Covert Lethality is a mod that increases the base combo count of single daggers and deals double damage on finishers.
It can be used on the following weapons:
Stats
Rank | Extra Damage | Cost |
---|---|---|
0 | +25 | 10 |
1 | +50 | 11 |
2 | +75 | 12 |
3 | +100 | 13 |
Notes
- The "Initial Combo" bonus provided by this mod adds a flat number to the combo counter. When the combo counter is reset, either by using a heavy attack or through combo counter decay, it will reset to a minimum of this number.
- Aside from Stealth attacks, the following Warframe abilities can also leave enemies vulnerable to melee finishers, regardless if the finisher is performed in front or behind the enemy;
- Ash's Teleport. (Even better when used with the Fatal Teleport augment: a guaranteed instakill even if neither mod is ranked. Some named enemies are exempt.)
- Banshee's Savage Silence augment.
- Savage Silence is required to make Silence open enemies to finishers, as the standard stun performed by the ability does not do so.
- Equinox' Rest.
- As any damage affected targets receive will make them fall to the ground, try to avoid attacking them if you plan to make use of Covert Lethality.
- Excalibur's Radial Blind.
- Gara's passive Glint may blind enemies when she is in bright light.
- Inaros' Desiccation.
- Do note that enemies are only open to melee finishers if they are facing Inaros when Desiccation is cast.
- Ivara's Sleep Arrow.
- Mirage's Prism.
- Valkyr's Paralysis.
- It is not advised to equip the Prolonged Paralysis augment, as it instead leaves enemies vulnerable to ground finishers.
- Wukong's Cloud Walker.
Bugs
Media
Patch History
Hotfix 17.0.4 (2015-08-06)
- Fixed an incorrect description on the Covert Lethality Mod to properly describe damage bonus.
Update 17.0 (2015-07-31)
- Introduced.