Critical Deceleration is a shotgun mod that increases critical chance but reduces fire rate.
Stats[]
Rank | Critical chance | Fire rate | Cost |
---|---|---|---|
0 | +33.3% | -3.3% | 4 |
1 | +66.7% | -6.7% | 5 |
2 | +100% | -10% | 6 |
3 | +133.3% | -13.3% | 7 |
4 | +166.7% | -16.7% | 8 |
5 | +200% | -20% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Orokin Vault | Orokin Derelict Vault | A | 4.17% | 1 | 0.0417 |
Any mission node on Deimos except Cambion Drift, Magnacidium, Exequias, and Hyf |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Cannot be equipped with Blunderbuss.
- Critical Deceleration is additive with similar mods.
Tips[]
- Useful on shotguns with high base critical chance ( Corinth, Corinth Prime, Kuva Hek, etc), and if you do not mind the slight fire rate penalty (can be worked around with Shotgun Barrage).
Patch History[]
Update 30.5 (2021-07-06)
- Critical Deceleration - Critical Chance from 48% to 200% -30% fire rate to -20% fire rate can no longer stack with Blunderbuss/Primed Blunderbuss*** If we release that... Maybe.
Update 15.0 (2014-10-24)
- Introduced.
See Also[]
- Critical Delay, the Rifle counterpart.
- Creeping Bullseye, the Pistol counterpart.
Critical Hit Mods | |||
---|---|---|---|
Rifle | Chance | Point Strike • Critical Delay • Argon Scope ( Galvanized) | |
Damage | Vital Sense • Hammer Shot • Bladed Rounds | ||
Shotgun | Chance | Blunderbuss • Critical Deceleration • Laser Sight | |
Damage | Ravage ( Primed) • Shrapnel Shot | ||
Pistol | Chance | Pistol Gambit ( Primed) • Creeping Bullseye • Hydraulic Crosshairs ( Galvanized) | |
Damage | Target Cracker ( Primed) • Hollow Point • Sharpened Bullets | ||
Melee | Chance | Blood Rush • Maiming Strike • True Steel ( Sacrificial) | |
Damage | Gladiator Might • Organ Shatter ( Amalgam) | ||
Arch-gun | Chance | Critical Focus • Parallax Scope | |
Damage | Critical Focus • Hollowed Bullets | ||
Arch-melee | Chance | Critical Meltdown • Tempered Blade | |
Damage | Bleeding Edge | ||
Weapon Augment | Deadly Maneuvers • Deadly Sequence • Exposing Harpoon • Hata-Satya • Amalgam Ripkas True Steel |
Corrupted Mods | |
---|---|
Warframe | Blind Rage • Catalyzing Shields • Fleeting Expertise • Narrow Minded • Overextended • Transient Fortitude |
Rifle | Critical Delay • Depleted Reload • Heavy Caliber • Tainted Mag • Vile Acceleration • Vile Precision |
Shotgun | Burdened Magazine • Critical Deceleration • Frail Momentum • Tainted Shell • Vicious Spread |
Pistol | Anemic Agility • Creeping Bullseye • Hollow Point • Magnum Force • Tainted Clip |
Melee | Corrupt Charge • Spoiled Strike |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)