FANDOM


Electricity b Electricity Damage is one of the four primary elemental damage types. It performs well against IconGrineerBGrineer Machinery and IconCorpusBCorpus Robotics, but is mitigated by the Alloy Armor worn by many high-level Grineer units.

Status EffectsEdit

GeneralEdit

The status effect of Electricity b Electricity damage is Tesla Chain. It stuns the affected target and deals a tick of damage every second for 6 seconds to all enemies in a 3-meter radius. Each tick dealing damage equal to 0.5 × Base Damage × (1 + %Electric Damage from mods) × Faction damage mods as Electricity b Electricity. Multiple instances of the effect can stack with each instance having its own timer. If a proc occurs together with a headshot, stealth bonus, and/or critical hit, the damage is also affected by their respective multipliers. The Tesla Chain is able to hit heads and other body parts by itself, potentially allowing headshot bonuses to apply twice (which is also affected by the added headshot damage from Mod TT 20pxTarget Acquired and zoom bonuses on some sniper rifles). For example, tick damage for a weapon with an innate 100 damage, Mod TT 20pxSerration, Mod TT 20pxStormbringer, and Mod TT 20pxBane of Grineer will be:

Base Damage = 100 × (1 + 1.65) × (1 + 0.3) = 344.5
Electric Mod Multiplier = (1 + 0.9) × (1 + 0.3) = 2.47x
Tick Damage = 0.5 × 344.5 × 2.47 = 425.458

As can be seen in the above calculations for tick damage, Faction Damage is applied twice, making their effective bonus = (1+FactionBonus)^2. Which is +69% for the 30% Faction Damage mods and +140.25% for the 55% Primed Faction Damage mods.

Enemies affected by this status effect will also be standing up stunned, preventing them from taking any other action for about 3 seconds (Ospreys, Bosses, and Tenno are immune to this). Note that only the original target will be stunned, and others around it will only take damage.

Enemies affected by an Electricity b Electricity proc have their bodies covered in blue electricity, with electric lines connecting to each afflicted.

EmpyreanEdit

The Empyrean game mode version of Electricity b Electricity is called Ionic b Ionic. Its status effect is Scramble, causing enemy ships to spiral erratically in a forward direction while being unable to use weaponry for 6 seconds, with subsequent procs refreshing the duration. Against the Tenno's Railjack, it causes an Electricity Hazard which reduces the ship's max shields by 10%.

Type EffectivenessEdit

IconGrineerBGrineer Health Electricity b Electricity Modifier IconCorpusBCorpus Health Electricity b Electricity Modifier Infestation bInfested Health Electricity b Electricity Modifier
Cloned Flesh Flesh Infested
Ferrite Armor Shield Infested Flesh
Alloy Armor –50% Proto Shield Fossilized
Machinery +50% Robotic +50% Sinew

Elemental CombinationsEdit

Electricity b Electricity damage mods can be combined with other elemental mods to create a new elemental damage type.

Electricity SourcesEdit

WeaponsEdit

Main article: Category:Electricity Damage Weapons


EnemiesEdit


ModsEdit


AbilitiesEdit

SpectralScream SpectralScreamIcon
ENERGY
10
KEY
1
Spectral Scream
Exhale a deep breath of elemental destruction. Chroma's energy color determines the element.
Energy Drain: 3 s-1
Strength:100 / 125 / 150 / 200 (damage)
Duration:N/A
Range:4 / 5 / 6.5 / 10 m
Misc:40% / 45% / 50% / 60% (status chance)
Expand

ElementalWard ElementalWardIcon
ENERGY
50
KEY
2
Elemental Ward
Depending on Chroma's elemental alignment, an offensive area-of-effect is created. Chroma and his nearby allies are imbued with defensive energy.

Heat
Strength:25 / 50 / 75 / 100 (damage per second)
50% / 75% / 100% / 200% (health bonus)
Duration:10 / 15 / 20 / 25 s (ability duration)
Range:6 / 8 / 10 / 12 m (aura range)
Misc:2% / 5% / 7% / 10% (status chance)
5 / 5 / 5 / 5 m (burn radius)

Electric
Strength:2.5x / 3x / 5x / 10x (damage reflection multiplier)
50% / 65% / 75% / 100% (shield bonus)
10% / 15% / 20% / 25% (status chance)
50 / 60 / 100 / 200 (minimum arc damage)
Duration:10 / 15 / 20 / 25 s (ability duration)
Range:6 / 8 / 10 / 12 m (aura range)
5 / 6 / 8 / 10 m (discharge range)

Toxin
Strength:25% / 35% / 40% / 50% (damage chance per second)
Duration:10 / 15 / 20 / 25 s (ability duration)
15% / 25% / 30% / 35% (holster rate bonus)
15% / 25% / 30% / 35% (reload speed bonus)
Range:6 / 8 / 10 / 12 m (aura range)

Cold
Strength:1.5x / 2x / 2.5x / 3x (damage reflection multiplier)
25% / 75% / 100% / 150% (armor bonus)
10% / 15% / 20% / 25% (status chance)
Duration:10 / 15 / 20 / 25 s (ability duration)
Range:6 / 8 / 10 / 12 m (aura range)

Expand

Effigy EffigyIcon
ENERGY
50
KEY
4
Effigy
Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.
Energy Drain: 10 s-1
Strength:100 / 200 / 300 / 400 (damage/tick)
500 / 1000 / 1500 / 2000 (damage/second)
1000 / 2000 / 4000 / 8000 (health)
Duration:N/A
Range:N/A
Misc:20 m (attack range)
30 m (stun radius)
5 m (knockback radius)

Sentry
5 (ticks/second)
15% / 30% / 45% / 60% (credit chance)
25% / 50% / 75% / 100% (credit bonus)

Chroma
20% (speed bonus)
50% (armor reduction)

Expand

Tesla VaubanZap
ENERGY
25
KEY
1
Tesla
Launches a grenade that holds an electrical charge, zapping enemies that come within range.
Strength:80 / 100 / 120 / 150 (arc damage)
15 (contact damage)
Duration:5 / 6 / 7 / 10 (charges)
Range:7 / 8 / 10 / 12 m
Misc:40 s (duration) 10% (uncharged status) 100% (charged status)
Expand

ShockModU15 Shock
ENERGY
25
KEY
1
Shock
Launches a shocking projectile. It stuns and deals high damage to a single target and chains damage to nearby enemies.
Strength:75 / 100 / 125 / 200 (damage)
Duration:N/A
Range:7 / 10 / 12 / 15 m (chain link range)
Misc:2 / 3 / 4 / 5 (chain links)
∞ (cast range)
Expand

ElectricShieldModU15 ElectricShield
ENERGY
50
KEY
3
Electric Shield
Volt deploys an obstacle of energy, providing cover in any situation.

Meters per Energy Drained: 4 m
Strength:N/A
Duration:10 / 15 / 20 / 25 s
Range:N/A
Misc:50% (damage bonus)
200% (critical damage bonus)
6 m x 4.25 m (static shield)
2 m x 3 m (current shield)
6 (shields limit)
Expand

OverloadModU15 Overload
ENERGY
100
KEY
4
Discharge
Paralyze nearby hostiles with a damaging electric charge, this also shocks approaching enemies.
Strength:500 / 750 / 1000 / 1200
Duration:3 / 4 / 5 / 6 s (Effect Duration)
Range:12 / 15 / 18 / 20 m (Ability Range)
4 / 4 / 6 / 8 m (Electric Arc Radius)
Misc:3 / 3 / 4 / 4 s (Ability Duration)
4.5 s (Damage Delay)
Expand

Reservoirs ReservoirsIcon
ENERGY
25
KEY
1
Reservoirs
Choose and summon a Reservoir filled with Motes that attach to and aid Wisp and her allies. Haste Mote grants increased movement and attack speed. Vitality Mote increases maximum health and heals over time. Shock Mote stuns nearby enemies.

Vitality
Strength:300 (max health)
30 s (health per second)
Range:5 m (Reservoir range)
Duration:19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
25 % (Sol Gate damage buff)


Haste
Strength:20 % (movement speed)
20 % (attack speed)
30 % (fire rate)
Range:5 m (Reservoir range)
Duration:19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
100 % (Sol Gate Corrosive w Corrosive status chance)


Shock
Strength: 10 (Shock damage)
Range:5 m (Reservoir range)
15 m (Shock range)
Duration: 19 / 22 / 26 / 30 s (Mote lifespan)
Misc:∞ (Reservoir lifespan)
6 (max reservoirs active)
100 % (Electricity w Electric status chance)
5 (number of targets)
3 s (Shock cooldown)
25 % (Sol Gate damage buff)

Expand

FighterEscort FighterEscortIcon
ENERGY
100
KEY
4
Fighter Escort
Deploys drones that fight alongside the Warframe, each detonating in a destructive blast when killed.
Strength:2 / 4 / 6 / 8 (drones)
1000 / 1500 / 2000 / 2500 (explosion damage)
Duration:15 / 20 / 25 / 30 s
Range:60 / 100 / 120 / 160 m (explosion radius)
80 m (beam range)
Expand

Sources of Electricity ResistancesEdit

ModsEdit

MediaEdit

Patch HistoryEdit

Update 27.2
  • AoE Electric Damage that is part of the Status Effect can now reoccur while the target is still under the stun animation of another Electric Status Effect.


Start a Discussion Discussions about Damage/Electricity Damage

  • electric effects on tenno

    3 messages
    • All mighty necro comment, AWAY
  • Electricity Damage + Crits?

    4 messages
    • And just went back and looked at the vid and I noticed that while the corpus was suffering from the stun of the electric proc, 29 damage tic...
    • Ignore the comment above, Looked at the vid again and noticed the corpus had a slash proc on it when I hit it with the electric proc.  So the...
Community content is available under CC-BY-SA unless otherwise noted.