WARFRAME Wiki
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Upon logging in to the game for the first time a day, players will be granted a random reward out of the Daily Tribute reward pool. New log-in days becomes available everyday at [[wikipedia:Coordinated Universal Time|UTC]] midnight. Players also receive rewards upon accomplishing a '''Milestone''', a set number of log-in days required to unlock a single guaranteed listed reward, with more valuable items requiring more log-in days to unlock. Log-in days are accumulated into a player's total, counting towards any milestones yet to be completed. Only the total number of log-in days are taken into account by the Daily Tribute system, regardless of player hiatus, i.e. a player who logs in consecutively for 7 days, skips a day, then logs on the day after will still receive their 8th accumulated log-in day.
 
Upon logging in to the game for the first time a day, players will be granted a random reward out of the Daily Tribute reward pool. New log-in days becomes available everyday at [[wikipedia:Coordinated Universal Time|UTC]] midnight. Players also receive rewards upon accomplishing a '''Milestone''', a set number of log-in days required to unlock a single guaranteed listed reward, with more valuable items requiring more log-in days to unlock. Log-in days are accumulated into a player's total, counting towards any milestones yet to be completed. Only the total number of log-in days are taken into account by the Daily Tribute system, regardless of player hiatus, i.e. a player who logs in consecutively for 7 days, skips a day, then logs on the day after will still receive their 8th accumulated log-in day.
   
Daily Tribute rewards are random, but the chances of more frequently acquiring rare and higher value items increases as players increase their [[Mastery Rank]], with higher ranks having higher chances of receiving better rewards. Each Mastery Rank increase adds 5% to increased rare drop chances.
+
Daily Tribute rewards are random, but the chances of more frequently acquiring rare and higher value items increases as players increase their [[Mastery Rank]], with higher ranks having higher chances of receiving better rewards. Each Mastery Rank increase adds 5% to increased rare drop chances.<ref>{{ver|18}} patch notes</ref> (Currently not working as this would completely exclude "Common" drops at MR20 and up)
   
 
Additionally, the first mission completed after UTC midnight will have double the [[Credits|Credit]] reward, also known as the ''Daily First Win Bonus''. This '''does not''' work on the Credit caches gained from winning an [[The Index|Index]] match, nor any bounty or heist in the [[Plains of Eidolon]] or [[Orb Vallis]], effectively wasting your first daily win credit bonus.
 
Additionally, the first mission completed after UTC midnight will have double the [[Credits|Credit]] reward, also known as the ''Daily First Win Bonus''. This '''does not''' work on the Credit caches gained from winning an [[The Index|Index]] match, nor any bounty or heist in the [[Plains of Eidolon]] or [[Orb Vallis]], effectively wasting your first daily win credit bonus.
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==Rewards==
 
==Rewards==
  +
{{Speculation}}
 
''Rewards scale based on days accumulated.''<br/>The following items can be claimed as free rewards in the Daily Tribute pool:
 
''Rewards scale based on days accumulated.''<br/>The following items can be claimed as free rewards in the Daily Tribute pool:
  +
{| class="wikitable sortable"
*[[Credits]], 10,000 + (''Day'' {{mul}} 50)
 
  +
|-
*[[Endo]], 80{{mul}}Rounded(1 + ''Day''/200)
 
  +
|+ Daily Tribute Reward Table
*[[Void Relic|Relic]] Pack<!--, Rounded(1 + ''Day''/200)-->
 
  +
! Item !! Default amount/value + scaling formula !! Rarity
*[[Affinity Booster]]<sup>^</sup>, Rounded(3 {{mul}} [1 + ''Day''/100]) hours
 
  +
|-
*[[Credit Booster]]<sup>^</sup>, Rounded(3 {{mul}} [1 + ''Day''/100]) hours
 
*[[Resource Booster]]<sup>^</sup>, Rounded(3 {{mul}} [1 + ''Day''/100]) hours
+
| [[Credits]] || 10,000 + (''Day'' {{mul}} 50) || Common
  +
|-
*[[Resource Drop Chance Booster]]<sup>^</sup>, Rounded(3 {{mul}} [1 + ''Day''/100]) hours
 
*[[Cryotic]], 50+ Rounded(''Day''/4)
+
| [[Endo]] || 80 {{mul}} Rounded(1 + ''Day''/200) || Common
  +
|-
*[[Detonite Ampule]], Rounded(2 + ''Day''/100)
 
*[[Fieldron Sample]], Rounded(2 + ''Day''/100)
+
| [[Void Relic|Relic]] Pack || 1<!-- || Rounded(1 + ''Day''/200)--> || Rare
  +
|-
*[[Gallium]], Rounded(1 + ''Day''/200)
 
*[[Morphics]], Rounded(1 + ''Day''/200)
+
| [[Affinity Booster]]^ || Rounded(3 {{mul}} [1 + ''Day''/100]) hours || Common
  +
|-
*[[Mutagen Mass]], Rounded(1 + ''Day''/200)
 
*[[Mutagen Sample]], Rounded(2 + ''Day''/100)
+
| [[Credit Booster]]^ || Rounded(3 {{mul}} [1 + ''Day''/100]) hours || Common
  +
|-
*[[Neural Sensors]], Rounded(2 + ''Day''/100)
 
*[[Neurodes]], Rounded(1 + ''Day''/200)
+
| [[Resource Booster]]^ || Rounded(3 {{mul}} [1 + ''Day''/100]) hours || Common
  +
|-
*[[Orokin Cell]], Rounded(1 + ''Day''/200)
 
 
| [[Resource Drop Chance Booster]]^ || Rounded(3 {{mul}} [1 + ''Day''/100]) hours || Common
*[[Oxium]], 100 + (''Day''/2)
 
  +
|-
*[[Tellurium]], Rounded(1 + ''Day''/200)
 
  +
| [[Cryotic]] || 50 + Rounded(''Day''/4) || Common
*20/30/40/50/60/70/75% [[Platinum]] Discount coupon* (PC Only)
 
  +
|-
*25/50/75% Market Discount<sup>&dagger;</sup> (Console)
 
*[[Forma]] [[Blueprint]], Rounded(1 + ''Day''/400)
+
| [[Detonite Ampule]] || Rounded(2 + ''Day''/100) || Common
  +
|-
*Random [[Warframe]] [[Blueprint]]<sup>&Dagger;</sup>
 
 
| [[Fieldron Sample]] || Rounded(2 + ''Day''/100) || Common
*Random Warframe Component (Neuroptics, Chassis, or Systems)<sup>&Dagger;</sup>
 
  +
|-
*Random [[Weapon]] [[Blueprint]]<sup>&Dagger;</sup>
 
 
| [[Gallium]] || Rounded(1 + ''Day''/200) || Common
*[[Syndicate Medallions]]
 
  +
|-
 
| [[Morphics]] || Rounded(1 + ''Day''/200) || Common
  +
|-
 
| [[Mutagen Mass]] || Rounded(1 + ''Day''/200) || Common
  +
|-
  +
| [[Mutagen Sample]] || Rounded(2 + ''Day''/100) || Common
  +
|-
 
| [[Neural Sensors]] || Rounded(2 + ''Day''/100) || Common
  +
|-
 
| [[Neurodes]] || Rounded(1 + ''Day''/200) || Common
  +
|-
 
| [[Orokin Cell]] || Rounded(1 + ''Day''/200) || Common
  +
|-
 
| [[Oxium]] || 100 + (''Day''/2) || Common
  +
|-
 
| [[Tellurium]] || Rounded(1 + ''Day''/200) || Common
  +
|-
 
| 20/30/40/50/60/70/75% [[Platinum]] Discount coupon* (PC Only) || 1 || Legendary
  +
|-
 
| 25/50/75% Market Discount<sup>&dagger;</sup> (Console) || 1 || Legendary
  +
|-
  +
| [[Forma]] [[Blueprint]] || Rounded(1 + ''Day''/400) || Rare
  +
|-
 
| Random [[Warframe]] [[Blueprint]]<sup>&Dagger;</sup> || 1 || Common
  +
|-
 
| Random Warframe Component (Neuroptics, Chassis, or Systems)<sup>&Dagger;</sup> || 1 || Common
  +
|-
 
| Random [[Weapon]] [[Blueprint]]<sup>&Dagger;</sup> || 1 || Common
  +
|-
 
| {{Sc|1,000}} [[Syndicate Medallions]] || 1 || Common
  +
|-
  +
| {{Sc|5,000}} Syndicate Medallions || 1 || Rare
  +
|-
  +
|}
   
<sup>^Boosters will be used immediately after obtaining them.</sup><br />
+
^Boosters will be used immediately after obtaining them.<br />
<sup>*Discounts last for one purchase within the denoted time, typically 48 hours. Note that discounts cannot be stacked and or combined. Prime Access and Prime Vault purchases count as purchases that will void your platinum discount. Ensure you use the platinum discount before purchasing a Prime Access or Prime Vault pack if you decide to get both at the same time.</sup><br />
+
<nowiki>*</nowiki>Discounts last for one purchase within the denoted time, typically 48 hours. Note that discounts cannot be stacked and/or combined. Prime Access and Prime Vault purchases count as purchases that will void your platinum discount. Ensure you use the platinum discount before purchasing a Prime Access or Prime Vault pack if you decide to get both at the same time.<br />
<sup>&dagger;Market discount coupons are not usable on Tennogen items, bundles, or Weapon/Warframe/etc. slots.</sup><br />
+
&dagger;Market discount coupons are not usable on Tennogen items, bundles, or Weapon/Warframe/etc. lots.<br />
<sup>&Dagger;Only blueprints for weapons/Warframes that a player does ''not'' already have full mastery on can be awarded.</sup>
+
&Dagger;Only blueprints for weapons/Warframes that a player does ''not'' already have full mastery on can be awarded.
   
 
==Milestones==
 
==Milestones==
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{{CustomCollapsible|Rewards' Original Chronological Release}}
 
{{CustomCollapsible|Rewards' Original Chronological Release}}
 
*'''50 Days''' - [[Sigil#Cosmetic Sigils|Imminent Eclipse Sigil]], 3-day [[Affinity Booster]], and [[Orokin Catalyst]]
 
*'''50 Days''' - [[Sigil#Cosmetic Sigils|Imminent Eclipse Sigil]], 3-day [[Affinity Booster]], and [[Orokin Catalyst]]
*'''100 Days''' - {{Weapon|Azima}} (Comes with weapon slot and pre-installed [[Orokin Catalyst]])
+
*'''100 Days''' - {{Weapon|Azima}} (Comes with weapon slot and pre-installed [[Orokin Catalyst]])
 
*'''150 Days''' - [[Sigil#Cosmetic Sigils|Awakened Luna Sigil]], 3-day [[Credit Booster]], and [[Exilus Adapter]]
 
*'''150 Days''' - [[Sigil#Cosmetic Sigils|Awakened Luna Sigil]], 3-day [[Credit Booster]], and [[Exilus Adapter]]
 
*'''200 Days''' - {{M|Primed Fury}} (Unranked)
 
*'''200 Days''' - {{M|Primed Fury}} (Unranked)
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*'''850 Days '''- One Veiled Rifle, Pistol and Melee [[Riven Mods|Riven Mod]] each and three Riven Mod Slots.{{tt| &#42;|Riven Slots only available, if maximum capacity of 120 hasn't been reached already.}}
 
*'''850 Days '''- One Veiled Rifle, Pistol and Melee [[Riven Mods|Riven Mod]] each and three Riven Mod Slots.{{tt| &#42;|Riven Slots only available, if maximum capacity of 120 hasn't been reached already.}}
 
*'''900 Days''' - {{M|Primed Sure Footed}} (Unranked)
 
*'''900 Days''' - {{M|Primed Sure Footed}} (Unranked)
*'''950 Days''' - [[Glyph#Daily Tribute Milestone Glyphs|Lustrous Major Glyph]], 7-day [[Credit Booster]] and [[Orokin Reactor]]
+
*'''950 Days''' - [[Glyph#Daily Tribute Milestone Glyphs|Lustrous Major Glyph]], 7-day [[Credit Booster]] and [[Orokin Reactor]]
 
*'''1000 Days'''- Lodestar [[Armor (Cosmetic)|Armor]] set
 
*'''1000 Days'''- Lodestar [[Armor (Cosmetic)|Armor]] set
 
{{CustomCollapsible/End}}
 
{{CustomCollapsible/End}}
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Warframe Daily Tribute 2.0 Update Changes Overview
 
Warframe Daily Tribute 2.0 Update Changes Overview
 
</gallery>
 
</gallery>
  +
  +
==References==
  +
{{Reflist}}
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|30.7.4}}
  +
*Fixed Transmissions overlapping with the Daily Tribute screen.
  +
  +
{{ver|30.5.1}}
  +
*Cadus added as a Daily Tribute on the on the Day xxx.
  +
 
{{ver|30.2}}
 
{{ver|30.2}}
 
*Fixed rare case of being stuck on the Day 950 Daily Tribute.
 
*Fixed rare case of being stuck on the Day 950 Daily Tribute.

Revision as of 19:08, 14 September 2021

Preceded by
Login Rewards since Update 18.0 (2015-12-03)

Welcome back, Operator!
Ordis, upon logging in

The Daily Tribute system is the reward system introduced in Update 18.0 (2015-12-03), replacing the Login Rewards system on December 3, 2015.

Upon logging in to the game for the first time a day, players will be granted a random reward out of the Daily Tribute reward pool. New log-in days becomes available everyday at UTC midnight. Players also receive rewards upon accomplishing a Milestone, a set number of log-in days required to unlock a single guaranteed listed reward, with more valuable items requiring more log-in days to unlock. Log-in days are accumulated into a player's total, counting towards any milestones yet to be completed. Only the total number of log-in days are taken into account by the Daily Tribute system, regardless of player hiatus, i.e. a player who logs in consecutively for 7 days, skips a day, then logs on the day after will still receive their 8th accumulated log-in day.

Daily Tribute rewards are random, but the chances of more frequently acquiring rare and higher value items increases as players increase their Mastery Rank, with higher ranks having higher chances of receiving better rewards. Each Mastery Rank increase adds 5% to increased rare drop chances.[1] (Currently not working as this would completely exclude "Common" drops at MR20 and up)

Additionally, the first mission completed after UTC midnight will have double the Credit reward, also known as the Daily First Win Bonus. This does not work on the Credit caches gained from winning an Index match, nor any bounty or heist in the Plains of Eidolon or Orb Vallis, effectively wasting your first daily win credit bonus.

The daily first win bonus applies on top of Credit Boosters, quadrupling the number of credits earned. It also stacks alongside any Double Credit Weekends that may be in effect, which can potentially octuple your earnings if all boosters are active at the same time.

Daily Tribute will refresh in:

Rewards

Sgt Nef AnyoIcon
“Orokin secrets cannot remain secret forever! Start talking!”
The following article/section is conjecture. Content is subjected to change/removal as the game progresses. Please do not use this article for critical in-game information.

Rewards scale based on days accumulated.
The following items can be claimed as free rewards in the Daily Tribute pool:

Daily Tribute Reward Table
Item Default amount/value + scaling formula Rarity
Credits 10,000 + (Day × 50) Common
Endo 80 × Rounded(1 + Day/200) Common
Relic Pack 1 Rare
Affinity Booster^ Rounded(3 × [1 + Day/100]) hours Common
Credit Booster^ Rounded(3 × [1 + Day/100]) hours Common
Resource Booster^ Rounded(3 × [1 + Day/100]) hours Common
Resource Drop Chance Booster^ Rounded(3 × [1 + Day/100]) hours Common
Cryotic 50 + Rounded(Day/4) Common
Detonite Ampule Rounded(2 + Day/100) Common
Fieldron Sample Rounded(2 + Day/100) Common
Gallium Rounded(1 + Day/200) Common
Morphics Rounded(1 + Day/200) Common
Mutagen Mass Rounded(1 + Day/200) Common
Mutagen Sample Rounded(2 + Day/100) Common
Neural Sensors Rounded(2 + Day/100) Common
Neurodes Rounded(1 + Day/200) Common
Orokin Cell Rounded(1 + Day/200) Common
Oxium 100 + (Day/2) Common
Tellurium Rounded(1 + Day/200) Common
20/30/40/50/60/70/75% Platinum Discount coupon* (PC Only) 1 Legendary
25/50/75% Market Discount (Console) 1 Legendary
Forma Blueprint Rounded(1 + Day/400) Rare
Random Warframe Blueprint 1 Common
Random Warframe Component (Neuroptics, Chassis, or Systems) 1 Common
Random Weapon Blueprint 1 Common
ReputationLarge 1,000 Syndicate Medallions 1 Common
ReputationLarge 5,000 Syndicate Medallions 1 Rare

^Boosters will be used immediately after obtaining them.
*Discounts last for one purchase within the denoted time, typically 48 hours. Note that discounts cannot be stacked and/or combined. Prime Access and Prime Vault purchases count as purchases that will void your platinum discount. Ensure you use the platinum discount before purchasing a Prime Access or Prime Vault pack if you decide to get both at the same time.
†Market discount coupons are not usable on Tennogen items, bundles, or Weapon/Warframe/etc. lots.
‡Only blueprints for weapons/Warframes that a player does not already have full mastery on can be awarded.

Milestones

For every 50 days between 0 and 1000 days, the player will be presented up to 3 choices. The chosen reward is removed from the pool, and another is added (while there is other, based on the original chronological release).

  • Note that the Lodestar Syandana and the Lodestar Armor Set are staying at Day 800 / 1000 respectively.

The following shows the original chronological release of each reward before Update 23.10 (2018-10-12) Daily Tribute changes. These items were originally claimed upon accumulating the required number of log-in days:

View Rewards' Original Chronological Release List

As of Update 23.10 (2018-10-12) and onwards, for 1050 Days and every 50 days after, Evergreen reward pools A, B, or C would be presented, with the reward pools rotating every 50 days (A-B-C pattern). The 3 choices of each reward pool are as follows:

  • Evergreen Choices A (choose one):
  • Evergreen Choices B (choose one):
    • Kuva Cache (50,000 Kuva)
    • 7-day Boosters (Affinity, Credits, Resource, & Resource Drop Chance)
    • Endo Cache (30,000 Endo)
  • Evergreen Choices C (choose one) (includes 3x Riven Slots):

Special cases:

  • As of Update 23.10 (2018-10-12), on Day 5, the player will be guaranteed a reward of 25,000 Credits and 1,000 Endo upon logging in.

Next Available Milestone


Notes

  • Milestone rewards can be previewed upon clicking on milestone icon, along the dotted line beneath the login days counter.

Media

References

  1. Update 18.0 (2015-12-03) patch notes

Patch History

Hotfix 30.7.4 (2021-09-14)

  • Fixed Transmissions overlapping with the Daily Tribute screen.

Hotfix 30.5.1 (2021-07-06)

  • Cadus added as a Daily Tribute on the on the Day xxx.

Update 30.2 (2021-05-12)

  • Fixed rare case of being stuck on the Day 950 Daily Tribute.

Hotfix 27.5.3 (2020-05-15)

  • Fixed an ambiguity when getting Relics as a Daily Tribute (the description was the same as a Relic pack which implied you were getting 5).

Update 23.10 (2018-10-12)

Daily Tribute Changes
Milestones!

On the major Milestone days (every 50 days between 0-1000) you will be presented with up to 3 Choices! These choices will still respect the original chronological release, and by the next time you reach a given category, you'll see a new item appear in place of what you've already chosen (if applicable).

1. Sigils and Resources. Days 50,150,250, etc.
2. Primed Mods. Days 200,400,600, etc.
3. Weapons. Days 100,300,500, etc.

Day 1000 and beyond!

Starting at Day 1050, Evergreen reward choices will be rotated every 50 Days though the following options:

Evergreen Choices A (choose one):
3 x Forma
3 x Exilus Adapter
4 x Weapon Slots

Evergreen Choices B (choose one):
50,000 Kuva
7-day Boosters (Affinity, Credits, Resource)
30,000 Endo

Evergreen Choices C (choose one):
3 x Rifle Riven
3 x Melee Riven
3 x Secondary Riven

Scaling Day-to-day - Scale all the things!

One important thing to clarify is that the in-game items received on the non-Milestone Days in Daily Tribute system now scale based on the amount of days you have logged on. Endo is an example well documented in the past Workshop, but this also applies to Credits, Booster Durations, Resources, Syndicate Medallions, Relics, and Forma Blueprints. The way this Scaling works is that we have chosen a base amount of a given item and applied a multiplier that reflects your current amount of Days logged in - it does vary by item type! For example, on Day 1 I get 1 x Tellurium, but on Day 1000 I get 6 x Tellurium!

Additional Information
  • There is now a fixed Day 5 Reward of 25,000 Credits and 1000 Endo.
  • Our goal is to make it only slightly more flexible while still respecting the core need to login frequently. Personalization is a huge part of Warframe and we think that this changes the Daily Tribute system to better reflect that.
  • The Lodestar Syandana and the Lodestar Armor Set - they are staying at Day 800 / 1000 respectively.
  • We have added custom lines and videos to each Daily Tribute which brings a Warframe NPC out to greet you on your new day.
Changes
  • Changed Coupon wording from ‘-50%’ to ‘50% OFF’ for clarity.

Hotfix 23.0.8 (2018-07-09)

  • Fixed the D-Pad not working on the Daily Tribute screen.

Update 22.20 (2018-05-17)

  • Fixed Boosters showing double duration in top right after being obtained through Daily Tribute reward.

Update 22.11 (2018-01-31)

  • Fixed Daily Tribute potentially giving a vaulted Relic.

Update 22.9 (2018-01-17)

  • Replace a vaulted Relic (Meso V2) with a current Relic (Meso H1) in the Daily Tribute rewards.

Hotfix 22.8.3 (2018-01-11)

  • Fixed the 750 Daily Tribute rewarding you 3 Exilus Adapters instead of the intended 1.

Update 22.6 (2017-12-07)

  • Added 750 Day Daily Tribute Reward, the “Guiding Rose Cache”.

Hotfix 22.1.2 (2017-10-30)

  • Sigma & Octantis added as 700-day reward.

Update 21.0 (2017-06-29)

  • Added “click to open”, “select one”, and “press x to open” instruction labels to the Daily Tribute.

Update 20.2 (2017-04-12)

  • Fixed a Vaulted Relic being rewarded as Daily Tribute.

Hotfix 19.11.5 (2017-02-28)

  • Fixed an incorrect icon for Login Reward content.

Update 19.10 (2017-02-09)

  • Removed a vaulted Relic from the Daily Tribute rewards and replaced with new Relic.

Hotfix 19.7.1 (2017-01-19)

  • The Codex now shows if an item is included in the Daily Tribute offerings.

Hotfix 19.5.7 (2017-01-06)

  • Fixed Primed Vigor being tradable.

Update 19.0 (2016-11-11)

  • Fix a script error when the Daily Tribute offered a Mod.

Hotfix: Specters of the Rail 0.10 (2016-07-15)

  • Fixed bug that was causing players to get stuck on the login reward screen.

Update: Specters of the Rail 0.0 (2016-07-08)

  • Void Key Pack from the Market and Daily Tribute has changed to Relic Pack.
  • Fixed the Daily Tribute screen overlapping the completed Quest screen.
  • Fixed an issue where receiving rewards requiring inventory slots prompted the “Invalid Inventory Slots” message.

Hotfix: Lunaro 4 (2016-06-20)

  • Fixed Primed Fury being tradable.

Update 18.8 (2016-04-06)

  • Players will no longer have to log in/out to receive the Daily Tribute prompt if already logged in when the login resets.

Update 18.6 (2016-03-16)

  • Fixed the UI incorrectly stating that you had invalid Inventory slots when claiming Daily Tribute items that require a new slot.

Hotfix 18.4.13 (2016-02-22)

  • Fixed some Hidden Login Rewards not properly being delivered to players.

Hotfix 18.4.10 (2016-02-11)

  • Fixed an issue that would cause login rewards to be lost by players whose game closed immediately after logging in.

Update 18.4 (2016-01-22)

  • Fixed an issue where login rewards were not given to players.

Hotfix 18.0.6 (2015-12-09)

  • Fixed an error that would occur in distributing login rewards.

Hotfix 18.0.5 (2015-12-08)

  • Fixed Login rewards rewarding blueprints for items already owned by the player.

Hotfix 18.0.4 (2015-12-08)

  • Fixed some login rewards missing from the Login 2.0 reward system.

Update 18.0 (2015-12-03)

Introduced
  • The Login Reward System has been given a total overhaul, and will now give players increasingly valuable rewards with each daily login.
  • Logins are tracked cumulatively, and players will not be penalized for missing any number of logins.
  • Players with a higher Mastery Rank will have increased chance to receive rare (or more valuable) rewards.
    • Each level of Mastery Rank will provide a 5% increase to obtaining improved rewards.
  • Login Rewards are randomly generated.
  • The following unique weapon has been added to the Login Reward System:
    • Azima: This unconventional machine pistol packs a deadly surprise.