Corrupted Heavy Gunner are Orokin-controlled Grineer Heavy Gunners. They share the same abilities and traits as regular Heavy Gunners. However, Corrupted Gunners have over twice as much HP in comparison to regular ones.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.

Target Planet Name Type Level Tile Set
IconOrokinB.svg Void Hepit Capture 10 - 15 Orokin Tower
IconOrokinB.svg Void Teshub Exterminate 10 - 15 Orokin Tower
IconOrokinB.svg Void Ukko Capture 30 - 35 Orokin Tower


  • As with their Non-Corrupted counterpart, Corrupted Heavy Gunners often attack surrounded by allies allowing time for their Gorgon to spool up and shred through Tenno shielding whilst their corrupted allies draw fire.
  • Corrupted Heavy Gunners have inaccurate weapons, so it may be advisable to dispatch them from a long range.
  • It is ill-advised to get within melee range of a Corrupted Heavy Gunner, as they possess the same knockback ability as their Non-Corrupted counterpart.
  • Leech Eximus variants of the Corrupted Heavy Gunner should be prioritized as targets before they are able to spool their Gorgon machine gun. Their fast rate of fire can enable them to continually heal themselves faster than some weapons can damage them.


Baro Ki'Teer may sell one time use Specter blueprints for a Corrupted Heavy Gunner which also includes a respawning Orokin Drone.



  • Electricity DamageDmgElectricitySmall64.png Electricity damage, Impact DamageDmgImpactSmall64.png Impact damage, Heat DamageDmgHeatSmall64.png Heat damage and Blast DamageDmgBlastSmall64.png Blast damage will stop them from firing their Gorgon and force them to respool, whilst also enabling them to be taken down without the worry of gunfire as to being temporarily unable to fire.
    • Stuns and other crowd-control powers do not prevent their knockdown attack from activating if they have already initiated the animation for it.
    • Additionally, Heat DamageDmgHeatSmall64.png Heat halves the victim's current armor value, potentially significantly increasing their damage taken.
  • Given their large HP pool and the devastating Gorgon machine gun, Corrupted Heavy Gunners are good candidates for Mind ControlMindControl130xDark.png Mind Control.
  • NyxNyxIcon272.png Nyx's ChaosChaos130xDark.png Chaos ability can help prevent teams from being overwhelmed by multiple Corrupted Heavy Gunners, by creating a temporary safe haven for Tenno to dispatch them from.
  • Being arguably the most dangerous enemy type in the void, it is recommended to deal with them first before other units unless another unit (such as a Corrupted Nullifier) is shielding them.



Patch History[]

Hotfix 29.0.7 (2020-09-03)

  • Fixed Heavy Gunners unintentionally having almost triple their Armor since Heart of Deimos. This change accidently occurred when changing Garv’s Armor value as they use the same back end. As reported here!

Update 29.0 (2020-08-25)

  • (Undocumented) Increased Ferrite Armor value from 500 to 1400.

Update 25.7 (2019-08-29)

  • Orokin Grineer now have a unique looking grenade!

Update 23.8 (2018-09-12)

  • Fixed ability to spawn an infinite amount of Corrupted Heavy Gunner Specters instead of the new Corrupted Heavy Gunner replacing the old one.

Hotfix 18.4.9 (2016-02-08)

  • Increased the base kill-affinity for the eximus variant.

See Also[]