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Corvas Prime is available from Prime Access for a limited time.
Please click here for more information about the latest Prime Access offers on the official WARFRAME website.

Flaunting ceremonial beauty, this arch-gun flak-cannon is even more devastating than its standard issue counterpart.

Corvas Prime is the Primed variant of the Corvas.png Corvas Arch-gun flak-cannon, sporting improvements to its Damage, Critical Chance, Status Chance, Reload Speed, and Atmospheric Damage Falloff, with some expense to Magazine Size. Instead of firing shotgun-like rounds, the Corvas Prime shoots single, large ArcaPlasmor.png Arca Plasmor-like projectiles. It was released alongside GarudaPrimeIcon.png Garuda Prime and NagantakaPrime.png Nagantaka Prime.

Characteristics[]

Advantages:

  • Uncharged Shot
    • Third highest crit chance behind CorvasPrime.png Corvas Prime (Atmosphere)
    • Third highest reload speed behind DualDecurion.png Dual Decurion (Atmosphere) and PrismaDualDecurions.png Prisma Dual Decurions (Atmosphere)
    • Highest crit multiplier
  • Charged Shot
    • Highest average number of crits per shot
    • Second highest average number of procs per shot behind Cortege.png Cortege (Atmosphere)
    • Highest multishot
    • Highest reload speed
    • Second highest crit multiplier behind Velocitus.png Velocitus (Atmosphere)

Disadvantages:

  • Uncharged Shot
    • Low magazine
    • Very low effective fire rate
    • Very low max ammo
    • Very low status chance
    • Very low damage
  • Charged Shot
    • Low magazine
    • Below average effective fire rate
    • Very low max ammo
    • Very low status chance
    • Low damage

Comparisons:

  • Corvas Prime (Charged Shot), compared to Corvas (Charged Shot):
    • Higher base damage per projectile (960 vs. 880)
      • Higher DmgImpactSmall64.png Impact damage (430 vs. 400)
      • Higher DmgFireSmall64.png Heat damage (530 vs. 480)
    • Higher total damage (960 vs. 880)
    • Higher base critical chance (56.00% vs. 40.00%)
    • Higher base status chance (20.00% vs. 13.00%)
    • Higher average damage per tap (2035.2 vs. 1584)
    • Higher burst DPS (4070.4 vs. 3168)
    • Higher sustained DPS (2261.33 vs. 1931.70)
    • Lesser max damage reduction at ending falloff distance (50.00% vs. 100.00%)
    • Smaller magazine (20 vs. 25)
    • More polarities (Madurai Pol.svgMadurai Pol.svgNaramon Pol.svg vs. Naramon Pol.svg)
    • Higher Mastery Rank required (14 vs. 1)
    • Lower disposition (●○○○○ (0.50x) vs. ●●●●○ (1.20x))

Acquisition[]

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Corvas Prime's Relic Drops
GenericGunPrimeStock.png Stock GenericGunPrimeBarrel.png Barrel CorvasPrime.png Blueprint GenericGunPrimeReceiver.png Receiver
VoidRelicIronIcon64.png Lith S12 Common VoidRelicSilverIcon64.png Neo C2 Rare VoidRelicGoldIcon64.png Axi K7 Uncommon VoidRelicBronzeIcon64.png Meso G4 Common

Manufacturing Requirements
CreditsLarge.png
45,000
GenericGunPrimeBarrel.png
1
GenericGunPrimeReceiver.png
1
GenericGunPrimeStock.png
1
OrokinCell.png
10
Time: 24 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Notes[]

  • The projectile fired is similar to the ArcaPlasmor.png Arca Plasmor, a large projectile that can hit lines of enemies if the center of the projectile doesn't directly impact enemies, allowing the surrounding wave to hit anyone within its small radius as it travels.
    • Equipping Mod TT 20px.png Sabot Rounds can compensate for instances of a direct hit.

Tips[]

  • With its high damage and ability to hit the head of enemies if aimed above enemy heads, Mod TT 20px.png Archgun Ace can be easy to proc giving you bonus fire/charge rate as well as reducing the delay before the ammo begins to regenerate. While the buff cannot refresh, as long as the buff is active when you stop firing the delay reduction will still be applied.
  • Charged shots will stagger the player in Heavy Weapon mode, so normal shots are recommended instead while saving the higher powered charged shots for Necramechs as they are unaffected by staggering effects.

Trivia[]

  • Corvas Prime is the first Primed Arch-gun.

Bugs[]

  • Occasionally, Corvas Prime is unable to deal damage to Profit-Taker's legs.
  • The damage seems to have a range, dealing different damage on the same target and within the same distance when hit directly with the wave.

Media[]

Patch History[]

Update 31.5 (2022-04-27)

  • Fixed the Corvas Prime gain being too loud.

Hotfix 31.3.1 (2022-03-29)

  • Fixed Corvas Prime missing its localized descriptions.

Update 31.3 (2022-03-28)

  • Introduced.

See also[]

  • Corvas.png Corvas, the base counterpart of this weapon.
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