Creeping Bullseye is a Corrupted mod for pistols that increases critical chance but reduces fire rate.
Stats[]
Rank | Critical chance | Fire rate | Cost |
---|---|---|---|
0 | +33.3% | -3.3% | 4 |
1 | +66.7% | -6.7% | 5 |
2 | +100% | -10% | 6 |
3 | +133.3% | -13.3% | 7 |
4 | +166.7% | -16.7% | 8 |
5 | +200% | -20% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Orokin Vault | Orokin Derelict Vault | A | 4.17% | 1 | 0.0417 |
Any mission node on Deimos except Cambion Drift, Magnacidium, Exequias, and Hyf |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Cannot be equipped simultaneously with Pistol Gambit or Primed Pistol Gambit.
Tips[]
- This fire rate penalty of this mod can be easily counteracted with Lethal Torrent, resulting in a 40% increase in fire rate.
- The fire rate penalty can also be useful on weapons which already have a high fire rate and decent critical chance if the user does not want to fire in bursts to conserve ammunition, making the addition of Lethal Torrent on said weapon builds more viable.
- The fire rate penalty supports Hemorrhage's low fire rate bonus.
Patch History[]
Update 30.5 (2021-07-06)
- Creeping Bullseye - Critical Chance from 187% to 200% -36% fire rate to -20% fire rate
Update 29.10 (2021-03-19)
- Creeping Bullseye has been given a buff to their Critical Chance from +48% to +187%.
- These new Mods ( Internal Bleeding and Hemorrhage) have a greater effect if Fire Rate is below 2.5, and this buff brings a synergy between these Mods. As a result, Creeping Bullseye can no longer be equipped with Pistol Gambit.
Update 15.0 (2014-10-24)
- Introduced.
Critical Hit Mods | |||
---|---|---|---|
Rifle | Chance | Point Strike • Critical Delay • Argon Scope ( Galvanized) | |
Damage | Vital Sense • Hammer Shot • Bladed Rounds | ||
Shotgun | Chance | Blunderbuss • Critical Deceleration • Laser Sight | |
Damage | Ravage ( Primed) • Shrapnel Shot | ||
Pistol | Chance | Pistol Gambit ( Primed) • Creeping Bullseye • Hydraulic Crosshairs ( Galvanized) | |
Damage | Target Cracker ( Primed) • Hollow Point • Sharpened Bullets | ||
Melee | Chance | Blood Rush • Maiming Strike • True Steel ( Sacrificial) | |
Damage | Gladiator Might • Organ Shatter ( Amalgam) | ||
Arch-gun | Chance | Critical Focus • Parallax Scope | |
Damage | Critical Focus • Hollowed Bullets | ||
Arch-melee | Chance | Critical Meltdown • Tempered Blade | |
Damage | Bleeding Edge | ||
Weapon Augment | Deadly Maneuvers • Deadly Sequence • Exposing Harpoon • Hata-Satya • Amalgam Ripkas True Steel |
Corrupted Mods | |
---|---|
Warframe | Blind Rage • Catalyzing Shields • Fleeting Expertise • Narrow Minded • Overextended • Transient Fortitude |
Rifle | Critical Delay • Depleted Reload • Heavy Caliber • Tainted Mag • Vile Acceleration • Vile Precision |
Shotgun | Burdened Magazine • Critical Deceleration • Frail Momentum • Tainted Shell • Vicious Spread |
Pistol | Anemic Agility • Creeping Bullseye • Hollow Point • Magnum Force • Tainted Clip |
Melee | Corrupt Charge • Spoiled Strike |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)