1 (23 damage per projectile)
Cycron is a Corpus plasma beam pistol with a battery that automatically regenerates ammo after the user stops firing for a second.
This weapon can be sold for
Characteristics [ ]
This weapon deals primarily
Acquisition [ ]
The Cycron's blueprint can be
researched from the Energy Lab in the dojo.
Notes [ ]
Ramparts and all Arch-guns, ammo starts to automatically regenerate after 1 seconds of not firing the weapon. This regeneration delay is affected by reload speed mods like and Quickdraw . The regeneration rate is 40 ammo per second.
Stunning Speed The Cycron's beam has a maximum range of
This makes the Cycron an excellent weapon for multiple elemental builds as its innate Radiation status and a high status chance for other elemental procs allow it to take down enemies quickly with procs alone. Even if equipped with
, the Cycron will Eject Magazine not bypass its 1-second regeneration delay when holstered. Instead, the mod will simply accelerate the rate at which ammo is regenerated when holstered, once the delay is over. Because the 40 shots count as part of a single magazine rather than an ammo pool, mods like have no effect. Trick Mag
Trivia [ ]
The Cycron is the first weapon to use the ammo regeneration mechanic outside of
Archwing. Corpus script is written on the side of the gun, spelling "BCDE KLMNO VW YZ".
Media [ ]
Warframe - All Corpus Secondaries - Weapon Animations & Sounds (2013 - 2019)
Patch History [ ]
Fixed Cycron not recharging correctly.
Fixed cases of Beam weapons not doing damage inside Limbo’s Stasis.
Fixed cases of Beam weapons not correctly damaging the Nullifier Bubble.
Fixed misleading Status Chance over 100% for Beam weapons in the Arsenal Stats. This was due to recent Beam weapon Status Effect changes that now have a chance to Status proc for every tick of the weapon's Damage (based on Fire Rate), instead of only ticking once per second.
Fixed Beam weapons not correctly damaging the Nullifier drones (they correctly damaged the Corpus inside and the bubble, but not drones).
Fixed Beam weapons not doing damage if you ran Warframe at roughly 10 FPS or less.
Fixed Beam weapons not being able to damage enemies affected by a crowd controlled Warframe ability for Clients.
Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities.
Damage now ramps up over 0.6 seconds and after moving off target there is a delay of 0.8 seconds before it starts to decay over 2 seconds.
All Beam weapons now start their Damage ramp up at 20% (instead of 10%).
The Multishot chance should now apply more consistently with Beam weapons.
Fixed Beam weapons continuously firing when quick Meleeing.
Range increased from 20m to 24m.
Mag size decreased from 60 to 40.
Fixed missing Cycron ‘charge complete’ sound.
Increased the Beam weapon Damage ramp up time from 0.8 to 1 second.
Fixed Beam weapon Damage ramp up not happening per target.
Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping.
Mastery Rank decreased from 9 to 8.
Damage changed from 60 Heat per sec to 23 Puncture/Slash/Radiation per tick.
Elemental damage changed from 100% Heat to 35% Puncture, 22% Slash, and 43% Radiation.
Fire Rate increased from 5 to 12.
Critical chance increased from 5% to 12%.
Critical Damage increased from 1.5x to 1.8x.
Battery Capacity increased from 20 to 60.
Regeneration delay reduced from 5s to 1s.
Regeneration rate increased from 20 per sec to 40 per sec. Punch Through reduced from 2m to 1m.
Ammo consumption decreased from 1.0 to 0.5 per tick of damage.
Aimed Zoom reduced from 2.23x to 1.8x.
Tweaked the charging and firing sounds of the Cycron.
Fixed poor optimization on weapons like the Cycron.
Fixed Trick Mag applying to your Primary weapon when equipped on the Cycron.
Fixed the Cycron Status lasting longer for the Host.
Cycron battery recharge delay time is now halved when the mag is not empty.
Fixed not being able to equip Ruinous Extension on the Cycron.
Adjusted the Rift weight of the Cycron beams in Limbo’s Stasis to fix performance issues.
Fixed issues with building up infinite Cycron beams in the Rift with Stasis.
Last updated: (2018-12-13) Hotfix 24.1.5
See also [ ]
Weapons • Damage • Compare All • Cosmetics
Arm Cannons Auto • Bubonico Shedu Assault Rifles Active ( Simulor ) Synoid Auto • Acceltra • Basmu ( Baza ) • Prime ( Boltor , Prime ) • Telos ( Braton , MK1 , Prime ) • Vandal • Buzlok ( Dera ) • Vandal • Tenet Flux Rifle ( Grakata ) • Prisma ( Karak , Kuva ) • Wraith • Mutalist Quanta ( Panthera ) • Prime • Quellor ( Tetra ) Prisma Auto-Burst Battacor Auto-Spool ( Gorgon , Prisma ) • Wraith ( Soma ) • Prime ( Supra ) • Vandal ( Tenora ) Prime Burst ( Burston ) • Prime • Hema • Harpak • Paracyst ( Quartakk ) • Kuva ( Sybaris , Dex ) • Prime Tiberon Charge • Miter ( Opticor ) Vandal Held • Amprex • Flux Rifle ( Glaxion ) • Vandal ( Ignis ) • Wraith ( Quanta ) • Vandal Synapse Hybrid • Ambassador • Argonak • Fulmin ( Hind ) • Kuva • Stahlta ( Stradavar ) • Prime • Tenet Tetra • Tiberon Prime • Zenith Trumna Semi-Auto ( Grinlok ) • Prisma • Kuva Chakkhurr ( Latron , Prime ) • Wraith Veldt Bows Auto • Attica ( Zhuge ) Prime Charge • Artemis Bow ( Cernos , Mutalist , Prime , Proboscis ) • Rakta • Daikyu • Dread • Kuva Bramma • Lenz ( Paris , MK1 ) Prime Hybrid Nagantaka Launchers Active ( Penta , Carmine ) Secura Auto Tenet Envoy Charge Ogris Semi-Auto • Kuva Ogris ( Tonkor ) • Kuva • Torid ( Zarr ) Kuva Shotguns Auto ( Astilla ) • Prime ( Boar ) • Prime Sobek Auto-Spool ( Kohm ) Kuva Charge ( Drakgoon ) Kuva Duplex ( Tigris , Prime ) Sancti Held • Convectrix • Phage Phantasma Hybrid Cedo Semi-Auto ( Arca Plasmor ) • Tenet • Corinth Prime • Corinth • Exergis ( Hek , Kuva ) • Vaykor ( Strun , MK1 , Prime ) Wraith Sniper Rifles Charge Lanka Semi-Auto • Komorex ( Rubico ) • Prime ( Snipetron ) • Vandal • Sporothrix ( Vectis ) • Prime • Vulkar Wraith Vulkar Spearguns Auto Scourge Charge • Ferrox Javlok