Cyngas is an Arch-gun Auto Burst-fire rifle, with very high accuracy, status chance, and reload speed.
Characteristics[]
Advantages:
- Good ammo efficiency, generating relatively small cooldown for the Archgun Deployer for every second fired.
- Short reload delay of 0.25 seconds in Archwing.
- Fastest reload speed of all arch-guns in Atmospheric mode.
- Normal Attack
- Third highest status chance behind
Cortege (Atmosphere)
- Highest reload speed
- Third highest crit multiplier behind
Imperator Vandal (Atmosphere)
- Above average effective fire rate
- Above average damage
- Third highest status chance behind
Disadvantages:
- Normal Attack
- Very low crit chance
- Low magazine
Acquisition[]
The Cyngas's blueprint can be purchased from the Market. Its parts can be purchased from various Syndicates. All parts, except for the blueprint, are tradeable.
Item | Location |
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Blueprint | Market |
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![]() 3 - Lawful ![]() |
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![]() 3 - Intelligent ![]() |
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![]() 3 - Executive ![]() |
Manufacturing Requirements | |||||
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![]() 45,000 |
![]() 1 |
![]() 1 |
![]() 1 |
![]() 2 |
Time: 12 hrs |
Rush: ![]() | |||||
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Trivia[]
- Cyngas appears to be derived from Cygnus, a constellation visible in the Northern Hemisphere that resembles a swan. The "fins" near the Arch-gun's upper handle resemble the wings of the constellation in question. The word "cygnus" itself the Latin word for "swan".
- The Cyngas is the first Archwing Auto Burst-fire weapon, and the first Auto Burst trigger weapon in the game overall.
- Despite having an Auto Burst trigger in Archwing mode, in Atmosphere mode the weapon switches to a regular Burst-fire trigger.
- Shares an aesthetic with the
Agkuza Archwing sword.
Gallery[]
Media[]
Patch History[]
Update 27.4 (2020-05-01)
- Archwing Gun stats normalized - space combat now uses ground “Heavy Weapon” stats.
Hotfix 24.2.6 (2018-12-20)
- Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
- Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
- Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
- Fixed Chroma not playing Arch-Gun equip/charged fire animations.
Hotfix 24.2.5 (2018-12-20)
- Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
- Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.
Hotfix 24.2.4 (2018-12-19)
- Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
- Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
- Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.
Hotfix 24.2.1 (2018-12-18)
- Removed the dissolve FX when equipping your Atmosphere Arch-Gun.
Update 24.2 (2018-12-18)
‘ATMOSPHERE’ ARCH-GUN WEAPONS
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.
Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.
Atmosphere Arch-Gun General Changes:
- Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
- Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon.
All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:
- Damage reduced from 200 to 120.
- Critical Chance increased from 5% to 20%.
- Critical Damage increased from 2x to 2.2x.
- Ammo Capacity set at 240.
- Reload speed set at 1.2 seconds.
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
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