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{{HealthClass |
{{HealthClass |
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|health type = Ferrite Armor |
|health type = Ferrite Armor |
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− | | |
+ | |color = 30, 5% |
|puncture = 50 |
|puncture = 50 |
||
− | |corrosive = 75 |
||
|slash = -15 |
|slash = -15 |
||
|blast = -25 |
|blast = -25 |
||
− | | |
+ | |corrosive = 75 |
}} |
}} |
||
− | '''Ferrite Armor''' is one of two [[armor]] classes which reduce damage taken to [[health]]. Indicated by a yellow hit point bar, it is relatively common with low and mid-tier {{Icon|Faction|Grineer|text}} troops such as [[Lancer]]s and has generally weaker resistances than the more advanced [[Alloy Armor]], and exists on all [[Warframe]]s. As a result of the combination, the best damage to use against these enemies is generally {{Icon|Proc|Puncture|text}} with |
+ | '''Ferrite Armor''' is one of two [[armor]] classes which reduce damage taken to [[health]]. Indicated by a yellow hit point bar, it is relatively common with low and mid-tier {{Icon|Faction|Grineer|text}} troops such as [[Lancer]]s and has generally weaker resistances than the more advanced [[Alloy Armor]], and exists on all [[Warframe]]s. As a result of the combination, the best damage to use against these enemies is generally {{Icon|Proc|Puncture|text}} with {{Icon|Proc|Corrosive|text}} damage, but resists {{Icon|Proc|Slash|Text}} and {{Icon|Proc|Blast|Text}} damage. |
[[Armor]] has an effectiveness value [[Armor#Enemy Armor|based on their level]], which ''always reduces damage'' regardless of type. The full [[Damage#Damage Calculation|damage calculation]] then combines this armor value, as well as ''both'' the [[Cloned Flesh]] ''and'' Ferrite Armor's damage modifiers. |
[[Armor]] has an effectiveness value [[Armor#Enemy Armor|based on their level]], which ''always reduces damage'' regardless of type. The full [[Damage#Damage Calculation|damage calculation]] then combines this armor value, as well as ''both'' the [[Cloned Flesh]] ''and'' Ferrite Armor's damage modifiers. |
Revision as of 12:56, 6 March 2020
Ferrite Armor | |
---|---|
Impact | |
Puncture | +50% |
Slash | -15% |
Cold | |
Electricity | |
Heat | |
Toxin | |
Blast | -25% |
Corrosive | +75% |
Gas | |
Magnetic | |
Radiation | |
Viral | |
True | |
Void |
Ferrite Armor is one of two armor classes which reduce damage taken to health. Indicated by a yellow hit point bar, it is relatively common with low and mid-tier Script error: The function "Faction" does not exist. troops such as Lancers and has generally weaker resistances than the more advanced Alloy Armor, and exists on all Warframes. As a result of the combination, the best damage to use against these enemies is generally Script error: The function "Proc" does not exist. with Script error: The function "Proc" does not exist. damage, but resists Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage.
Armor has an effectiveness value based on their level, which always reduces damage regardless of type. The full damage calculation then combines this armor value, as well as both the Cloned Flesh and Ferrite Armor's damage modifiers.
Note that damage types effective against Ferrite Armor ignore a corresponding percentage of armor in addition to increasing the base damage against enemies with Ferrite Armor.
List of Enemies with Ferrite Armor
Trivia
- Ferrite Armor is composed of Ferrite, which is a scientific term for iron. This could include steel, which is a ferrous and magnetic metal alloy.
See Also
Health Classes | |
---|---|
Tenno | Tenno Shield • Tenno Armor • Tenno Flesh |
Grineer | Cloned Flesh • Ferrite Armor • Alloy Armor • Machinery |
Corpus | Shield • Proto Shield • Flesh • Robotic |
Infested | Infested • Infested Flesh • Fossilized • Infested Sinew |
Miscellaneous | Hit Points • Object |