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Daikyu takes great strength to draw back, but provides added power and range to every shot.

The Daikyu is an asymmetrical bow of TennoIcon Tenno design and origin. It has larger damage, status chance and increased Projectile Speed compared to the other bows, as well as high critical chance, but takes longer to fully draw and cannot be released early for decreased damage.

Characteristics[]

Advantages over other Primary weapons (excluding modular weapons):

  • Highest shot base damage of all bows. (without counting the AOE effect of ProboscisCernos Proboscis Cernos,KuvaBramma Kuva Bramma, and Lenz Lenz)
  • Second highest status chance of all bows, behind MutalistCernos Mutalist Cernos.
  • Second fastest Projectile Speed of all primary weapons, behind Lanka Lanka.
  • Fastest Projectile Speed of all bows.
    • Arrows have low arc due to flight speed.
  • Charged Shot (wiki attack index 1)
    • Very high crit chance (34.00%)
    • Very high reload speed (0.60 s)
    • Very high total damage (700)
    • Very high status chance (46.00%)

Disadvantages over other Primary weapons (excluding modular weapons):

  • Second slowest charge speed of all bows, after Lenz Lenz.
    • Cannot be fired at partial charge.
  • Arrows have travel time with slight arcing.
  • Charged Shot (wiki attack index 1)
    • Very low magazine (1)
    • Low ammo max (72)
    • Very low fire rate (1.000 attacks/sec)

Acquisition[]

The Daikyu's blueprint can be researched from the Tenno Lab in the dojo.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Neurodes
2
Forma
1
Rubedo
300
Salvage
1,200
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity643,000
Credits
5,000
Neurodes
1
Salvage
500
Rubedo
50
PolymerBundle
300
Time: 3 Day(s)
Prereq: Akstiletto
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

This weapon can be sold for Credits64 7,500.

Notes[]

  • The Daikyu does not have a quick fire option, nor can it be fired at partial charge - it must be fully charged before it can be fired.
    • The weapon's charge, both in its draw phase and its hold phase, can be cancelled by performing actions that will break normal weapon charges, such as pressing reload, rolling, or switching to another weapon.
  • The Daikyu reportedly does not benefit from multiplicative gun CO from Galvanized Aptitude. Instead, it acts the same as damage mods like Serration, Heavy Caliber, or gun Arcanes like Primary Merciless.

Tips[]

Trivia[]

  • The daikyū (大弓) is one of two variants of the Japanese asymmetrical yumi bow. Read as "big bow" or "Longbow", the daikyū is the larger variant to the smaller hankyū (半弓; lit. "half bow").
  • The mechanics of this bow appear to be heavily based on the principles of Kyūdō, the practice of Japanese archery. By taking one's time and adopting proper shooting posture and form, the arrow is assured to hit its mark.
  • The Codex description mentions great strength required to draw the Daikyu, which may refer to its prolonged drawing time.
  • The Daikyu was the first bow that has a completely compact, collapsible form when holstered. It folds into three pieces: its two arms and the grip, creating a U-shape as the arms point upward on the player's back. The Lenz Lenz would follow as the second, folding in a similar manner.

Media[]

Daikyu Skins

Edit

Patch History[]

Update 32.0 (2022-09-07)

Ammo Changes

We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up.

Ammo Pickup Overrides
The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category.

Primary Weapon Ammo Pick Up Overrides

15 Ammo per Pick Up:

  • Daikyu

Update 29.5 (2020-11-19)

  • Fixed numerous Skins not applying correctly to the Daikyu.

Update 28.0 (2020-06-11)

Update 27.4 (2020-05-01)

  • Fixed the Daikyu with a skin equipped folding in the middle when unequipped and set to ‘Visible When Holstered’.

Hotfix 27.0.9 (2020-01-09)

Update 25.7 (2019-08-29)

  • While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  • Status Chance decreased from 50% to 46%
  • Critical Chance increased from 20% to 34%
  • Charged Shot increased from 460 to 700
  • Flight Speed increased from 135 to 140
  • Fixed the quiver of the Daikyu clipping inside Nezha.

Hotfix 25.0.7 (2019-05-30)

  • Fixed the Daikyu Energy color persisting as default on the strings.

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 10.
  • Physical damage changed from 20% Impact, 60% Puncture and 20% Slash to 30% Impact, 40% Puncture and 30% Slash.
  • Charge speed increased from 1.75s to 1s.
  • Charge can now be held indefinitely.
  • Damage decreased from 500 to 460.

Update 21.0 (2017-06-29)

  • Crit chance increased from 15% to 20%. (undocumented)
  • Increased damage from 350 to 500.
  • Increased status chance from 45% to 50%.
  • Added 100% Knockback Status Effect.

Update: Specters of the Rail 0.0 (2016-07-08)

Conclave
  • Reduced the damage of the Daikyu.
  • Daikyu ammo pool reduced to 15.

Update 18.6 (2016-03-16)

  • Daikyu flight speed has been increased by 35% in Conclave.

Hotfix 18.12.2 (2016-05-20)

  • Fixed the Daikyu quiver clipping through the backs of numerous Warframes.

Hotfix 18.4.10 (2016-02-11)

  • Increased the damage of the Daikyu in Conclave.

Hotfix 18.4.7 (2016-02-04)

  • The Daikyu can now begin to charge another shot immediately after releasing the first, like all other bows.

Update 18.4 (2016-01-22)

  • Reduced the ammo pool of the Daikyu from 30 to 20 in Conclave.

Update 18.3 (2016-01-13)

  • Conclave: Daikyu damage has been adjusted to one hit kill against the highest base EHP without +EHP mods. (Requires Spring-Loaded Broadhead mod)

Hotfix 18.0.7 (2015-12-11)

  • Increase the audio FX for the Daikyu’s full draw.

Hotfix 18.0.6 (2015-12-09)

  • Fixed the Daikyu unintentionally breaking Ivara’s Prowl.

Update 18.0 (2015-12-03)

Hotfix 17.0.5 (2015-08-07)

  • Fixed some audio FX not playing correctly on the Daikyu bow.

Hotfix 17.0.4 (2015-08-06)

  • Fixed the Daikyu making a firing sound before fully charged.

Update 16.8 (2015-06-10)

  • Fixed the Daikyu having no charge limit in Conclave.

Update 16.7 (2015-06-04)

  • Fixed the Daikyu killing the client if being drawn during a Host Migration.

Update 16.6 (2015-05-27)

  • Fixed the Daikyu becoming locked in a full draw animation when sprinting.
  • Fixed Daikyu’s charged shots causing odd animations when turning to aim.
  • Daikyu’s damage has been decreased in Conclave.

Hotfix 16.5.4 (2015-05-14)

  • Fixed an issue with the Daikyu bow being pulled and causing clipping issues while sprinting.

Hotfix 16.5.2 (2015-05-13)

  • Adjusted the draw radius and shot radius on Paris, Paris Prime, Cernos, and Daikyu. Before, players were able to hear you draw your bow from considerably far away distances that would give away your position.
  • Fixed the Daikyu bow string not being properly placed in players hands until after initial shot.

Update 16.5 (2015-05-12)

  • Introduced.

Last updated: Update 23.2 (2018-08-02)

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