WARFRAME Wiki
Advertisement
WARFRAME Wiki

Crimson Dervish is a stance mod for swords, specializing in strong spinning attacks that can hit adjacent enemies or deal multiple strikes against a single foe, sacrificing mobility and speed.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Twisting Flurry
(While Not Moving)
Default Melee Attack
 300%
Default Melee Attack
 300%
Default Melee Attack
360° Attack 200%
 200% DmgImpactSmall64.png
 400% Knockdown b.png
700.0%/s 2.0s CrimsonDervishCombo0.gif
Crimson Orbit
(While Moving)
Default Melee Attack
 100%
Default Melee Attack
360° Attack 200%
Default Melee Attack
 100%
 200%
300.0%/s 2.0s CrimsonDervishCombo1.gif
Coiling Impale
(While Blocking & Moving)
Default Melee Attack
360° Attack 200%
360° Attack 200% DmgImpactSmall64.pngDmgSlashSmall64.png
Thrust 400% Knockdown b.png
533.3%/s 1.5s CrimsonDervishCombo2.gif
Twisting Flurry
(While Blocking)
Default Melee Attack
 300%
Default Melee Attack
 300%
Default Melee Attack
360° Attack 200%
 200% DmgImpactSmall64.png
 400% Knockdown b.png
700.0%/s 2.0s CrimsonDervishCombo0.gif
Perfect Cut
(Heavy Attack)
Heavy Attack
 500% Lifted b.png
Heavy Attack
 500% Knockdown b.png
0.0%/s N/A SwordComboHeavy.gif
Spiral Cut
(While Sliding)
Default Melee Attack
360° Attack 100%
144.9%/s 0.7s SwordComboSlide.gif
Weightless Steel
(While In Air)
Default Melee Attack
 200%
Default Melee Attack
 200%
Default Melee Attack
 300%
0.0%/s N/A SwordComboAir.gif
Weightless Steel
(While Wall Latching)
Default Melee Attack
 300% Knockdown b.png
0.0%/s N/A SwordComboWall.gif
Death's Mark
(On Knocked Down Enemy)
Default Melee Attack
 1000% DmgSlashSmall64.png
0.0%/s N/A SwordComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 300%
Slam 100%
0.0%/s N/A SwordComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

Notes[]

  • The last hit of Crimson Orbit's third attack does 100% bonus DmgSlashSmall64.png Slash damage.

Trivia[]

Gallery[]

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact procs from Twisting Flurry's third attack.

Hotfix 26.0.7 (2019-11-14)

  • Fixed Crimson Dervish not having it’s sliding heavy attack hooked up.
  • Increased the damage and combo-point value of Crimson Dervish's Neutral (Twisting Flurry) and Forward+Block (Coiling Impale) combos

Hotfix 19.11.5 (2017-02-28)

  • Removed from Kuva Heavy Gunner drop tables.

Hotfix 18.4.13 (2016-02-22)

  • The final attack of Coiling Impale's combo has been changed to deliver a Stun proc.

Update 13.0 (2014-04-09)

  • Introduced.

See also[]

Advertisement