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An ancient weapon designed by the Entrati for use by their Necramechs. Primary fire siphons life essence from the target to fuel a devastating alt fire. A heavy flamethrower with surprising range. Alt fire launches three projectiles in a fan pattern that explode, leaving a damaging area of effect for a short duration.

The Cortege is an IconOrokinB.svg Orokin Era weapon created by the Entrati, a beam Arch-gun that builds charges on kills to allow use of the Alternate Fire, a trio of grenades that leaves lingering flames.

Characteristics[]

This weapon deals primarily Heat DamageDmgHeatSmall64.png Heat damage on its primary fire and Blast DamageDmgBlastSmall64.png Blast damage on its Alternate Fire.

Advantages:

  • Primary fire releases a flamethrower-like beam.
  • Alternate Fire releases a trio of grenades that explodes in an 4 meter radius on impacting a surface or when remotely detonated with Alternate Fire, leaving lingering flames that deal continuous damage for 11 seconds.
  • High magazine size.
  • Innate Madurai Pol.svg polarity.

Disadvantages:

  • Primary Fire:
    • Innate Heat DamageDmgHeatSmall64.png Heat damage – less effective against Proto Shields.
    • Below average critical multiplier.
    • Damage ramps up from 33% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to ?% over 2 seconds.
    • Limited range of:
      • 380 meters in Archwing Mode.
      • 28 meters in Atmospheric Mode.
  • Alternate Fire:
    • Innate Blast DamageDmgBlastSmall64.png Blast damage – less effective against Ferrite Armor and Infested Sinew.
    • Requires 5 primary fire kills to charge a gauge and cannot fire without a full gauge.
    • Extremely low fire rate, causing a long pause after firing.
    • Projectiles have travel time with heavy arcing.
    • Explosion inflicts self-stagger.
    • Explosion has linear damage falloff from 100% to 70% from central impact.
  • Slow reload speed in Atmospheric Mode.

Acquisition[]

The Cortege main blueprint can be acquired by reaching Rank 3 - Clearance: Odima with the Necraloid. The main blueprint is offered as a rank up reward, but Loid sells additional main blueprints for ReputationBlackx64.png 8,000. Components are crafted from blueprints that can be acquired for ReputationBlackx64.png 4,000 each after reaching Rank 2 - Clearance: Modus with the syndicate. Once crafted, it comes with a pre-installed Gravimag.

Additionally requires Rank 2 - Visitor with Ostron in order to acquire Fersteel Alloy required in its construction.

The Damaged Necramech Weapon parts are acquired from Normal and Arcana Isolation Vault Bounty rewards.

The Damaged Necramech Weapon parts and fully built Cortege components can be traded between players. Trading for fully built components will bypass the need for Ostron's Fersteel Alloy.

Manufacturing Requirements
Credits64.png
20,000
Barrel
1
Receiver
1
Stock
1
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:ReputationBlackx64.png8,000
Barrel • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechWepBarrel64.png
1
AdramalAlloy64.png
80
SpinalCoreSection64.png
20
FersteelAlloy64.png
20
Time: 0.0166 hrs
Rush: Platinum64.png 35
Receiver • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechWepReceiver64.png
1
DevolvedNamalon64.png
80
TrapeziumXenorhast64.png
10
TinkDissipatorCoil64.png
15
Time: 0.0166 hrs
Rush: Platinum64.png 35
Stock • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechStock64.png
1
TemperedBapholite64.png
80
CabochonEmbolos64.png
10
Hexenon64.png
250
Time: 0.0166 hrs
Rush: Platinum64.png 35

Notes[]

  • Alternate-fire charges after killing 5 enemies.
    • Leaves a flaming puddle dealing 1000 Heat DamageDmgHeatSmall64.png Heat damage per second for 11 seconds.
      • Puddle damage does not fall off with radius.
      • Puddle is not affected by faction mods.
      • Puddle is not affected by elemental mod bonuses.
      • Puddle has a fixed 68% chance [% Confirmation Needed] to proc Heat DamageDmgHeatSmall64.png Heat. Procs have a shortened 3 second duration.
        • Proc duration is not affected by status duration mods, but is affected by LavosLavosIcon272.png Lavos's duration passive.
  • Primary-fire cone thickness of 1m - 4m grows linearly with range and always has a 4m spherical radius at the end-point of the beam, therefore the maximum effective range can reach up to 32m while the beam itself ends at 28m.
    • The initial shot briefly has the 4m radius centered on the barrel, striking enemies behind the player.

Trivia[]

  • Cortège is a French term referring to processions. Its antiquated use as a loaned word in the English language though equated it with funeral processions exclusively.
  • During the Heart of Deimos quest, the enemy Necramech wields a Cortege during cutscenes, and at one point fires MausolonMausolon.png Mausolon-like full-auto rounds. However, when fought it is armed with a Mausolon instead.

Media[]

Patch History[]

Update 29.6 (2020-12-18)

  • Cortege can be purchased in the Market for Platinum. Necramech’s also have their own category in the Market!
  • Fully crafted components for the Necramech/weapons are now tradeable.

Update 29.5 (2020-11-19)

  • Cortege Changes:
    • Increased range from 24m to 28m.
    • Added Punch Through to the Cortege’s primary fire against enemies (will not penetrate level geometry).

Hotfix 29.0.8 (2020-09-10)

  • Fixed Cortege prompting to install a Gravimag first as opposed to a Catalyst. This weapon comes with a Gravimag pre-installed, it will only ask you for a Catalyst if you wish to add one.

Hotfix 29.0.6 (2020-09-01)

  • Fixed Cortege doing incorrect Damage type in Heavy Weapon mode.

Hotfix 29.0.4 (2020-08-27)

  • Fixed certain icons being reversed for repaired Cortege Receiver / Stocks.

Update 29.0 (2020-08-25)

  • Introduced.

See Also[]

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