Shield
DmgImpactSmall64.pngImpact +50%
DmgPunctureSmall64.pngPuncture -20%
DmgSlashSmall64.pngSlash
DmgColdSmall64.pngCold +50%
DmgElectricitySmall64.pngElectricity
DmgFireSmall64.pngHeat
DmgToxinSmall64.pngToxin N / A
DmgBlastSmall64.pngBlast
DmgCorrosiveSmall64.pngCorrosive
DmgGasSmall64.pngGas
DmgMagneticSmall64.pngMagnetic +75%
DmgRadiationSmall64.pngRadiation -25%
DmgViralSmall64.pngViral
DmgTrueSmall64.pngTrue
DmgVoidSmall64.pngVoid
This is a specific type of shield. For general shield mechanics see Shield

The basic Shield type is one of the four health types commonly used by the IconCorpusB.svgCorpus and few IconGrineerB.svgGrineer and SentientFactionIcon b.pngSentient bosses, and was utilized by all but two Warframes (before being replaced by Tenno Shield); see the Shield article for more information on how shields function. Shields take increased damage to DmgImpactSmall64.pngImpact, DmgColdSmall64.pngCold, and DmgMagneticSmall64.pngMagnetic damage, but less from DmgPunctureSmall64.pngPuncture and DmgRadiationSmall64.pngRadiation.

Additionally, DmgToxinSmall64.pngToxin bypasses shields entirely.

List of Shielded Enemies[edit | edit source]

These enemies have special shields that cannot be damaged by traditional physical or elemental damage types even though they have a shield health class type. Eidolon's shields can only be damaged by DmgVoidSmall64.pngVoid damage, Razorback's shields can only be damaged by Bursas, and Profit-Taker Orb's shields can only be damaged by the displayed damage type listed on its forehead.

See also[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.