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− | Similar to |
+ | Similar to Invasion missions, Crossfire will have two factions hostile to each other, however players will have to fight both factions instead of allying themselves to one side. |
− | == |
+ | ==Locations== |
+ | {{#invoke:Missions|IsCrossfire|expanded=y}} |
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+ | {{clr}} |
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− | * These missions are avaliable only on [[Mars]] - Arval, Silvanus, and Ultor |
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+ | These mission nodes are specifically set to be Crossfire modes. Any other Crossfire missions emerge dynamically through the course of the Invasion system. |
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+ | |||
+ | ==Notes== |
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+ | ** Crossfire Spy missions and Crossfire [[Rescue]] missions were debuted in the [[Tactical Alert]] Project Undermine. |
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+ | * Crossfire missions will have the [[Environmental Hazards#Battle Damage/Self-Destruct|Battle Damage]] hazard present at all times. |
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* Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode. |
* Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode. |
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− | * As both factions are already alert and in combat, [[Stealth]] will be difficult to accomplish in this mission type. |
+ | * As both factions are already alert and in combat, [[Stealth]] will be difficult to accomplish in this mission type. |
* Crossfire missions taking place on [[Grineer Asteroid]], [[Grineer Galleon]] and [[Corpus Ship]] tiles will use the same transitional tilesets and environmental effects as those seen on [[Invasion]] missions. |
* Crossfire missions taking place on [[Grineer Asteroid]], [[Grineer Galleon]] and [[Corpus Ship]] tiles will use the same transitional tilesets and environmental effects as those seen on [[Invasion]] missions. |
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+ | * [[Lotus]] will tell the player that they're siding on one faction and instructs to eliminate the other, despite the objective being to eliminate all enemies of either faction. |
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+ | |||
+ | ==Media== |
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+ | <gallery widths="300" position="center" spacing="small"> |
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+ | Warframe - Crossfire Missions (Hotfix 15.13.8) |
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+ | </gallery> |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|15.13.8}} |
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+ | *Introduced. |
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+ | }} |
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+ | |||
+ | {{MissionsNav}} |
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+ | __NOTOC__ |
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+ | [[es:Fuego cruzado]] |
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[[Category:Missions]] |
[[Category:Missions]] |
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− | [[Category:Update 15]] |
Latest revision as of 12:49, 9 September 2020
A Crossfire mission tasks players with objectives that must be completed in the presence of multiple warring factions on the same node. These missions are indication of future Invasion on the node between the same factions as seen in Crossfire missions.
Similar to Invasion missions, Crossfire will have two factions hostile to each other, however players will have to fight both factions instead of allying themselves to one side.
Locations[]
Target | Planet | Name | Type | Level | Credit Reward | Additional Credit Reward | Tile Set |
---|---|---|---|---|---|---|---|
Mars | Ultor | Exterminate | 11 - 13 | 2,000 | 0 | Corpus Ice Planet | |
Europa | Valac | Spy | 18 - 20 | 2,700 | 0 | Corpus Ship | |
Lua | Plato | Exterminate | 25 - 30 | 3,400 | 0 | Orokin Moon | |
Lua | Pavlov | Spy | 25 - 30 | 3,400 | 0 | Orokin Moon |
These mission nodes are specifically set to be Crossfire modes. Any other Crossfire missions emerge dynamically through the course of the Invasion system.
Notes[]
- Crossfire missions are available as Exterminate or Spy missions.
- Crossfire Spy missions and Crossfire Rescue missions were debuted in the Tactical Alert Project Undermine.
- Crossfire missions will have the Battle Damage hazard present at all times.
- Faction-specific loadouts are somewhat less effective, given that there are multiple factions that must be dealt with in Crossfire mode.
- As both factions are already alert and in combat, Stealth will be difficult to accomplish in this mission type.
- Crossfire missions taking place on Grineer Asteroid, Grineer Galleon and Corpus Ship tiles will use the same transitional tilesets and environmental effects as those seen on Invasion missions.
- Lotus will tell the player that they're siding on one faction and instructs to eliminate the other, despite the objective being to eliminate all enemies of either faction.
Media[]
Patch History[]
Hotfix 15.13.8 (2015-02-11)
- Introduced.