Most effective against armor. Puncture status reduces the target's damage output by up to 75%.

—In-game Description

Puncture b.svg Puncture Damage is one of the three physical damage types. It is highly effective against IconGrineerB.svgGrineer Armor and IconCorpusB.svgCorpus Robotics, but suffers against Corpus shields.

Status Effects[edit | edit source]

The status effect of Puncture b.svg Puncture damage is Weakened. It causes the victim's attacks to deal 30% less damage over 6 seconds. Subsequent procs add 5% reduced damage up to 75% in total after 10 stacks, with each proc having their own duration. Affected enemies will have a yellow aura.

Enemies killed by a Puncture b.svg Puncture proc may have a large bloody hole on where they were hit by the killing blow.

Empyrean[edit | edit source]

The Empyrean game mode version of Puncture b.svg Puncture is called Plasma b.png Plasma. Its status effect is Decompress, reducing the target ship's shields and armor by 20 seconds, with subsequent procs stacking additively. Against the Tenno's Railjack, it creates a Hull Rupture which reduces the ship's max health by 5%.

Type Effectiveness[edit | edit source]

IconGrineerB.svgGrineer Health Puncture b.svg Puncture Modifier IconCorpusB.svgCorpus Health Puncture b.svg Puncture Modifier Infestation b.svgInfested Health Puncture b.svg Puncture Modifier
Cloned Flesh Flesh Infested
Ferrite Armor +50% Shield -20% Infested Flesh
Alloy Armor +15% Proto Shield -50% Fossilized
Machinery Robotic +25% Infested Sinew +25%

As with all damage types effective against armorPuncture b.svg Puncture damage's type modifier works in two ways: it ignores a percentage of the target's armor, and increases the damage dealt in the same way as a type modifier against hitpoints. Practically speaking, this means that Puncture b.svg Puncture​ damage is only reduced by 50% of a target's whole Ferrite Armor and the base damage is increased by +50%, is only reduced by 85% of a target's whole Alloy Armor and the base damage is increased by +15%, and is only reduced by 75% of a target's whole Infested Sinew and the base damage is increased by 25%.

Puncture Sources[edit | edit source]

Main article: Category:Puncture Damage

Weapons[edit | edit source]

These weapons deal more than a majority of their physical damage as Puncture b.svg Puncture. The damage ratio is important for physical damage status effects because the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Weakened more than Stagger or Bleed.

View Weapons with Puncture Damage List
Name Type Class Puncture b.svg Puncture Puncture b.svg%
Afuris Secondary Dual Pistols 14 Puncture b.svg 70%
Agkuza Arch-Melee 305.2 Puncture b.svg 70%
Akbolto Secondary Dual Pistols 36 Puncture b.svg 90%
Akbolto Prime Secondary Dual Pistols 27.5 Puncture b.svg 86%
Aklex Secondary Dual Pistols 104 Puncture b.svg 80%
Aklex Prime Secondary Dual Pistols 120 Puncture b.svg 80%
Akzani Secondary Dual Pistols 8.4 Puncture b.svg 70%
Anku Melee Scythe 136 Puncture b.svg 80%
Arca Scisco Secondary Pistol 36 Puncture b.svg 60%
Artemis Bow Primary Exalted Weapon 1344 Puncture b.svg 80%
Attica Primary Crossbow 60 Puncture b.svg 75%
Ballistica Secondary Crossbow 80 Puncture b.svg 80%
Ballistica Prime Secondary Crossbow 88 Puncture b.svg 55%
Baza Primary Rifle 6.7 Puncture b.svg 42%
Baza Prime Primary Rifle 6.7 Puncture b.svg 42%
Boltace Melee Tonfa 140.8 Puncture b.svg 80%
Bolto Secondary Pistol 36 Puncture b.svg 90%
Boltor Primary Rifle 20 Puncture b.svg 80%
Boltor Prime Primary Rifle 41.4 Puncture b.svg 90%
Burst Laser Robotic Pistol 6 Puncture b.svg 86%
Burston Primary Rifle 10 Puncture b.svg 33%
Cedo Primary Shotgun 180 Puncture b.svg 100%
Ceramic Dagger Melee Dagger 126 Puncture b.svg 90%
Cestra Secondary Pistol 20.8 Puncture b.svg 80%
Corinth Primary Shotgun 226.8 Puncture b.svg 42%
Corinth Prime Primary Shotgun 226.8 Puncture b.svg 42%
Cyngas (Atmosphere) Arch-Gun (Atmosphere) 40 Puncture b.svg 33%
Daikyu Primary Bow 280 Puncture b.svg 40%
Dargyn Vehicle Turret 150 Puncture b.svg 33%
Dark Split-Sword (Dual Swords) Melee Dual Swords 56 Puncture b.svg 48%
Dark Sword Melee Sword 120 Puncture b.svg 46%
Dera Primary Rifle 22.5 Puncture b.svg 75%
Dera Vandal Primary Rifle 24 Puncture b.svg 75%
Despair Secondary Thrown 46.4 Puncture b.svg 80%
Destreza Melee Rapier 134.3 Puncture b.svg 85%
Destreza Prime Melee Rapier 119 Puncture b.svg 70%
Dex Furis Secondary Dual Pistols 11.2 Puncture b.svg 70%
Diwata Melee Exalted Weapon 150 Puncture b.svg 75%
Dual Cestra Secondary Dual Pistols 20.8 Puncture b.svg 80%
Dual Toxocyst Secondary Dual Pistols 60 Puncture b.svg 80%
Endura Melee Rapier 140 Puncture b.svg 70%
Fang Melee Dual Daggers 75.6 Puncture b.svg 70%
Fang Prime Melee Dual Daggers 124.6 Puncture b.svg 70%
Ferrox Primary Speargun 245 Puncture b.svg 70%
Furis Secondary Pistol 14 Puncture b.svg 70%
Grattler Arch-Gun 80 Puncture b.svg 80%
Grattler (Atmosphere) Arch-Gun (Atmosphere) 80 Puncture b.svg 80%
Halikar Melee Glaive 119.2 Puncture b.svg 80%
Harpak Primary Rifle 37.5 Puncture b.svg 75%
Heat Dagger Melee Dagger 76 Puncture b.svg 37%
Hek Primary Shotgun 341.25 Puncture b.svg 65%
Hikou Secondary Thrown 15.6 Puncture b.svg 60%
Hikou Prime Secondary Thrown 30.6 Puncture b.svg 85%
Hirudo Melee Sparring 104 Puncture b.svg 80%
Hystrix Secondary Pistol 31 Puncture b.svg 86%
Kaszas Arch-Melee 313.6 Puncture b.svg 80%
Knell Secondary Pistol 69 Puncture b.svg 46%
Kunai Secondary Thrown 34.5 Puncture b.svg 75%
Kuva Seer Secondary Pistol 68.1 Puncture b.svg 52%
Kuva Shildeg Melee Hammer 100.5 Puncture b.svg 49%
Kuva Tonkor Primary Launcher 59 Puncture b.svg 100%
Laser Rifle Robotic Rifle 6.4 Puncture b.svg 80%
Latron Primary Rifle 38.5 Puncture b.svg 70%
Latron Prime Primary Rifle 72 Puncture b.svg 80%
Latron Wraith Primary Rifle 42 Puncture b.svg 70%
Lex Secondary Pistol 104 Puncture b.svg 80%
Lex Prime Secondary Pistol 120 Puncture b.svg 80%
MK1-Furis Secondary Pistol 9.1 Puncture b.svg 70%
MK1-Kunai Secondary Thrown 30 Puncture b.svg 75%
MK1-Paris Primary Bow 86.25 Puncture b.svg 75%
Multron Robotic Rifle 3.75 Puncture b.svg 75%
Mutalist Quanta Primary Rifle 15 Puncture b.svg 60%
Opticor Primary Rifle 850 Puncture b.svg 85%
Opticor Vandal Primary Rifle 280 Puncture b.svg 70%
Paris Primary Bow 120 Puncture b.svg 75%
Paris Prime Primary Bow 153 Puncture b.svg 85%
Pennant Melee Two-Handed Nikana 140 Puncture b.svg 70%
Phaedra Arch-Gun 36.4 Puncture b.svg 65%
Phaedra (Atmosphere) Arch-Gun (Atmosphere) 36.4 Puncture b.svg 65%
Plinx Secondary Pistol 26 Puncture b.svg 57%
Prime Laser Rifle Robotic Rifle 8.4 Puncture b.svg 70%
Prisma Burst Laser Robotic Pistol 8.5 Puncture b.svg 85%
Prisma Tetra Primary Rifle 30.4 Puncture b.svg 80%
Prisma Twin Gremlins Secondary Dual Pistols 12.7 Puncture b.svg 47%
Quellor Primary Rifle 22 Puncture b.svg 38%
Rakta Ballistica Secondary Crossbow 270 Puncture b.svg 90%
Rampart Emplacement Dual Machine Gun 66.7 Puncture b.svg 33%
Secura Dual Cestra Secondary Dual Pistols 22.4 Puncture b.svg 80%
Seer Secondary Pistol 33.67 Puncture b.svg 33%
Sepulcrum Secondary Pistol 26.9 Puncture b.svg 56%
Snipetron Primary Sniper Rifle 144 Puncture b.svg 80%
Snipetron Vandal Primary Sniper Rifle 180 Puncture b.svg 90%
Spira Secondary Thrown 49.2 Puncture b.svg 60%
Spira Prime Secondary Thrown 48 Puncture b.svg 80%
Stradavar Primary Rifle 9.8 Puncture b.svg 35%
Stradavar Prime Primary Rifle 10.5 Puncture b.svg 35%
Supra Primary Rifle 30 Puncture b.svg 75%
Supra Vandal Primary Rifle 30 Puncture b.svg 75%
Sydon Melee Polearm 213.75 Puncture b.svg 95%
Telos Akbolto Secondary Dual Pistols 42.3 Puncture b.svg 90%
Telos Boltace Melee Tonfa 178.5 Puncture b.svg 85%
Telos Boltor Primary Rifle 27 Puncture b.svg 90%
Tenora Primary Rifle 9.6 Puncture b.svg 40%
Tenora Prime Primary Rifle 11.2 Puncture b.svg 40%
Tetra Primary Rifle 25.6 Puncture b.svg 80%
Tiberon Primary Rifle 22 Puncture b.svg 50%
Tiberon Prime Primary Rifle 18.4 Puncture b.svg 40%
Tonkor Primary Launcher 75 Puncture b.svg 100%
Tulok Gear Thrown 10 Puncture b.svg 100%
Twin Gremlins Secondary Dual Pistols 12.33 Puncture b.svg 33%
Twin Rogga Secondary Dual Shotguns 352.5 Puncture b.svg 50%
Valkyr Talons Melee Exalted Weapon 83.3 Puncture b.svg 33%
Vaykor Hek Primary Shotgun 341.25 Puncture b.svg 65%
Vaykor Sydon Melee Polearm 202.3 Puncture b.svg 95%
Vectis Prime Primary Sniper Rifle 157.5 Puncture b.svg 45%
Velocitus Arch-Gun 150 Puncture b.svg 25%
Velocitus (Atmosphere) Arch-Gun (Atmosphere) 150 Puncture b.svg 25%
Zakti Secondary Pistol 18 Puncture b.svg 60%
Zakti Prime Secondary Pistol 18 Puncture b.svg 60%
Zhuge Primary Crossbow 75 Puncture b.svg 75%
Zhuge Prime Primary Crossbow 22.5 Puncture b.svg 45%
Zymos Secondary Pistol 13.8 Puncture b.svg 60%


Weapons with guaranteed Puncture proc


Abilities[edit | edit source]

RadialJavelinMod.jpeg RadialJavelin.png
ENERGY:
75
KEY
3
Radial Javelin
Launches javelins towards enemies, dealing high damage and impaling them to walls.
Strength:500 / 650 / 800 / 1000 (damage)
Duration:N/A
Range:15 / 18 / 22 / 25 m
Misc:5 / 7 / 10 / 12 (javelins)
Expand/Collapse

DecoyModU15.jpeg Decoy.png
ENERGY:
25
KEY
1
Decoy
Loki deploys a holographic copy of himself, drawing enemy fire.
Strength:N/A
Duration:7 / 15 / 20 / 25 s
Range:N/A
Misc:100 m (cast range)
400 SP (Decoy shields)
200 HP (Decoy health)
? % (physical status chances)
1 (limit of decoys)
Expand/Collapse

Smite.png OberonSmite.png
ENERGY:
25
KEY
1
Smite
Focuses deadly energy within a target and then projects it outwards, damaging both the target and surrounding enemies.
Strength:150 / 200 / 300 / 500 (initial Impact w.svg Impact & Radiation w.png Radiation damage)
75 / 85 / 100 / 150 (orb base Radiation w.png Radiation damage)
3 / 4 / 5 / 6 (number of orbs)
Duration:12 s (orb duration)
Range:20 / 30 / 40 / 50 m (cast range)
5 / 7.5 / 10 / 12.5 m (orb range)
Misc:100 % (knockdown chance)
100 % (Radiation w.png Radiation status chance)
15 / 20 / 25 / 35 % (hitpoints to damage conversion)
? % (Impact w.svg Impact, Puncture w.svg Puncture & Radiation w.png Radiation status chances)
Expand/Collapse

HysteriaModU15.jpeg HysteriaPanel.png
ENERGY:
25
KEY
4
Hysteria
Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.

Minimum Energy Drain: 2.5 s-1
Maximum Energy Drain: 15 s-1

Strength:100 / 125 / 200 / 250 (damage)
Duration:N/A
Range:N/A
Misc:1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)
Expand/Collapse

Tutorials/Media[edit | edit source]

Patch History[edit | edit source]

Update 27.2

  • The first Puncture Status Effect has an enemy deal 30% less Damage. Subsequent Puncture Status add +5% weakening, leading to up to 75% (capped). Each Puncture Status has a duration of 6 Seconds.


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