There is a major refactor to the weapon database and codebase in the works so please report any errors you see any on articles to the wiki's #wiki_talk channel on our Discord (invite link). Much appreciated! -Cephalon Scientia (talk) 18:48, 17 January 2022 (UTC)



The dominant currency of the Origin System. Explore the system and complete missions to earn more.

—In-game description

Credits Credits64.png are the standard currency in WARFRAME. They are used to purchase Blueprints, Equipment, and some Weapons from the market. They are used in the Foundry as a cost to create an item from a blueprint. Credits are also used in the fusion and transmutation of Mods.

Every time a player completes a mission, they will normally be given a credit reward dependent upon the difficulty of the mission. Players also receive a team credit bonus equal to one-tenth the base mission bonus multiplied by the number of teammates (excluding yourself) in the game. Alert missions often come with a high credit reward which is added to the mission's normal credit reward.

Credits can also be obtained from killing enemies, breaking containers, and searching lockers. Survival missions can offer bonus Credit Caches in small amounts on completion of the mission. They can also be gained by selling ModsWeapons, Warframes, Sentinels, Boss Sigils, Titan Extractors, and blueprints from a player's inventory. Keep in mind that while earned Mastery Ranks from Affinity on Warframes, Weapons, and Sentinels will be retained if sold, the following investments will be lost even if rebuilt:

Most Resources, Appearance items, Void Keys, and Lenses cannot be sold. Credits can be gained with real-world money directly via the two Credit Bundles: Frugal and High Roller.

Increasing Credits Gained

Credit Booster.png
Credit Boosters can be bought for Platinum to double the amount credits gained through pick ups in game.

Farming tips

These are based on opinions and may not be true. These should be viewed as advice unless proven undoubtedly true. Check comments for confirmation.

  • The Index on Neptune is one of the most lucrative game modes in Warframe for newcomers, as it is specifically designed to gain large amounts of credits via wagering. Choosing the High Risk investment gives Credits64.png 200,000 for the first round won, and Credits64.png 250,000 for every round won after, and this can even be affected by any active Credit Boosters.
  • Defeating the Profit-Taker Orb gives a base amount of Credits64.png 125,000 and is oriented at veteran players as a more lucrative game mode compared to the Index. This may be less desirable for newcomers due to the requirements as well as the difficulty of the fight to begin with. Also, because the credits in this mission are a physical drop, a carefully placed Effigy from ChromaIcon272.png Chroma can double this to Credits64.png 250,000.
  • Arbitrations always give Credits64.png 50,000 per completion. If you complete an Arbitration mission after you first login per day, this will be doubled to Credits64.png 100,000.
  • Because the Sortie timer, which resets at 12 PM EST, and the daily login timer, which resets at 8 PM EST, are independent of each other you can exploit this to complete the first two Sortie missions, then complete the third Sortie after the daily login timer resets for an easy doubled first win bonus reward of Credits64.png 100,000.
  • Completing Laomedeia, the Disruption mission on Neptune, can reward you with Credits64.png 30,000 per B rotation and Credits64.png 50,000 per C rotation. If the rounds are completed fast enough the mission can net you more credits than The Index. This can be affected by any active credit boosters, but since these are Credit Caches, are not affected by daily first win 2x credit boost.
  • Credits can be gained in large amounts by playing Dark Sectors. Infested spawn at higher numbers than other factions for the most part.
    • Memphis on Phobos gives a bit less than Credits64.png 20,000, and extraction is available after 2 rounds (about 5 minutes). This one is easy; it does not matter if a few Kavor Defectors die. Each wave has 3, and you only lose if 10 of them die, so it's an easy mission for a solo player.
    • Hieracon on Pluto is one of the fastest ways to farm credits. Since it's an excavation mission, extracting after the first excavator has finished will yield Credits64.png 20,000 in under 5 minutes. However, bear in mind that defending the extractor and keeping the power up may be hard for a lone player, so it's advised to bring someone along.
    • Sechura on Pluto, and Seimeni and Gabii on Ceres will give Credits64.png 20,000 after the first 5 minutes/waves, extracting in the 5th minute/wave under few runs (3 or 4) will give high amounts of credits, Bear in mind the more people you have in your squad, the more credits you get (increasing by approximately Credits64.png 1,000 per additional player).
  • Battle pays from either the Grineer or Corpus as part of Invasions and Infested outbreaks often yield high amounts of credits for a generally easier mission as the faction you are allied with will supply troops to assist you.
  • Look through your inventory occasionally. You may find things you don't want and can sell items such as Warframe component blueprints; the credits can quickly add up.
    • This also applies to your mods. Occasionally you should sell all your duplicate common mods. This can also stack up to quite a number of credits.
      • Although dissolving the mods into endo might be more beneficial.
    • This also applies to Captura scenes, from the Jupiter Secret Labs or Sanctuary Onslaught.


  • One credit is equal to 0.0015 U.S. cents.
  • The Credit seems to be of Corpus design.
  • According to Cephalon Cordylon, "Credit rewards are distributed by the Lotus for the successful completion of a Mission. These Credits are obtained by various means, whether through the resale of information obtained during espionage or the acquisition of goods obtained through remnant Corpus or Grineer outposts. On rare occasionsic the Lotus is forced to keep such discoveries secret, but such valuable data often comes with its own benefits."[1]


Credit Stacks



Patch History

Update 30.3 (2021-05-25)

  • Fixed Credit count in the Mission Progress screen showing as doubled when picked up as Operator.

Update 29.5 (2020-11-19)

  • Fixed some Star Chart nodes that were unintentionally awarding pitiful amounts of Credits instead of auto calculating based on enemy level (Teshub and Apollodorus were giving 500 Credits).

Update 29.1 (2020-09-17)

  • Fixed Credits Icon appearing slightly larger than intended in the End of Mission screen.

Hotfix 24.2.7 (2018-01-09)

  • The UI now displays a max of 999,999,999 Credits (our servers will still track up to 9 quadrillion Credit balances but will not be displayed in-game).

Update 5.0 (2012-12-18)

  • Automatic profit-sharing with your squad (credit pickups are shared).