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Slash b Slash Damage is one of the three physical damage types. It is effective against all forms of flesh, but it is less effective against IconGrineerBGrineer armor and IconCorpusBCorpus Robotics.

Status EffectsEdit

Slash b Slash damage's status effect is Bleed, lacerating the enemy with a damage over time effect that deals 35% of the source's innate damage per tick for 7 ticks over 6 seconds as LotusBlack True damage, while also bypassing Shields. This enables it to ignore the major defense stats of both Grineer (armor) and Corpus (shields). Multiple instances of the effect can stack on the same target, with each instance having its own timer.

As Bleed scales off of the overall base damage, the actual amount of Slash damage dealt is irrelevant to it. Likewise increasing the amount of Slash damage (e.g. through Buzz Kill) will provide no benefits to the status effect.

While bleeding, the target will have small bursts of blood come out every fraction of a second where they were hit to trigger this proc. Machinery and Robotic enemies will instead bleed oil.

Enemies killed by Slash b Slash damage will be dismembered into multiple parts, which is considerably valuable for a Nekros using Desecrate as each part can spawn a Health Orb and some loot. Note that this characteristic may be disabled due to gore settings or regional locks: the Japanese version of WARFRAME, for example, does not allow for much corpse dismemberment.

Mods that affect Finisher melee attacks (e.g. Finishing Touch and Savage Silence) have no specific effect on LotusBlack True (previously called Finishing) damage, and as such do not interact with Slash b Slash procs in any special way.

Type EffectivenessEdit

IconGrineerBGrineer Health Slash b Slash Modifier IconCorpusBCorpus Health Slash b Slash Modifier Infestation bInfested Health Slash b Slash Modifier
Cloned Flesh +25% Flesh +25% Infested +25%
Ferrite Armor –15% Shield Infested Flesh +50%
Alloy Armor –50% Proto Shield Fossilized +15%
Machinery Robotic –25% Sinew

Slash SourcesEdit

WeaponsEdit

These weapons deal the majority of their physical damage as Slash b Slash. The damage ratio is important for physical damage status effects, as the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Bleed more than Knockback or Weakened.

View Slash Weapon List
Name Type Class Slash b Slash Slash b%
Ack & BruntMelee Sword and Shield40Slash b 80%
AkjagaraSecondary Dual Pistols21Slash b 70%
AklatoSecondary Dual Pistols18Slash b 60%
AksomatiSecondary Dual Pistols9Slash b 50%
AkvastoSecondary Dual Pistols29Slash b 50%
Akvasto PrimeSecondary Dual Pistols46.2Slash b 70%
ArgonakPrimary Rifle26.2Slash b 46%
AstillaPrimary Shotgun28.7Slash b 41%
AtteraxMelee Whip40.5Slash b 90%
AzimaSecondary Pistol13Slash b 65%
BratonPrimary Rifle8.2Slash b 34%
Braton PrimePrimary Rifle21Slash b 60%
Braton VandalPrimary Rifle21Slash b 60%
Broken WarMelee Sword72Slash b 80%
Burston PrimePrimary Rifle14.4Slash b 40%
CassowarMelee Polearm30.8Slash b 44%
CentaurArch-Melee 196Slash b 70%
ConvectrixPrimary Shotgun19.2Slash b 80%
CronusMelee Sword19.2Slash b 55%
CyngasArch-Gun 68Slash b 34%
Dakra PrimeMelee Sword48Slash b 80%
Deth Machine RifleRobotic Rifle4.3Slash b 84%
Dex DakraMelee Dual Swords52Slash b 80%
Dex PixiaSecondary Exalted Weapon128Slash b 80%
Dex SybarisPrimary Rifle33.75Slash b 45%
Dragon NikanaMelee Nikana72.25Slash b 85%
DrakgoonPrimary Shotgun320Slash b 80%
DreadPrimary Bow117Slash b 90%
Dual CleaversMelee Dual Swords24.5Slash b 70%
Dual EtherMelee Dual Swords28Slash b 70%
Dual Heat SwordsMelee Dual Swords31.5Slash b 70%
Dual KamasMelee Dual Swords35.7Slash b 85%
Dual Kamas PrimeMelee Dual Swords52.5Slash b 75%
Dual KeresMelee Dual Swords25.5Slash b 58%
Dual RazaMelee Dual Swords28.8Slash b 60%
Dual SkanaMelee Dual Swords22.4Slash b 70%
Dual ZorenMelee Dual Swords27Slash b 90%
Ether DaggersMelee Dual Daggers31.5Slash b 70%
Ether ReaperMelee Scythe45.5Slash b 70%
Ether SwordMelee Sword25.9Slash b 70%
Exalted BladeMelee Exalted Weapon175Slash b 70%
FalcorMelee Glaive34Slash b 44%
FluctusArch-Gun 140Slash b 70%
Flux RiflePrimary Rifle17.2Slash b 78%
FusilaiSecondary Thrown46.2Slash b 60%
GalatineMelee Heavy Blade118.8Slash b 95%
Galatine PrimeMelee Heavy Blade156.8Slash b 95%
Garuda's TalonsMelee Exalted Weapon50.4Slash b 70%
Gazal MacheteMelee Machete39Slash b 75%
GlaiveMelee Glaive24.5Slash b 70%
Glaive PrimeMelee Glaive35Slash b 70%
GramMelee Heavy Blade70Slash b 70%
Gram PrimeMelee Heavy Blade135Slash b 75%
GuandaoMelee Polearm63Slash b 70%
GunsenMelee Warfan40Slash b 80%
HateMelee Scythe49Slash b 70%
Heat SwordMelee Sword35.2Slash b 80%
HindPrimary Rifle15Slash b 50%
Jaw SwordMelee Sword33Slash b 75%
KamaMelee Machete31.5Slash b 70%
KeshegMelee Polearm52.5Slash b 50%
KohmPrimary Shotgun18Slash b 60%
KohmakSecondary Shotgun Sidearm18Slash b 60%
KrohkurMelee Sword49Slash b 70%
KronenMelee Tonfa52Slash b 80%
Kronen PrimeMelee Tonfa52.8Slash b 80%
LatoSecondary Pistol15Slash b 50%
Lato PrimeSecondary Pistol33.6Slash b 70%
Lato VandalSecondary Pistol27.6Slash b 60%
LesionMelee Polearm75Slash b 75%
MK1-BratonPrimary Rifle9Slash b 50%
MacheteMelee Machete17.5Slash b 70%
Machete WraithMelee Machete31.5Slash b 70%
MiosMelee Blade and Whip36Slash b 45%
MireMelee Sword24.5Slash b 70%
MiterPrimary Rifle90Slash b 90%
NagantakaPrimary Crossbow143.1Slash b 90%
Nami SkylaMelee Dual Swords35Slash b 70%
Nami Skyla PrimeMelee Dual Swords42Slash b 70%
Nami SoloMelee Machete24.5Slash b 70%
NikanaMelee Nikana38.25Slash b 85%
Nikana PrimeMelee Nikana85.5Slash b 90%
OkinaMelee Dual Daggers20Slash b 50%
OnorixArch-Melee 145Slash b 50%
OrthosMelee Polearm35Slash b 70%
Orthos PrimeMelee Polearm45.5Slash b 70%
OrviusMelee Glaive52.5Slash b 75%
PanderoSecondary Pistol36Slash b 50%
Pangolin SwordMelee Sword29.6Slash b 80%
PantheraPrimary Rifle70Slash b 70%
ParacesisMelee Heavy Blade100.8Slash b 70%
PeramGear Thrown10Slash b 100%
Prisma Dual CleaversMelee Dual Swords28Slash b 80%
Prisma MacheteMelee Machete17.5Slash b 70%
Prisma SkanaMelee Sword24.5Slash b 70%
Prisma VerituxArch-Melee 210Slash b 70%
PyranaSecondary Shotgun Sidearm211.2Slash b 80%
Pyrana PrimeSecondary Shotgun Sidearm201.6Slash b 84%
Reaper PrimeMelee Scythe52.5Slash b 70%
RedeemerMelee Gunblade42Slash b 70%
RipkasMelee Claws46.8Slash b 85%
Sancti TigrisPrimary Shotgun1008Slash b 80%
SarpaMelee Gunblade49Slash b 70%
ScindoMelee Heavy Blade80Slash b 80%
Scindo PrimeMelee Heavy Blade104Slash b 80%
ScoliacMelee Whip38.5Slash b 70%
SheevMelee Dagger40.5Slash b 90%
Sigma & OctantisMelee Sword and Shield37.2Slash b 62%
SkanaMelee Sword24.5Slash b 70%
Skana PrimeMelee Sword29.4Slash b 70%
SkiajatiMelee Nikana60.1Slash b 78%
SomaPrimary Rifle6Slash b 50%
Soma PrimePrimary Rifle6Slash b 50%
SpectraSecondary Pistol10.4Slash b 58%
StubbaSecondary Pistol15.5Slash b 47%
SybarisPrimary Rifle27.2Slash b 34%
Sybaris PrimePrimary Rifle29.9Slash b 34%
TekkoMelee Fist31.5Slash b 70%
TigrisPrimary Shotgun840Slash b 80%
Tigris PrimePrimary Shotgun1248Slash b 80%
TipedoMelee Staff40Slash b 80%
TonboMelee Polearm60Slash b 75%
Twin KohmakSecondary Dual Shotguns18Slash b 60%
Twin KrohkurMelee Dual Swords49Slash b 70%
Exalted Blade (Umbra)Melee Exalted Weapon175Slash b 70%
VastoSecondary Pistol29Slash b 50%
Vasto PrimeSecondary Pistol46.2Slash b 70%
VeldtPrimary Rifle43.2Slash b 48%
VenkaMelee Claws25.9Slash b 70%
Venka PrimeMelee Claws41.25Slash b 75%
VerituxArch-Melee 210Slash b 70%
VolnusMelee Hammer46Slash b 46%
ZenithPrimary Rifle19.5Slash b 65%
ZylokSecondary Pistol78.4Slash b 56%

ModsEdit


AbilitiesEdit

ShurikenModU15 Shuriken
ENERGY
25
KEY
1
Shuriken
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Strength:100 / 250 / 350 / 500 (damage)
Duration:N/A
Range:N/A
Misc:1 / 1 / 2 / 2 (shuriken)
60 m (targeting range)

BladeStormModU15 BladeStorm
ENERGY
0
KEY
4
Blade Storm
Project fierce shadow clones of Ash upon groups of distant enemies. Join the fray using Teleport.


Energy per Mark: 12
Energy per Mark (while invisible): 6

Strength:750 / 1000 / 1500 / 2000 (damage)
Duration:N/A
Range:50 m
Misc:3 (max. marks per enemy)
2 (number of Shadow Clones)

SlashDashModU15 SlashDash
ENERGY
25
KEY
1
Slash Dash
Dash between enemies while slashing with the Exalted Blade.
Strength:100 / 125 / 200 / 250
Duration:N/A
Range:6 / 8 / 10 / 12 m

RadialJavelinMod RadialJavelin
ENERGY
75
KEY
3
Radial Javelin
Launches javelins towards enemies, dealing high damage and impaling them to walls.
Strength:500 / 650 / 800 / 1000 (damage)
Duration:N/A
Range:15 / 18 / 22 / 25 m
Misc:5 / 7 / 10 / 12 (javelins)

ExaltedBlade ExaltedBladeIcon
ENERGY
25
KEY
4
Exalted Blade
Summon a sword of pure light and immense power.

Energy Drain: 2.5 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:6 s (blind duration)
Range:5 m (blind radius)
Misc:15 m/s (wave speed)
40 m (wave range)

MendMaim MendMainIcon
ENERGY
50
KEY
4
Mend & Maim
In Night Form, allies are healed with each nearby enemy killed. In Day Form, nearby enemies are bled and then subjected to a wave of slashing force.
Energy Drain: 3.5 s-1

Maim
Strength:10 / 15 / 20 / 25 (shields per kill)
Mend
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (hitpoint conversion)

Maim
Strength:75 / 100 / 125 / 150 (aura damage)
Duration:N/A
Range:10 / 12 / 15 / 18 m
Misc:50% / 55% / 60% / 75% (damage conversion)

ShatteredLash GaraShatteredLash
ENERGY
25
KEY
1
Shattered Lash
Lash out with stream of shattered glass, or hold for an arcing strike.
Strength:500 / 600 / 700 / 800
Duration:N/A
Range:5 / 6 / 8 / 10 m (range)
Misc:225° (sweep arc)
0.75 m (blade radius)

SplinterStorm GaraSplinterStorm
ENERGY
50
KEY
2
Splinter Storm
Gara's armor splinters into a maelstrom of shattered glass that slices enemies and impairs their weapons. Allies who contact the cloud are fortified against damage.
Strength:100 / 150 / 200 / 250 (damage per second)
25% / 30% / 50% / 70% (damage reduction)
15% / 20% / 25% / 35% (damage multiplier)
Duration:10 / 14 / 18 / 22 s
Range:15 / 20 / 25 / 30 m (cast)
1 / 1.5 / 2 / 2.5 m (radius)
Misc:50% (absorbed damage)

Spectrorage GaraSpectrorage
ENERGY
75
KEY
3
Spectrorage
Trap enemies in a carousel of mirrors, forcing them to attack visions of their true selves. Destroyed mirrors damage their attackers, as does the collapse of the carousel.
Strength:500 / 600 / 700 / 800 (mirror damage)
800 / 1000 / 1200 / 1500 (collapse damage)
Duration:10 / 14 / 18 / 22 s
Range:4 / 6 / 8 / 12 (number of mirrors)
2 / 3 / 4 / 6 (collapse threshold)
4 m (charm radius)
Misc:100 m (cast range)
50% (absorbed damage per mirror)

TidalSurgeU15 PirateTidalWave
ENERGY
50
KEY
2
Tidal Surge
Crash through enemies in a ferocious wall of water.
Strength:100 / 200 / 250 / 300
Duration:20 / 25 / 27.5 / 30 m/s (speed)
Range:3 / 4 / 5 / 6 m (striking radius)
Misc:1 s (wave duration)

Sandstorm SandstormIcon
ENERGY
75
KEY
3
Sandstorm
Become a whirling spiral of sand that sends enemies flying and devours those trapped in quicksand.
Energy Drain: 10 s-1
Strength:200 / 300 / 400 / 500
Duration:N/A
Range:8 / 10 / 12 / 15 m

NullStarModU15 NovaAbility1
ENERGY
25
KEY
1
Null Star
Creates anti-matter particles that orbit Nova and seek nearby targets.
Strength:100 / 125 / 150 / 200
Duration:3 / 4 / 5 / 6 (particles)
Range:7 / 8 / 10 / 12 m
Misc:5% (damage reduction per particle)

PsychicBoltsModU15 Nyx Psychic Bolts2
ENERGY
50
KEY
2
Psychic Bolts
Nyx launches a cluster of force bolts at enemies, using telekinesis to adjust flight paths and seek nearby targets.
Strength:60 / 120 / 180 / 200 (initial damage)
? / ? / ? / 15 (area damage)
Duration:N/A
Range:N/A
Misc:3 / 4 / 5 / 6 (bolts)
60 m (targeting range)

RipLineModU15 RipLine
ENERGY
25
KEY
1
Rip Line
Valkyr hurls forth a hook. If it hits an enemy, she pulls them to her. If it hits terrain, she pulls herself to the hook's location.
Strength:300 / 400 / 500 / 600
Duration:1 s (combo window)
Range:25 / 40 / 60 / 75 m

HysteriaModU15 HysteriaPanel
ENERGY
25
KEY
4
Hysteria
Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.

Minimum Energy Drain: 2.5 s-1
Maximum Energy Drain: 15 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:N/A
Range:N/A
Misc:1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)

TailWindModU15 ZephyrTailWind
ENERGY
25
KEY
1
Tail Wind
From the ground, charge and release to launch Zephyr into an airborne hover. From the air, tap to dash forward, or aim down to dive bomb enemies below.


Energy Discount while Airborne: 12.5

Strength:250 / 300 / 400 / 500
Duration:30 m/s (air speed)
≤ 5 / 7.5 / 10 / 12.5 m (hover height)
Range:1.5 / 1.6 / 1.8 / 2 m (contact radius)
4 / 5 / 6 / 7 m (explosion radius)
Misc:? s (dash duration)
≤ ? / ? / ? / 10 s (hover duration)
1 / 2 / 3 / 5 m/s (dive initial speed)

TornadoModU15 ZephyrTornado
ENERGY
100
KEY
4
Tornado
Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental damage type they absorb the most. Shoot enemies engulfed in Tornadoes to do additional damage.
Strength:50 / 75 / 100 / 120 (damage)
Duration:10 / 12 / 15 / 20 s
Range:15 / 17 / 20 / 25 m (spawn radius)
Misc:4 (number of tornadoes)
? m (cast range)
6 / 9 m (tornado heights)
2 / 5 m/s (move speeds)
5 m (pull radius)
100% (absorbed damage distribution)


AugmentsEdit

Sources of Slash ResistancesEdit

ArcanesEdit


ModsEdit

MediaEdit

See AlsoEdit

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