As with all Corrupted units, the projectiles fired from their weaponry are golden in color. The missiles from the Corrupted Bombard's Ogris appear to be formed of golden energy and have a short, brightly-glowing trail. Missiles are much faster and maneuverable than a normal bombard's missiles, as well as much harder to spot due to their transparency. As with regular Bombards, their missiles deal damage in a small area upon impact, and direct hits to a Tenno can cause significant damage to their Sentinel.
Corrupted Bombards are highly damaging and equally, highly resistant to damage. They should be your highest priority targets (aside from Corrupted Nullifiers) in order to minimize the damage they can deal. Fortunately, their height and size (thanks to their bulky armor) can make them a little easier to spot in large crowds.
These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.
|Oxomoco||Void||Exterminate||30 - 35||Orokin Tower|
|Marduk||Void||Sabotage||40 - 45||Orokin Tower|
- Baro Ki'Teer may sell one time use Specter blueprints for a Corrupted Bombard which also includes a respawning Orokin Drone.
- Utilizing double jumps, a Tenno can hop above a rocket and attack the Corrupted Bombard.
- Impact weapons such as the Obex can prove highly lethal and effective, being able to stun and knockdown opponents, leaving them open to all damage including finishers – unless the unit is immune to certain forms of damage.
- Dive kicking or bullet jumping into the Bombard also achieves the same effect.
|Grineer||Corrupted Butcher • Corrupted Bombard • Corrupted Heavy Gunner • Corrupted Lancer • Corrupted Warden|
|Corpus||Corrupted Drone • Corrupted Crewman • Corrupted MOA • Corrupted Nullifier|
|Orokin||Orokin Drone • Orokin Spectator • Orokin Turret|