
Mend & Maim
In Night-Form, allies’ Shields are replenished with each nearby enemy killed. In Day-Form, enemies are inflicted with the Bleed Status Effect. Deactivate to cast a wave of slashing force, or restore Health and Shields to Equinox and allies in Night Form.
Energy Drain: 3.5 s-1

Maim
Strength:10 / 15 / 20 / 25 (shields per kill)
Mend
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (hitpoint conversion)

Maim
Strength:75 / 100 / 125 / 150 (aura damage)
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (damage conversion)

Expand


ShatteredLash GaraShatteredLash
ENERGY
25
KEY
1
Shattered Lash
Lash out with stream of shattered glass, or hold for an arcing strike.
Strength:500 / 600 / 700 / 800
Duration:N/A
Range:5 / 6 / 8 / 10 m (range)
Misc:225° (sweep arc)
0.75 m (blade radius)
Expand


SplinterStorm GaraSplinterStorm
ENERGY
50
KEY
2
Splinter Storm
Gara's armor splinters into a maelstrom of shattered glass that slices enemies and impairs their weapons. Allies who contact the cloud are fortified against damage.
Strength:100 / 150 / 200 / 250 (damage per second)
25% / 30% / 50% / 70% (damage reduction)
15% / 20% / 25% / 35% (damage multiplier)
Duration:10 / 14 / 18 / 22 s
Range:15 / 20 / 25 / 30 m (cast)
1 / 1.5 / 2 / 2.5 m (radius)
Misc:50% (absorbed damage)
Expand


Spectrorage GaraSpectrorage
ENERGY
75
KEY
3
Spectrorage
Trap enemies in a carousel of mirrors, forcing them to attack visions of their true selves. Destroyed mirrors damage their attackers, as does the collapse of the carousel.
Strength:500 / 600 / 700 / 800 (mirror damage)
800 / 1000 / 1200 / 1500 (collapse damage)
Duration:10 / 14 / 18 / 22 s
Range:4 / 6 / 8 / 12 (number of mirrors)
2 / 3 / 4 / 6 (collapse threshold)
4 m (charm radius)
Misc:100 m (cast range)
50% (absorbed damage per mirror)
1 (limit of carousels)
Expand


SeekingTalonsModx256 SeekingTalons130xWhite
ENERGY
100
KEY
4
Seeking Talons
Charge to expand the targeting area, release to send Garuda’s talons careening toward each target in area. Surviving enemies are prone to bleeding.
Strength:75 / 100 / 125 / 150 (Slash w Slash damage)
75% (Slash w Slash status chance)
Duration:10 s
Range:N/A
Misc:2 m (talon knockback radius)
60 m (range)
25° (min charge size)
95° (max charge size)
8 (projectiles)
Expand


TidalSurgeU15 PirateTidalWave
ENERGY
50
KEY
2
Tidal Surge
Crash through enemies in a ferocious wall of water.
Strength:100 / 200 / 250 / 300 (Impact w Impact and Slash w Slash damage)
Duration:20 / 25 / 27.5 / 30 m/s (speed)
Range:3 / 4 / 5 / 6 m (striking radius)
Misc:1 s (wave duration)
50% (Undertow travel distance)
Expand


Sandstorm SandstormIcon
ENERGY
75
KEY
3
Sandstorm
Become a whirling spiral of sand that sends enemies flying and devours those trapped in quicksand.


Energy Drain: 10 s-1

Strength:200 / 300 / 400 / 500 (Slash w Slash damage/sec)
Duration:N/A
Range:4 / 5 / 6 / 7.5 m (radius)
Misc:? % (Slash w Slash status chance)
0.2 / 0.3 / 0.4 / 0.5 x (move speed multiplier)
0.8 / 0.7 / 0.6 / 0.5 x (damage reduction multiplier)
100% (chance to Devour enemies)
Expand


NullStarModU15 NovaAbility1
ENERGY
25
KEY
1
Null Star
Creates anti-matter particles that orbit Nova and seek nearby targets.
Strength:100 / 125 / 150 / 200 (Slash w Slash damage)
Duration:3 / 4 / 5 / 6 (particles)
Range:7 / 8 / 10 / 12 m (attack radius)
Misc:1 s (attack interval)
∞ (particle duration)
5 % (damage reduction per particle)
Expand


RipLineModU15 RipLine
ENERGY
25
KEY
1
Rip Line
Valkyr hurls forth a hook. If it hits an enemy, she pulls them to her. If it hits terrain, she pulls herself to the hook's location.
Strength:300 / 400 / 500 / 600
Duration:1 s (combo window)
Range:25 / 40 / 60 / 75 m
Expand


HysteriaModU15 HysteriaPanel
ENERGY
25
KEY
4
Hysteria
Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.

Minimum Energy Drain: 2.5 s-1
Maximum Energy Drain: 15 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:N/A
Range:N/A
Misc:1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)
Expand


TailWindModU15 ZephyrTailWind
ENERGY
25
KEY
1
Tail Wind
From the ground, charge and release to launch Zephyr into an airborne hover. From the air, tap to dash forward, or aim down to dive bomb enemies below.


Energy Discount while Airborne: 12.5

Strength:250 / 300 / 400 / 500
Duration:30 m/s (air speed)
≤ 5 / 7.5 / 10 / 12.5 m (hover height)
Range:1.5 / 1.6 / 1.8 / 2 m (contact radius)
4 / 5 / 6 / 7 m (explosion radius)
Misc:? s (dash duration)
≤ ? / ? / ? / 10 s (hover duration)
1 / 2 / 3 / 5 m/s (dive initial speed)
Expand


TornadoModU15 ZephyrTornado
ENERGY
100
KEY
4
Tornado
Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental damage type they absorb the most. Shoot enemies engulfed in Tornadoes to do additional damage.
Strength:50 / 75 / 100 / 120 (damage)
Duration:10 / 12 / 15 / 20 s
Range:15 / 17 / 20 / 25 m (spawn radius)
Misc:4 (number of tornadoes)
? m (cast range)
6 / 9 m (tornado heights)
2 / 5 m/s (move speeds)
5 m (pull radius)
100% (absorbed damage distribution)
Expand



AugmentsEdit

Sources of Slash ResistancesEdit

ArcanesEdit