Critical Deceleration is a shotgun mod that increases critical chance but reduces fire rate.
Stats[]
| Rank | Critical chance | Fire rate | Cost |
|---|---|---|---|
| 0 | +33.3% | -3.3% | 4 |
| 1 | +66.7% | -6.7% | 5 |
| 2 | +100% | -10% | 6 |
| 3 | +133.3% | -13.3% | 7 |
| 4 | +166.7% | -16.7% | 8 |
| 5 | +200% | -20% | 9 |
Drop Locations[]
Mission Drop Tables
| Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
|---|---|---|---|---|---|---|
| Orokin Vault | Orokin Derelict Vault | A | 4.17% | 1 | 0.0417 |
Any mission node on Deimos except Cambion Drift, Magnacidium, Exequias, and Hyf |
Enemy Drop Tables
| Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
|---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Cannot be equipped with
Blunderbuss. - Critical Deceleration is additive with similar mods.
Tips[]
- Useful on shotguns with high base critical chance (
Corinth,
Corinth Prime,
Kuva Hek, etc), and if you do not mind the slight fire rate penalty (can be worked around with
Shotgun Barrage).
Patch History[]
Update 30.5 (2021-07-06)
- Critical Deceleration - Critical Chance from 48% to 200% -30% fire rate to -20% fire rate can no longer stack with Blunderbuss/Primed Blunderbuss*** If we release that... Maybe.
Update 15.0 (2014-10-24)
- Introduced.
See Also[]
Critical Delay, the Rifle counterpart.
Creeping Bullseye, the Pistol counterpart.
| Critical Hit Mods | |||
|---|---|---|---|
| Rifle | Chance | ||
| Damage | |||
| Shotgun | Chance | ||
| Damage | |||
| Pistol | Chance | ||
| Damage | |||
| Melee | Chance | ||
| Damage | |||
| Arch-gun | Chance | ||
| Damage | |||
| Arch-melee | Chance | ||
| Damage | |||
| Weapon Augment | |||
| Corrupted Mods | |
|---|---|
| Warframe | |
| Rifle | |
| Shotgun | |
| Pistol | |
| Melee | |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)