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==Trivia== |
==Trivia== |
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*The Cyngas is the first Archwing Auto Burst-fire weapon, and the first Auto Burst trigger weapon in the game overall. |
*The Cyngas is the first Archwing Auto Burst-fire weapon, and the first Auto Burst trigger weapon in the game overall. |
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+ | **Despite having an Auto Burst trigger in Archwing mode, in Atmosphere mode the weapon switches to a regular Burst-fire trigger. |
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*Shares an aesthetic with the {{Weapon|Agkuza}} Archwing sword. |
*Shares an aesthetic with the {{Weapon|Agkuza}} Archwing sword. |
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Revision as of 01:18, 11 June 2021
Cyngas is an Arch-gun Auto Burst-fire rifle, with very high accuracy, status chance, and reload speed.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage by a small margin.
Advantages:
- Near-equal physical damage – effective against all factions, Sentient and Shadow Stalker.
- High critical chance.
- Above average critical multiplier.
- Good ammo efficiency, generating relatively small cooldown for the Archgun Deployer for every second fired.
- High accuracy.
- Short reload delay of 0.25 seconds in Archwing
- Fastest reload speed of all arch-guns in Atmospheric mode.
Disadvantages:
- Low magazine size.
Acquisition
The Cyngas's blueprint can be purchased from the Market. Its parts can be purchased from various Syndicates. All parts, except for the blueprint, are tradeable.
Item | Location |
---|---|
Blueprint | Market |
Barrel | Arbiters of Hexis Offering Lawful 20,000 |
Receiver | Cephalon Suda Offering Intelligent 20,000 |
Stock | The Perrin Sequence Offering Executive 25,000 |
Manufacturing Requirements | |||||
---|---|---|---|---|---|
45,000 |
1 |
1 |
1 |
2 |
Time: 12 Hour(s) |
Rush: 50 | |||||
Market Price: 225 | Blueprints Price:35,000 |
Trivia
- The Cyngas is the first Archwing Auto Burst-fire weapon, and the first Auto Burst trigger weapon in the game overall.
- Despite having an Auto Burst trigger in Archwing mode, in Atmosphere mode the weapon switches to a regular Burst-fire trigger.
- Shares an aesthetic with the Agkuza Archwing sword.
Gallery
Media
Patch History
Update 27.4 (2020-05-01)
- Archwing Gun stats normalized - space combat now uses ground “Heavy Weapon” stats.
Hotfix 24.2.6 (2018-12-20)
- Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
- Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
- Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
- Fixed Chroma not playing Arch-Gun equip/charged fire animations.
Hotfix 24.2.5 (2018-12-20)
- Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
- Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.
Hotfix 24.2.4 (2018-12-19)
- Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
- Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
- Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.
Hotfix 24.2.1 (2018-12-18)
- Removed the dissolve FX when equipping your Atmosphere Arch-Gun.
Update 24.2 (2018-12-18)
‘ATMOSPHERE’ ARCH-GUN WEAPONS
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.
Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.
Atmosphere Arch-Gun General Changes:
- Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
- Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon.
All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:
- Damage reduced from 200 to 120.
- Critical Chance increased from 5% to 20%.
- Critical Damage increased from 2x to 2.2x.
- Ammo Capacity set at 240.
- Reload speed set at 1.2 seconds.
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
Archwing • Compare All | |
---|---|
Archwings | Amesha • Elytron • Itzal • Odonata ( Prime) |
Archguns | Cortege • Corvas ( Prime) • Cyngas • Dual Decurion ( Prisma) • Fluctus • Grattler ( Kuva) • Imperator ( Vandal) • Kuva Ayanga • Larkspur ( Prime) • Mandonel • Mausolon • Morgha • Phaedra • Velocitus |
Archmelees | Agkuza • Centaur • Kaszas • Knux • Onorix • Rathbone • Veritux ( Prisma) |