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:''Not to be confused with [[Shield]], the recharging hit points.'' |
:''Not to be confused with [[Shield]], the recharging hit points.'' |
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− | The basic '''Shield''' type is one of the four health types commonly used by the {{Icon|Faction|Corpus|text}} and few {{Icon|Faction|Grineer|text}} and {{Icon|Faction|Sentient|text}} bosses, and is utilized by all but two [[Warframe]]s; see the [[Shield]] article for more information on how shields function. Shields take increased damage to {{Icon|Proc|Impact|Text}}, {{Icon|Proc|Cold|Text}}, and {{Icon|Proc|Magnetic|Text}} damage, but less from {{Icon|Proc|Puncture|Text}} and {{Icon|Proc|Radiation|Text}}. |
+ | The basic '''Shield''' type is one of the four health types commonly used by the {{Icon|Faction|Corpus|text}} and few {{Icon|Faction|Grineer|text}} and {{Icon|Faction|Sentient|text}} bosses, and is utilized by all but two [[Warframe]]s; see the [[Shield]] article for more information on how shields function. Shields take increased damage to {{Icon|Proc|Impact|Text}}, {{Icon|Proc|Cold|Text}}, and {{Icon|Proc|Magnetic|Text}} damage, but less from {{Icon|Proc|Puncture|Text}} and {{Icon|Proc|Radiation|Text}}. |
+ | |||
+ | Additionally, {{Icon|Proc|Toxin|Text}} bypasses shields entirely. |
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==List of Shielded Enemies== |
==List of Shielded Enemies== |
Revision as of 08:46, 6 May 2020
Shield | |
---|---|
Impact | +50% |
Puncture | -20% |
Slash | |
Cold | +50% |
Electricity | |
Heat | |
Toxin | |
Blast | |
Corrosive | |
Gas | |
Magnetic | +75% |
Radiation | -25% |
Viral | |
True | |
Void |
- Not to be confused with Shield, the recharging hit points.
The basic Shield type is one of the four health types commonly used by the Script error: The function "Faction" does not exist. and few Script error: The function "Faction" does not exist. and Script error: The function "Faction" does not exist. bosses, and is utilized by all but two Warframes; see the Shield article for more information on how shields function. Shields take increased damage to Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. damage, but less from Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist..
Additionally, Script error: The function "Proc" does not exist. bypasses shields entirely.
List of Shielded Enemies
- Bosses
- Grineer
- Corpus
- Amalgam Alkonost
- Amalgam Heqet
- Amalgam Kucumatz
- Amalgam Machinist
- Amalgam MOA
- Amalgam Osprey
- Amalgam Satyr
- Anti MOA
- Attack Drone
- Carrier (Enemy)
- Corpus Target
- Corpus Power Carrier
- Corvette
- Crewman
- Denial/Drover/Isolator Bursa
- Drone
- Elite Crewman
- Frigate
- Fusion MOA
- Gox
- Leech Osprey
- Locust Drone
- Mine Osprey
- MOA
- Penta Ranger
- Prod Crewman
- Quanta Ranger
- Railgun MOA
- Ranger
- Scavenger Drone
- Shield Osprey
- Shockwave MOA
- Sniper Crewman
- Corrupted
- Sentient
†These enemies have special shields that cannot be damaged by traditional physical or elemental damage types even though they have a shield health class type. Eidolon's shields can only be damaged by Script error: The function "Proc" does not exist. damage, Razorback's shields can only be damaged by Bursas, and Profit-Taker Orb's shields can only be damaged by the displayed damage type listed on its forehead.
See also
- Proto Shield, another shield health class.
Health Classes | |
---|---|
Tenno | Tenno Shield • Tenno Armor • Tenno Flesh |
Grineer | Cloned Flesh • Ferrite Armor • Alloy Armor • Machinery |
Corpus | Shield • Proto Shield • Flesh • Robotic |
Infested | Infested • Infested Flesh • Fossilized • Infested Sinew |
Miscellaneous | Hit Points • Object |