Shield
Impact b.svg Impact +50%
Puncture b.svg Puncture -20%
Slash b.svg Slash
Cold b.png Cold +50%
Electricity b.png Electricity
Heat b.png Heat
Toxin b.png Toxin
Blast b.png Blast
Corrosive b.png Corrosive
Gas b.png Gas
Magnetic b.png Magnetic +75%
Radiation b.png Radiation -25%
Viral b.png Viral
TrueDmg b.png True
VoidTearIcon b.png Void
This is a specific type of shield. For general shield mechanics see Shield

The basic Shield type is one of the four health types commonly used by the IconCorpusB.svgCorpus and few IconGrineerB.svgGrineer and SentientFactionIcon b.pngSentient bosses, and was utilized by all but two Warframes (before being replaced by Tenno Shield); see the Shield article for more information on how shields function. Shields take increased damage to Impact b.svg Impact, Cold b.png Cold, and Magnetic b.png Magnetic damage, but less from Puncture b.svg Puncture and Radiation b.png Radiation.

Additionally, Toxin b.png Toxin bypasses shields entirely.

List of Shielded Enemies[edit | edit source]

These enemies have special shields that cannot be damaged by traditional physical or elemental damage types even though they have a shield health class type. Eidolon's shields can only be damaged by VoidTearIcon b.png Void damage, Razorback's shields can only be damaged by Bursas, and Profit-Taker Orb's shields can only be damaged by the displayed damage type listed on its forehead.

See also[edit | edit source]

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