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{{ModBox |
{{ModBox |
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− | |image = CrushingRuinNew.png |
+ | | image = CrushingRuinNew.png |
− | | |
+ | | polarity = |
− | |rarity |
+ | | rarity = |
+ | | autoDrops = |
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− | |droppedby = Grineer [[Arid Seeker]] <br> Grineer [[Frontier Seeker]] <br> Grineer [[Drekar Seeker]] <br> Grineer [[Seeker]] <br/>[[Orokin Moon]] [[Spy]] Reward |
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⚫ | |||
− | }} |
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+ | CrushingRuinCombo0.gif|Rhino performing Raging Whirlwind. |
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⚫ | |||
− | + | CrushingRuinCombo1.gif|Rhino performing Tidal Force. |
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− | + | CrushingRuinCombo2.gif|Rhino performing Shattered Village. |
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− | + | CrushingRuinCombo3.gif|Rhino performing Winding Temper. |
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− | CrushingRuinCombo3.gif|Excalibur performing Winding Temper. |
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</gallery> |
</gallery> |
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− | '''Crushing Ruin''' is |
+ | '''Crushing Ruin''' is a ''[[:Category:Stance Mods|stance mod]]'' for Hammer type weapons. Wielders of this Stance thrust in strong whirlwind attacks. |
⚫ | |||
− | Can be equipped on: |
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+ | {{StanceWeapons}} |
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− | * [[Fragor]]* |
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+ | {{StanceTable}} |
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− | * [[Fragor Prime]]* |
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− | * [[Heliocor]]* |
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− | * [[Jat Kittag]]* |
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− | * [[Magistar]] |
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− | * [[Sibear]]* |
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− | |||
− | ''*Denotes weapons with matching Stance polarity.'' |
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− | |||
⚫ | |||
− | {| class="wikitable" |
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− | |- |
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− | ! Move |
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− | ! Button Combination |
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− | |- |
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− | | Tidal Force ||{{Key}}{{Key}}{{Key}} |
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− | |- |
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− | | style="height:30px;" | Shattered Village || {{Key}}{{Key}} Pause {{Key}}{{Key/Blue|E|175%|3X}}{{Key/Purple|E|150%|3X}} |
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− | |- |
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− | | style="height:30px;" | Raging Whirlwind || {{Key}}{{Key|RMB}} + {{Key}}{{Key|E||2X}}{{Key/Red}} |
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− | |- |
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− | | style="height:30px;" | Winding Temper || {{Key}}{{Key}}{{Key|Down}} + {{Key}}{{Key}} |
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− | |- |
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− | | Crowd Fall || Hold {{Key}}, Release |
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− | |- |
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− | | Hell's Wave || Slide + {{Key}} |
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− | |- |
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− | | Mountain Chisel || In Air + {{Key/Red}} |
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− | |- |
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− | | Cyclical Dwelling || Wallrun + {{Key}} |
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− | |- |
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− | | Final Word || Aiming at Downed Enemy + {{Key}} |
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− | |- |
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− | | colspan="2" |<center>{{Key| }}<small> = Normal</small> {{Key/Blue| }}<small> = All Targets</small> {{Key/Red| }}<small> = Slam</small><br />{{Key/Purple| }}<small> = All Targets + Slam </small></center> |
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− | |} |
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− | * PS4 Players {{Key}} = {{Key|R1}} {{Key|RMB}} = {{Key|R2}} |
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− | * Xbox Players {{Key}} = {{Key|RB}} {{Key|RMB}} = {{Key|LTrigger}} |
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− | {{Clr}} |
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==Notes== |
==Notes== |
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− | * |
+ | *Many of the combos do bonus {{Icon|Proc|Impact|Text}} damage. |
− | * |
+ | ** The third attack of '''Shattered Village''' does '''50%''' bonus {{Icon|Proc|Impact|Text}} damage. |
+ | ** The first and last attacks of '''Raging Whirlwind''' do '''50%''' bonus {{Icon|Proc|Impact|Text}} damage. |
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==Media== |
==Media== |
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GamesWise CRUSHIN RUIN MOD HAMMERS Melee 2.0 - Warframe Hints Tips |
GamesWise CRUSHIN RUIN MOD HAMMERS Melee 2.0 - Warframe Hints Tips |
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Warframe Melee 2.0 Crushing Ruin Moves Jat Kittag |
Warframe Melee 2.0 Crushing Ruin Moves Jat Kittag |
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+ | Warframe - All Melee 3.0 Combos (Part 1 of 3) |
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</gallery> |
</gallery> |
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+ | |||
{{StanceNav}} |
{{StanceNav}} |
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__NOTOC__ |
__NOTOC__ |
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[[de:Zermahlendes Verderben]] |
[[de:Zermahlendes Verderben]] |
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+ | [[es:Ruina aplastante]] |
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+ | [[fr:Ruine Dévastatrice]] |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:Melee Mods]] |
[[Category:Melee Mods]] |
Revision as of 20:35, 30 June 2020
Crushing Ruin is a stance mod for Hammer type weapons. Wielders of this Stance thrust in strong whirlwind attacks.
Combos
Can be equipped on:
- Arca Titron ✓
- Ekhein ✓
- Fragor ✓
- Fragor Prime ✓
- Heliocor ✓
- Jat Kittag ✓
- Kuva Shildeg ✓
- Magistar
- Sampotes ✓
- Sancti Magistar
- Sibear ✓
- Synoid Heliocor ✓
- Volnus ✓
- Volnus Prime ✓
- Wolf Sledge ✓
✓ denotes weapon with matching Stance polarity
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Raging Whirlwind | 466.7%/s | 3.0s | ||||||||||||||||||||||
Forward (While Moving) |
Tidal Force | 307.7%/s | 2.6s | ||||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Shattered Village | 400.0%/s | 4.2s | ||||||||||||||||||||||
Block (While Blocking) |
Winding Temper | 400.0%/s | 2.2s | ||||||||||||||||||||||
Heavy (Heavy Attack) |
Crowd Fall* | N / A | N / A | ||||||||||||||||||||||
Slide (While Sliding) |
Hell's Wave* | 206.2%/s | 1.0s | ||||||||||||||||||||||
Aerial (While In Air) |
Mountain's Chisel* | N / A | N / A | ||||||||||||||||||||||
Wall (While Wall Latching) |
Cyclical Dwelling* | N / A | N / A | ||||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Tunneling Spike* | N / A | N / A | ||||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | ||||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct Slam Attack • Radial Slam Attack • Ranged Attack • "Thrust" Attack
|
Notes
- Many of the combos do bonus Script error: The function "Proc" does not exist. damage.
- The third attack of Shattered Village does 50% bonus Script error: The function "Proc" does not exist. damage.
- The first and last attacks of Raging Whirlwind do 50% bonus Script error: The function "Proc" does not exist. damage.