Crimson Fugue is an integrated Plexus mod that increases turret damage per enemy destroyed for 8 seconds, stacking up to 5 times
Stats[]
Rank | Damage/stack | Maximum Damage | Cost |
---|---|---|---|
0 | +2.5% | +12.5% | 10 |
1 | +5% | +25% | 11 |
2 | +7.5% | +37.5% | 12 |
3 | +10% | +50% | 13 |
4 | +12.5% | +62.5% | 14 |
5 | +15% | +75% | 15 |
6 | +17.5% | +87.5% | 16 |
7 | +20% | +100% | 17 |
8 | +22.5% | +112.5% | 18 |
9 | +25% | +125% | 19 |
10 | +27.5% | +137.5% | 20 |
Notes[]
- Stacks decay one at a time, the buff will last for 40 seconds with the maximum number of stacks.
- Crimson Fugue functions with AI crew gunners and pilots.
- Crimson Fugue stacks are counted separately for every crewmember.
- Crimson Fugue and Hyperion Thrusters are currently the most capacity expensive mods in the game, requiring 20 mod capacity to be equipped at maximum rank.
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Cannon Battery | 15% | 2.01% | 0.3015% | 332 | 1 | 0.003015 |
Elite Kosma Cutter | 15% | 1.68% | 0.252% | 397 | 1 | 0.00252 |
Elite Kosma Taktis | 15% | 2.75% | 0.4125% | 242 | 1 | 0.004125 |
Kosma Taktis | 15% | 2.01% | 0.3015% | 332 | 1 | 0.003015 |
Taro Basilisk | 15% | 1.01% | 0.1515% | 660 | 1 | 0.001515 |
Taro Harpi | 15% | 2.01% | 0.3015% | 332 | 1 | 0.003015 |
Taro Weaver | 15% | 4.17% | 0.6255% | 160 | 1 | 0.006255 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Patch History[]
Update 29.10 (2021-03-19)
- Introduced.
Plexus Mods | |||
---|---|---|---|
Integrated (Passive) |
Matrix (Aura) |
Indomitable Matrix • Ironclad Matrix • Onslaught Matrix • Orgone Tuning Matrix • Raider Matrix | |
Engines | Conic Nozzle • Cruising Speed • Ion Burn | ||
Turrets | Crimson Fugue • Defensive Fire • Fortifying Fire • Hyperstrike • Predator • Protective Shots • Section Density • Turret Velocity • Waveband Disruptor | ||
Faction | Granum's Nemesis • Sentient Scalpel • Worm's Torment | ||
Ordnance | Ordnance Cheap Shot • Ordnance Velocity • Overloader • Quicklock • Ripload • Scourging Warheads • Warhead | ||
Artillery | Artillery Cheap Shot • Forward Artillery | ||
Forge | Revo Reducer | ||
Battle (Offense) |
Defensive | Blackout Pulse • Countermeasures • Munitions Vortex | |
Offensive | Particle Ram • Shatter Burst • Tether | ||
Super | Phoenix Blaze • Seeker Volley • Void Hole | ||
Tactical (Utility) |
Defensive | Breach Quanta • Form Up • Intruder Stasis • Squad Renew | |
Offensive | Battle Stations • Death Blossom | ||
Super | Battle Forge • Fire Suppression • Flow Burn • Void Cloak |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)