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<!--Miscellaneous-->
 
<!--Miscellaneous-->
 
|syndicate effect =
 
|syndicate effect =
  +
|augments = {{M|Spring-Loaded Broadhead}}<br> {{M|Amalgam Daikyu Target Acquired}}
|augments =
 
 
|polarities =
 
|polarities =
 
|stance polarity =
 
|stance polarity =
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}}
 
}}
 
{{Codex|Daikyu takes great strength to draw back, but provides added power and range to every shot.}}
 
{{Codex|Daikyu takes great strength to draw back, but provides added power and range to every shot.}}
The '''Daikyu''' is an asymmetrical bow of [[Tenno]] design and origin. It has a larger base damage, base [[Status Effect|status]] chance and increased [[Projectile Speed|projectile speed]] compared to the other bows, at the cost of a lower [[Critical Hit|critical]] chance and a longer draw time which cannot be released early for decreased damage like other bows.
+
The '''Daikyu''' is an asymmetrical bow of [[Tenno]] design and origin. It has larger damage, [[status chance]] and increased [[projectile flight speed]] compared to the other bows, as well as high [[critical chance]], but takes longer to fully draw and cannot be released early for decreased damage.
  +
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   
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'''Advantages:'''
 
'''Advantages:'''
*Second highest base damage of all bows behind [[Lenz]].
+
*Third highest base damage of all bows, behind {{Weapon|Lenz}} and {{Weapon|Kuva Bramma}}.
 
**Near-equal physical damages &ndash; effective against all factions, [[Sentient]] and [[Shadow Stalker]].
 
**Near-equal physical damages &ndash; effective against all factions, [[Sentient]] and [[Shadow Stalker]].
*High [[Critical Hit|critical chance]].
+
*Very high [[critical chance]].
*Tied with [[Miter]] for the highest [[Status Chance|status chance]] of all primary weapons.
+
*Second highest [[status chance]] of all bows, behind {{Weapon|Mutalist Cernos}}.
  +
*Guaranteed {{Icon|Proc|Impact|text}} proc.
*Tied with the [[Rakta Cernos]] for the highest arrow flight speed of all bows.
 
  +
*Fastest [[projectile flight speed]] of all bows.
 
**Arrows have low arc due to flight speed.
 
**Arrows have low arc due to flight speed.
 
*Charged shots have an innate 3 meter [[Punch Through]], the highest of all bows.
 
*Charged shots have an innate 3 meter [[Punch Through]], the highest of all bows.
 
**As it can only be fired when fully charged, shots will always have the Punch Through.
 
**As it can only be fired when fully charged, shots will always have the Punch Through.
*[[Silent]].
 
 
*On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
 
*On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
 
*Medium-to-high [[zoom]] level when aiming.
 
*Medium-to-high [[zoom]] level when aiming.
*Innate {{Icon|Pol|V}} polarity slot.
+
*Innate {{Icon|Pol|V}} polarity.
*Can equip the bow-exclusive {{M|Thunderbolt}} mod.
+
*Can equip the bow-exclusive {{M|Thunderbolt}} mod, and the Daikyu-exclusive {{M|Spring-Loaded Broadhead}} and {{M|Amalgam Daikyu Target Acquired}} mods.
  +
*[[Fire rate]] mods apply double their bonuses.
*Can equip the Daikyu exclusive {{M|Spring-Loaded Broadhead}}.
 
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
*Second lowest charge speed of all bows, behind [[Lenz]].
+
*Second lowest charge speed of all bows, behind {{Weapon|Lenz}}.
 
**Cannot be fired at partial charge.
 
**Cannot be fired at partial charge.
 
*Arrows have travel time with slight arcing.
 
*Arrows have travel time with slight arcing.
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==Tips==
 
==Tips==
*The increased [[Projectile Speed|projectile speed]] and subsequent low arc makes it much easier to achieve headshots and hit enemies at very long ranges.
+
*The increased [[projectile flight speed]] and subsequent low arc makes it much easier to achieve headshots and hit enemies at very long ranges.
*With its high status chance, the Daikyu can achieve a 100% status chance. 100% status chance on the Daikyu is achievable with any two dual-stat event mods equipped. {{M|Hammer Shot}} may also be used to maximize the status chance.
 
**Status chance beyond 100% does not benefit the weapon, thus it is advised not to maximize status chance for more than 100%.
 
 
*{{M|Speed Trigger}}, ({{M|Primed Shred|Primed}}) {{M|Shred}}, {{M|Vigilante Fervor}} and {{M|Vile Acceleration}} can be used individually or in combination to speed up the Daikyu's draw speed.
 
*{{M|Speed Trigger}}, ({{M|Primed Shred|Primed}}) {{M|Shred}}, {{M|Vigilante Fervor}} and {{M|Vile Acceleration}} can be used individually or in combination to speed up the Daikyu's draw speed.
   
== Trivia ==
+
==Trivia==
 
*The ''daikyū'' (大弓) is one of two variants of the Japanese asymmetrical ''[[wikipedia:Yumi|yumi]]'' bow. Read as "big bow" or "Longbow", the ''daikyū'' is the larger variant to the smaller ''hankyū'' (半弓; lit. "half bow").
 
*The ''daikyū'' (大弓) is one of two variants of the Japanese asymmetrical ''[[wikipedia:Yumi|yumi]]'' bow. Read as "big bow" or "Longbow", the ''daikyū'' is the larger variant to the smaller ''hankyū'' (半弓; lit. "half bow").
 
*The mechanics of this bow appear to be heavily based on the principles of ''[[wikipedia:Kyūdō|Kyūdō]]'', the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
 
*The mechanics of this bow appear to be heavily based on the principles of ''[[wikipedia:Kyūdō|Kyūdō]]'', the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
*The Codex description mentions the great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
+
*The Codex description mentions great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
*The Daikyu is the first and currently only bow in the game that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back.
+
*The Daikyu was the first bow that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back. The {{Weapon|Lenz}} would follow as the second, folding in a similar manner.
   
 
==Media==
 
==Media==
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Warframe Daikyu
 
Warframe Daikyu
 
DAIKYU RIVEN BUILD - 100% Status 87% Critical 4 forma - Warframe
 
DAIKYU RIVEN BUILD - 100% Status 87% Critical 4 forma - Warframe
  +
Warframe - All Tenno Primaries - Weapon Animations & Sounds (2012 - 2019)
 
</gallery>
 
</gallery>
  +
 
{{SkinGallery}}
 
{{SkinGallery}}
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|28}}
  +
*Fixed the Daikyu not properly affecting the stat buff of Mecha Overdrive and Hunter Synergy Kubrow Mods, thus giving the player a much lower than expected Status/Crit Chance link. As reported here: https://forums.warframe.com/topic/1177050-daikyu-not-working-properly-with-mecha-overdrive/
  +
  +
{{ver|27.4}}
  +
*Fixed the Daikyu with a skin equipped folding in the middle when unequipped and set to ‘Visible When Holstered’.
  +
  +
{{ver|27.0.9}}
  +
*Fixed Daikyu FX issue as reported here: https://forums.warframe.com/topic/1146968-drawn-daikyu-arrows-energy-effect-lingers-since-last-major-patch/
  +
  +
{{ver|25.7}}
  +
*While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  +
*Status Chance decreased from 50% to 46%
  +
*Critical Chance increased from 20% to 34%
  +
*Charged Shot increased from 460 to 700
  +
*Flight Speed increased from 135 to 140
  +
*Fixed the quiver of the Daikyu clipping inside Nezha.
  +
  +
{{ver|25.0.7}}
  +
*Fixed the Daikyu Energy color persisting as default on the strings.
  +
 
{{ver|22.12}}
 
{{ver|22.12}}
*Mastery Rank increased from 0 to 10
+
*Mastery Rank increased from 0 to 10.
*Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash
+
*Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash.
*Charge speed increased from 1.75 to 1 secs
+
*Charge speed increased from 1.75s to 1s.
*Charge can now be held indefinitely
+
*Charge can now be held indefinitely.
*Damage decreased from 500 to 460
+
*Damage decreased from 500 to 460.
  +
  +
{{ver|21}}
  +
*Crit chance increased from 15% to 20%. (undocumented)
  +
*Increased damage from 350 to 500.
  +
*Increased status chance from 45% to 50%.
  +
*Added 100% Knockback Status Effect.
  +
  +
{{ver|Specters of the Rail}}
  +
;Conclave:
  +
*Reduced the damage of the Daikyu.
  +
*Daikyu ammo pool reduced to 15.
  +
  +
{{ver|18.6}}
  +
*Daikyu flight speed has been increased by 35% in Conclave.
  +
  +
{{ver|18.12.2}}
  +
*Fixed the Daikyu quiver clipping through the backs of numerous Warframes.
  +
  +
{{ver|18.4.10}}
  +
*Increased the damage of the Daikyu in Conclave.
  +
  +
{{ver|18.4.7}}
  +
*The Daikyu can now begin to charge another shot immediately after releasing the first, like all other bows.
  +
  +
{{ver|18.4}}
  +
*Reduced the ammo pool of the Daikyu from 30 to 20 in Conclave.
  +
  +
{{ver|18.3}}
  +
*'''Conclave:''' Daikyu damage has been adjusted to one hit kill against the highest base EHP without +EHP mods. (Requires Spring-Loaded Broadhead mod)
  +
  +
{{ver|18.0.7}}
  +
*Increase the audio FX for the Daikyu’s full draw.
  +
  +
{{ver|18.0.6}}
  +
*Fixed the Daikyu unintentionally breaking Ivara’s Prowl.
  +
  +
{{ver|18}}
  +
*Charged [[projectile flight speed]] increased for Daikyu in Conclave.
  +
  +
{{ver|17.0.5}}
  +
*Fixed some audio FX not playing correctly on the Daikyu bow.
  +
  +
{{ver|17.0.4}}
  +
*Fixed the Daikyu making a firing sound before fully charged.
  +
  +
{{ver|16.8}}
  +
*Fixed the Daikyu having no charge limit in Conclave.
  +
  +
{{ver|16.7}}
  +
*Fixed the Daikyu killing the client if being drawn during a Host Migration.
  +
  +
{{ver|16.6}}
  +
*Fixed the Daikyu becoming locked in a full draw animation when sprinting.
  +
*Fixed Daikyu’s charged shots causing odd animations when turning to aim.
  +
*Daikyu’s damage has been decreased in Conclave.
  +
  +
{{ver|16.5.4}}
  +
*Fixed an issue with the Daikyu bow being pulled and causing clipping issues while sprinting.
  +
  +
{{ver|16.5.2}}
  +
*Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.
  +
*Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.
   
 
{{ver|16.5}}
 
{{ver|16.5}}
 
*Introduced.
 
*Introduced.
 
}}
 
}}
  +
{{ver/Lu|23.2}}
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
[[de:Daikyu]]
 
[[de:Daikyu]]
  +
[[es:Daikyu]]
 
[[fr:Daikyu]]
 
[[fr:Daikyu]]
__NOTOC__
 
 
[[Category:Tenno]]
 
[[Category:Tenno]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Revision as of 00:24, 15 June 2020

Daikyu takes great strength to draw back, but provides added power and range to every shot.

The Daikyu is an asymmetrical bow of Tenno design and origin. It has larger damage, status chance and increased projectile flight speed compared to the other bows, as well as high critical chance, but takes longer to fully draw and cannot be released early for decreased damage.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Neurodes
2
Forma
1
Rubedo
300
Salvage
1,200
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity643,000
Credits
5,000
Neurodes
1
Salvage
500
Rubedo
50
PolymerBundle
300
Time: 3 Day(s)
Prereq: Akstiletto
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon primarily deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Third highest base damage of all bows, behind Lenz Lenz and KuvaBramma Kuva Bramma.
  • Very high critical chance.
  • Second highest status chance of all bows, behind MutalistCernos Mutalist Cernos.
  • Guaranteed Script error: The function "Proc" does not exist. proc.
  • Fastest projectile flight speed of all bows.
    • Arrows have low arc due to flight speed.
  • Charged shots have an innate 3 meter Punch Through, the highest of all bows.
    • As it can only be fired when fully charged, shots will always have the Punch Through.
  • On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
  • Medium-to-high zoom level when aiming.
  • Innate Script error: The function "Pol" does not exist. polarity.
  • Can equip the bow-exclusive Mod TT 20px Thunderbolt mod, and the Daikyu-exclusive Mod TT 20px Spring-Loaded Broadhead and Mod TT 20px Amalgam Daikyu Target Acquired mods.
  • Fire rate mods apply double their bonuses.

Disadvantages:

  • Second lowest charge speed of all bows, behind Lenz Lenz.
    • Cannot be fired at partial charge.
  • Arrows have travel time with slight arcing.
  • Draws from the rare sniper ammo pool.

Notes

  • The Daikyu does not have a quick fire option, nor can it be fired at partial charge - it must be fully charged before it can be fired.
    • The weapon's charge, both in its draw phase and its hold phase, can be cancelled by performing actions that will break normal weapon charges, such as pressing reload, rolling, or switching to another weapon.

Tips

  • The increased projectile flight speed and subsequent low arc makes it much easier to achieve headshots and hit enemies at very long ranges.
  • Mod TT 20px Speed Trigger, (Mod TT 20px Primed) Mod TT 20px Shred, Mod TT 20px Vigilante Fervor and Mod TT 20px Vile Acceleration can be used individually or in combination to speed up the Daikyu's draw speed.

Trivia

  • The daikyū (大弓) is one of two variants of the Japanese asymmetrical yumi bow. Read as "big bow" or "Longbow", the daikyū is the larger variant to the smaller hankyū (半弓; lit. "half bow").
  • The mechanics of this bow appear to be heavily based on the principles of Kyūdō, the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
  • The Codex description mentions great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
  • The Daikyu was the first bow that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back. The Lenz Lenz would follow as the second, folding in a similar manner.

Media

Daikyu Skins

Edit

Patch History

Update 28.0 (2020-06-11)

Update 27.4 (2020-05-01)

  • Fixed the Daikyu with a skin equipped folding in the middle when unequipped and set to ‘Visible When Holstered’.

Hotfix 27.0.9 (2020-01-09)

Update 25.7 (2019-08-29)

  • While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  • Status Chance decreased from 50% to 46%
  • Critical Chance increased from 20% to 34%
  • Charged Shot increased from 460 to 700
  • Flight Speed increased from 135 to 140
  • Fixed the quiver of the Daikyu clipping inside Nezha.

Hotfix 25.0.7 (2019-05-30)

  • Fixed the Daikyu Energy color persisting as default on the strings.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 10.
  • Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash.
  • Charge speed increased from 1.75s to 1s.
  • Charge can now be held indefinitely.
  • Damage decreased from 500 to 460.

Update 21.0 (2017-06-29)

  • Crit chance increased from 15% to 20%. (undocumented)
  • Increased damage from 350 to 500.
  • Increased status chance from 45% to 50%.
  • Added 100% Knockback Status Effect.

Update: Specters of the Rail 0.0 (2016-07-08)

Conclave
  • Reduced the damage of the Daikyu.
  • Daikyu ammo pool reduced to 15.

Update 18.6 (2016-03-16)

  • Daikyu flight speed has been increased by 35% in Conclave.

Hotfix 18.12.2 (2016-05-20)

  • Fixed the Daikyu quiver clipping through the backs of numerous Warframes.

Hotfix 18.4.10 (2016-02-11)

  • Increased the damage of the Daikyu in Conclave.

Hotfix 18.4.7 (2016-02-04)

  • The Daikyu can now begin to charge another shot immediately after releasing the first, like all other bows.

Update 18.4 (2016-01-22)

  • Reduced the ammo pool of the Daikyu from 30 to 20 in Conclave.

Update 18.3 (2016-01-13)

  • Conclave: Daikyu damage has been adjusted to one hit kill against the highest base EHP without +EHP mods. (Requires Spring-Loaded Broadhead mod)

Hotfix 18.0.7 (2015-12-11)

  • Increase the audio FX for the Daikyu’s full draw.

Hotfix 18.0.6 (2015-12-09)

  • Fixed the Daikyu unintentionally breaking Ivara’s Prowl.

Update 18.0 (2015-12-03)

  • Charged projectile flight speed increased for Daikyu in Conclave.

Hotfix 17.0.5 (2015-08-07)

  • Fixed some audio FX not playing correctly on the Daikyu bow.

Hotfix 17.0.4 (2015-08-06)

  • Fixed the Daikyu making a firing sound before fully charged.

Update 16.8 (2015-06-10)

  • Fixed the Daikyu having no charge limit in Conclave.

Update 16.7 (2015-06-04)

  • Fixed the Daikyu killing the client if being drawn during a Host Migration.

Update 16.6 (2015-05-27)

  • Fixed the Daikyu becoming locked in a full draw animation when sprinting.
  • Fixed Daikyu’s charged shots causing odd animations when turning to aim.
  • Daikyu’s damage has been decreased in Conclave.

Hotfix 16.5.4 (2015-05-14)

  • Fixed an issue with the Daikyu bow being pulled and causing clipping issues while sprinting.

Hotfix 16.5.2 (2015-05-13)

  • Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.
  • Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.

Update 16.5 (2015-05-12)

  • Introduced.

Last updated: Update 23.2 (2018-08-02)