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*Dying while casting crush will cause all affected enemies to drop to the ground in a ragdoll state similar to enemies broken while [[Damage_2.0/Cold_Damage|frozen]]. The enemies in this state will still be able to attack despite missing several limbs and being tied to the ground.
 
*Dying while casting crush will cause all affected enemies to drop to the ground in a ragdoll state similar to enemies broken while [[Damage_2.0/Cold_Damage|frozen]]. The enemies in this state will still be able to attack despite missing several limbs and being tied to the ground.
 
*[[Shields#Overshield|Overshields]] will apply to allied [[Operator]]s as well, up to a maximum of '''500''' [[shield]]s.
 
*[[Shields#Overshield|Overshields]] will apply to allied [[Operator]]s as well, up to a maximum of '''500''' [[shield]]s.
+
<noinclude>
 
|max = {{WFmax|target|mag4}}
 
|max = {{WFmax|target|mag4}}
  +
</noinclude>
 
}}</onlyinclude>
 
}}</onlyinclude>
   

Revision as of 20:40, November 12, 2019

CrushModU15 Crush
ENERGY
100
KEY
4
Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Strength:800 / 1000 / 1250/ 1500 (damage)
10 / 15 / 20 / 25 (shields per hit)
Duration:N/A
Range:8 / 10 / 13 / 18 m
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See Also

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