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Interceptor-class Grineer fighter; outfitted with an autocannon for devastating strafing runs.

Cutters are Grineer fighter craft in Railjack missions. They appear in large groups, mainly focusing on swarming a player's Railjack and weakening their defenses. Their hulls are weak, and can be taken down fairly quickly with the ship's main guns and the side turrets. Their defenses are near impenetrable if using an Archgun that is not strong enough, and a direct approach should be taken into consideration before deploying out of a Railjack. There are three types of cutters that will be encountered over the couse of progressing through the proxima planets of the Origin system that have varying amounts of health and armor as well as unique drop tables.

Cutters cannot be boarded unlike crewships, due to the capacity that is suited for one pilot and the high speed of the vehicle.

Variants

Kosma Cutter General Miscellaneous
KosmaCutter
Introduced Update 27.0
Tileset Earth Proxima Codex Scans 5
Weapon Autocannon Other Drops None
Statistics Mod Drops Heat Sink (Vidar) 5.69%
Last Stand (Lavan) 5.69%
Battle Forge 1.66%
Conic Nozzle (Lavan) 1.66%
Bulkhead (Zetki) 0.15%
Seeker Volley 0.15%
Machinery 300
Impact b+ Electricity b++ Blast b+++ Toxin b- Viral b-
Alloy Armor 125
Puncture b+Cold b+Radiation b+++Slash b‐‐Electricity b‐‐Magnetic b‐‐

Gyre Cutter General Miscellaneous
GyreCutter
Introduced Update 27.0
Tileset Saturn Proxima Codex Scans 5
Weapon Autocannon Other Drops None
Statistics Mod Drops Last Stand (Lavan) 5.69%
Ripload (Lavan) 5.69%
Last Stand (Vidar) 1.66%
Phasic Weave (Vidar) 1.66%
Ion Burn (Zetki) 0.3%
Machinery 300
Impact b+ Electricity b++ Blast b+++ Toxin b- Viral b-
Alloy Armor 125
Puncture b+Cold b+Radiation b+++Slash b‐‐Electricity b‐‐Magnetic b‐‐

Exo Cutter General Miscellaneous
ExoCutter
Introduced Update 27.0
Tileset Veil Proxima Codex Scans 5
Weapon Autocannon Other Drops None
Statistics Mod Drops Winged Cyclone (Vidar) 5.29%
Winged Steel 5.12%
Bulkhead (Lavan) 4.13%
Forward Artillery (Zetki) 0.15%
Section Density (Zetki) 0.15%
Void Cloak 0.15%
Machinery 300
Impact b+ Electricity b++ Blast b+++ Toxin b- Viral b-
Alloy Armor 125
Puncture b+Cold b+Radiation b+++Slash b‐‐Electricity b‐‐Magnetic b‐‐

Patch HistoryEdit

Update 27.2
  • (Undocumented) Health type changed from Robotic to Machinery.

Update 27.0

  • Introduced.
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