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(Reverted changes about extra damage.)
(Tooltip Revolution, replaced: Mag → {{WF|Mag}}, Magnetize → {{A|Magnetize}} (2))
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*Magnetizing the bones of all enemies within a '''8 / 10 / 13 / 18''' meter radius, Mag suspends her victims in the air and forcefully compresses their bodies inflicting '''800 / 1000 / 1250 / 1500''' {{Icon|Proc|Magnetic|text}} damage over three segments. Crush deals '''800 / 1000 / 1250 / 1500''' extra damage over three segments as well to the main target of a [[Magnetize]] field.
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*Magnetizing the bones of all enemies within a '''8 / 10 / 13 / 18''' meter radius, Mag suspends her victims in the air and forcefully compresses their bodies inflicting '''800 / 1000 / 1250 / 1500''' {{Icon|Proc|Magnetic|text}} damage over three segments. Crush deals '''800 / 1000 / 1250 / 1500''' extra damage over three segments as well to the main target of a {{A|Magnetize}} field.
 
**Damage and extra damage are affected by [[Ability Strength]].
 
**Damage and extra damage are affected by [[Ability Strength]].
 
**Damage and extra damage are evenly divided into three ticks (each tick dealing '''1/3''' of the total damage) that are inflicted in succession over the course of the cast animation.
 
**Damage and extra damage are evenly divided into three ticks (each tick dealing '''1/3''' of the total damage) that are inflicted in succession over the course of the cast animation.
***With a maxed {{M|Blind Rage}} and {{M|Intensify}}, a rank-3 Crush will deal<br>{{MathText|((Base Damage {{div}} 3) + (Extra Damage {{div}} 3)) {{mul}} (1 + Strength Mods){{exp|2}} {{eql}}}} {{Math|((1500 {{div}} 3) + (1500 {{div}} 3)) {{mul}} (1 + 1.29)^2|mt=y}} damage for each tick on a [[Magnetize]] target.
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***With a maxed {{M|Blind Rage}} and {{M|Intensify}}, a rank-3 Crush will deal<br>{{MathText|((Base Damage {{div}} 3) + (Extra Damage {{div}} 3)) {{mul}} (1 + Strength Mods){{exp|2}} {{eql}}}} {{Math|((1500 {{div}} 3) + (1500 {{div}} 3)) {{mul}} (1 + 1.29)^2|mt=y}} damage for each tick on a {{A|Magnetize}} target.
 
**{{Icon|Proc|Magnetic|Text}} damage is effective against [[Shielded]] and [[Proto Shield]]s, but less effective against [[Alloy Armor]].
 
**{{Icon|Proc|Magnetic|Text}} damage is effective against [[Shielded]] and [[Proto Shield]]s, but less effective against [[Alloy Armor]].
 
**{{Icon|Proc|Magnetic|Text}} status effect reduces a target's current and maximum shields by '''75%''' for '''4''' seconds.
 
**{{Icon|Proc|Magnetic|Text}} status effect reduces a target's current and maximum shields by '''75%''' for '''4''' seconds.
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==See Also==
 
==See Also==
* [[Mag]]
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* {{WF|Mag}}
 
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[[de:Zermalmen]]
 
[[de:Zermalmen]]

Revision as of 19:41, January 21, 2019

CrushModU15 Crush
ENERGY
100
KEY
4
Crush
Magnetizes the bones of nearby enemies, causing them to collapse upon themselves.
Strength:800 / 1000 / 1250/ 1500 (damage)
10 / 15 / 20 / 25 (shields per hit)
Duration:N/A
Range:8 / 10 / 13 / 18 m
Expand


See Also

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