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CosmicCrush.png CosmicCrushIcon.png
Cosmic Crush
Forms a miniature black hole that sucks in all nearby objects before rupturing in a massive shock wave.
Strength:800 / 1000 / 1250 / 1500 (DmgBlastSmall64.png Blast damage)
Range:80 / 100 / 120 / 140 m (explosion radius)
120 / 120 / 140 / 140 m (pull radius)

  • In Archwing missions, the Itzal forms a black hole in front of itself that violently pulls in all enemies and Pickups within 120 / 120 / 140 / 140 meters before exploding to deal 800 / 1000 / 1250 / 1500 DmgBlastSmall64.png Blast damage within 80 / 100 / 120 / 140 meters.
    • In Landscape missions, the range of this ability is reduced down to 12 / 12 / 14 / 14 meters of pull radius and 8 / 10 / 12 / 14 meters of explosion radius.
    • Explosion damage is affected by Ability Strength.
    • Damage does not bypass obstacles in the environment and decreases with distance.
    • Explosion radius and pull radius are affected by Ability Range.
  • Pull strength seems dependent on enemy mass and speed; e.g. an Ogma won't be pulled as close as a Dargyn.

Cold Snap.png
Main article: Cold Snap

Cold Snap is an Itzal Augment Mod for Cosmic Crush that inflicts a DmgColdSmall64.png Cold proc to any enemy affected by the ability, with enemies close to the player being frozen outright.

Rank Duration Cost
0 2s 6
1 3s 7
2 4s 8
3 5s 9

Tips & Tricks
  • Cosmic Crush can also be used to pull items (e.g. health orbs, resources) to the user. It has a much larger pull range for items than the base Ability Range implies.
  • Activating this ability will not break Penumbra, allowing for safer gathering of energy/health restores.
  • Care should be taken with this ability. Whilst it is powerful at lower levels, pulling enemies in close could be a bad idea; if any survive, they'll be in the perfect position to attack.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.