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(broke a run-in sentence into two sentences for better readability; changed the mention of Corrupted spawning on Deimos to them spawning in Orokin Derelict Towers, as the Towers themselves are where the Corrupted spawn specifically. the Towers just happen to be satellites in Deimos orbit.) Tags: source edit Mobile edit Mobile web edit |
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+ | :''For the soundtrack, see [[Corrupted (Soundtrack)]].'' |
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− | The '''Corrupted''' are enemies encountered in [[Orokin Void]] levels. Corrupted units are actually [[Corpus]], [[Grineer]], and [[Infested]] creatures that have been implanted with a control device, allowing the "Neural Sentry" of the [[Orokin]] Towers to manipulate them. Most Corrupted appear shining grey and drained of color, except for the golden Orokin control devices on their heads, ann their body is "perfected" in a way that mirrors the Orokin aesthetic taste: this is expecially evident in Corrupted Grineer units, which has their crude armor replaced by golden, symmetrical plates and bionics. These devices appear similar to the Orokin material on [[Frost (Warframe)|Frost Prime's]] helmet. |
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+ | {{Infobox|Box title=Corrupted|image=IconOrokinB.svg}} |
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+ | The '''Corrupted''' consist of [[Corpus]], [[Grineer]], and [[Infested]] creatures implanted with a control device that hijacks their psyche, allowing the [[Neural Sentry]] of the [[Orokin]] Towers to manipulate them. They are the primary enemy of the [[Void]], the Undercroft of [[Duviri]], as well as [[Lua]]'s [[Conjunction Survival]] ([[Yuvarium]] and [[Circulus]]). They also appear in [[Orokin Derelict|Derelict Orokin Towers]] upon breaching their [[Orokin Vault|Orokin Vaults]]. |
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⚫ | The Neural Sentry also provides the Corrupted with Orokin weapons to aid in the |
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+ | == Overview == |
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⚫ | |||
+ | Most Corrupted appear shining white, with golden hues pulsating through their bodies. Their bodies are "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident of Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics. |
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⚫ | The Neural Sentry also provides the Corrupted with Orokin weapons and defenses to aid in the protection of the tower. The tower is not without its own defense and utilizes flying sentries similar to [[Shield Osprey]]s that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps. |
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⚫ | |||
+ | ==Missions== |
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+ | {{CustomCollapsible|Mission|mission}}{{#invoke:Missions|Enemy|Corrupted}}{{CustomCollapsible/End}} |
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+ | |||
⚫ | |||
===[[Corrupted Lancer]]=== |
===[[Corrupted Lancer]]=== |
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− | [[File:CorruptedLancerDE.png|left|150px]] |
+ | [[File:CorruptedLancerDE.png|left|150px]]An Orokin-controlled Grineer [[Lancer]]. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield {{Weapon|Grakata}}s and throw grenades in a manner similar to regular Lancers. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Butcher]]=== |
===[[Corrupted Butcher]]=== |
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[[File:OrokinBladeSawman.png|left|150px]]Grineer [[Butcher]]s enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts. |
[[File:OrokinBladeSawman.png|left|150px]]Grineer [[Butcher]]s enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts. |
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+ | |||
+ | {{clr}} |
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+ | |||
+ | ===[[Corrupted Drahk Master]]=== |
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+ | [[File:CorruptedDrahkMaster.png|left|150x150px]]Grineer [[Drahk Master]]s enslaved by Orokin Neural Sentries after exploring [[Lua]] for treasure, Corrupted Drahk Masters are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts. |
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+ | |||
+ | {{clr}} |
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+ | |||
+ | ===[[Corrupted Drahk]]=== |
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+ | [[File:CorruptedDrahk.png|left|150x150px]]Grineer [[Drahk]]s, like their masters, became enslaved by the Neural Sentry and are slightly toughter than their normal counterparts. |
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+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Crewman]]=== |
===[[Corrupted Crewman]]=== |
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− | [[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield |
+ | [[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield {{Weapon|Arca Plasmor}} shotguns instead of {{Weapon|Dera}} plasma repeaters. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Nullifier]]=== |
===[[Corrupted Nullifier]]=== |
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− | [[File:OrokinNullifySpaceman.png|left|150px]] |
+ | [[File:OrokinNullifySpaceman.png|left|150px]]Corpus [[Nullifier Crewman|Nullifier Crewmen]] enslaved by the Orokin Void Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Orokin Drone]]=== |
===[[Orokin Drone]]=== |
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− | [[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones behave in a similar manner to [[Shield Osprey]]s |
+ | [[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones that behave in a similar manner to [[Shield Osprey]]s, projecting shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]=== |
===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]=== |
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− | [[File:CorruptedHeavyDE.png|left|150px]] |
+ | [[File:CorruptedHeavyDE.png|left|150px]] Orokin-controlled Grineer [[Heavy Gunner]]s. They share the same abilities and traits as regular Heavy Gunners, but have twice as much HP as the regular Grineer units. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Bombard]]=== |
===[[Corrupted Bombard]]=== |
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− | [[File: |
+ | [[File:CorruptedBombardNew.png|left|150px]]Orokin-controlled [[Bombard]]s. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted MOA]]=== |
===[[Corrupted MOA]]=== |
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[[File:CorruptedMOADE.png|left|150px]] |
[[File:CorruptedMOADE.png|left|150px]] |
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− | These |
+ | These Corrupted [[Fusion MOA]]s behave in a similar manner to their [[Corpus]] brethren. |
+ | |||
{{clr}} |
{{clr}} |
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− | ===[[ |
+ | ===[[Corrupted Drone]]=== |
− | [[File:FusionDroneDE.png|left|150px]] Deployed by |
+ | [[File:FusionDroneDE.png|left|150px]] Deployed by [[Corrupted MOA]]s, Corrupted Drones behave like and look like [[Drone]]s. |
+ | |||
{{clr}} |
{{clr}} |
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===[[Corrupted Ancient]]=== |
===[[Corrupted Ancient]]=== |
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− | [[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby |
+ | [[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting them [[Overguard]]. |
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{{clr}} |
{{clr}} |
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{{clr}} |
{{clr}} |
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</tabber> |
</tabber> |
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+ | |||
+ | ==Notes== |
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+ | *Corrupted units inherit the damage resistances of their previous selves, but have their own faction mods such as {{M|Smite Corrupted}}. |
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+ | *[[:Category:Faction Damage Mods|Faction Damage Mods]] of other enemy types have no effect on their Corrupted counterparts. For example, {{M|Bane of Infested}} does not increase damage dealt to a [[Corrupted Ancient]]. |
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==Trivia== |
==Trivia== |
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− | *All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in |
+ | *All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in {{ver|11}}; now each Corrupted unit has been given its own designation. |
⚫ | |||
+ | **As of Update [[:Update 18#Update 18.10.3|18.10]], the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks. |
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+ | *The Corrupted Grineer's symmetrical armor plates appear similar to the Orokin material found on {{WF|Frost Prime}}'s helmet. |
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+ | *Inspection of unmasked Corrupted Grineer Lancer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold. |
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+ | *The golden headpieces worn by many Corrupted enemies closely resembles that of [[Albrecht Entrati]], as seen in his [[Vitruvian]] records in the [[Necralisk]] and on statues found in secret sections of [[Isolation Vault|Isolation Vaults]], though it is unknown if this is supposed to imply that he is the designer of the Orokin defenses. |
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+ | *The Corrupted Lancer used to be a Butcher with white armor wielding a [[Dera]] with golden projectiles, and the Corrupted Crewman used to use a modified [[Strun]] with golden energy projectiles. This was eventually changed in [[Update 31|Update 31.5]]. |
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+ | *The Corrupted Drahk and Drahk Master were both added in the Lua's Prey update. |
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+ | |||
+ | == Media == |
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+ | <gallery> |
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+ | File:Corrupted Lancer UNMASKED.jpg|The face of an unmasked Corrupted. |
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+ | File:Corrputed Lancer.jpg|A Corrupted Lancer pre Update 31.5 |
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+ | </gallery>[[File:New Corrupted Voices|thumb|center|300 px]] |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|30.3}} |
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+ | *Fixed ugliness on certain enemies when they become Corrupted, and other instances of this style of effect. |
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+ | }} |
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==See also== |
==See also== |
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+ | |||
* [[Factions]] |
* [[Factions]] |
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* [[Orokin]] |
* [[Orokin]] |
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* [[Orokin Void]] |
* [[Orokin Void]] |
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+ | |||
{{CorruptedNav}} |
{{CorruptedNav}} |
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__NOTOC__ |
__NOTOC__ |
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+ | [[es:Corrupto]] |
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[[Category:Enemies]] |
[[Category:Enemies]] |
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[[Category:Corrupted]] |
[[Category:Corrupted]] |
Latest revision as of 19:18, 9 February 2024
- For the soundtrack, see Corrupted (Soundtrack).
The Corrupted consist of Corpus, Grineer, and Infested creatures implanted with a control device that hijacks their psyche, allowing the Neural Sentry of the Orokin Towers to manipulate them. They are the primary enemy of the Void, the Undercroft of Duviri, as well as Lua's Conjunction Survival (Yuvarium and Circulus). They also appear in Derelict Orokin Towers upon breaching their Orokin Vaults.
Overview[]
Most Corrupted appear shining white, with golden hues pulsating through their bodies. Their bodies are "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident of Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics.
The Neural Sentry also provides the Corrupted with Orokin weapons and defenses to aid in the protection of the tower. The tower is not without its own defense and utilizes flying sentries similar to Shield Ospreys that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.
Missions[]
Planet | Mission Name | Type | Faction | Level | Mastery EXP |
---|---|---|---|---|---|
Void | Taranis | Defense | Corrupted | 10 - 15 | 0 |
Void | Teshub | Exterminate | Corrupted | 10 - 15 | 0 |
Void | Hepit | Capture | Corrupted | 10 - 15 | 0 |
Void | Tiwaz | Mobile Defense | Corrupted | 20 - 25 | 0 |
Void | Ani | Survival | Corrupted | 20 - 25 | 0 |
Void | Stribog | Sabotage | Corrupted | 20 - 25 | 0 |
Lua | Yuvarium | Survival | Corrupted | 25 - 30 | 0 |
Void | Oxomoco | Exterminate | Corrupted | 30 - 35 | 0 |
Void | Belenus | Defense | Corrupted | 30 - 35 | 0 |
Void | Ukko | Capture | Corrupted | 30 - 35 | 0 |
Void | Marduk | Sabotage | Corrupted | 40 - 45 | 0 |
Void | Mithra | Interception | Corrupted | 40 - 45 | 0 |
Void | Mot | Survival | Corrupted | 40 - 45 | 0 |
Void | Aten | Mobile Defense | Corrupted | 40 - 45 | 0 |
Lua | Circulus | Survival | Corrupted | 80 - 100 | 0 |
Corrupted Enemies[]
Corrupted Lancer[]
An Orokin-controlled Grineer Lancer. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield Grakatas and throw grenades in a manner similar to regular Lancers.
Corrupted Butcher[]
Grineer Butchers enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
Corrupted Drahk Master[]
Grineer Drahk Masters enslaved by Orokin Neural Sentries after exploring Lua for treasure, Corrupted Drahk Masters are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
Corrupted Drahk[]
Grineer Drahks, like their masters, became enslaved by the Neural Sentry and are slightly toughter than their normal counterparts.
Corrupted Crewman[]
An Orokin-controlled Corpus Crewman. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield Arca Plasmor shotguns instead of Dera plasma repeaters.
Corrupted Nullifier[]
Corpus Nullifier Crewmen enslaved by the Orokin Void Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks.
Orokin Drone[]
Orokin drones that behave in a similar manner to Shield Ospreys, projecting shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.
Corrupted Heavy Gunner[]
Orokin-controlled Grineer Heavy Gunners. They share the same abilities and traits as regular Heavy Gunners, but have twice as much HP as the regular Grineer units.
Corrupted Bombard[]
Orokin-controlled Bombards. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate.
Corrupted MOA[]
These Corrupted Fusion MOAs behave in a similar manner to their Corpus brethren.
Corrupted Drone[]
Deployed by Corrupted MOAs, Corrupted Drones behave like and look like Drones.
Corrupted Ancient[]
An Orokin-controlled Infested Ancient Healer. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting them Overguard.
Corrupted Boss[]
- Main article: Corrupted Vor
Corrupted Vor is corrupted Captain Vor and is the boss of the Orokin Void as an encounter in the high-level Void missions (Level ≥40) or The Circuit Exterminate. It is known that he was revived by his own Void Key sometime after his defeat and has since turned into the guardian of the Void. Vor will make his presence known via a taunting transmission, after which he will appear near players to engage them in battle.
Upon defeat in the Orokin Void, he is guaranteed to drop one of the four status/elemental Toxin Mods: Malignant Force, Virulent Scourge, Pistol Pestilence and Toxic Barrage, along with either an Orokin Cell or Argon Crystal. In The Circuit, he is guaranteed to drop a Rune Marrow.
Notes[]
- Corrupted units inherit the damage resistances of their previous selves, but have their own faction mods such as Smite Corrupted.
- Faction Damage Mods of other enemy types have no effect on their Corrupted counterparts. For example, Bane of Infested does not increase damage dealt to a Corrupted Ancient.
Trivia[]
- All Corrupted units were collectively referred to as "Corrupted" until the addition of the Codex in Update 11.0 (2013-11-20); now each Corrupted unit has been given its own designation.
- The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened, haunting moans.
- As of Update 18.10, the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks.
- The Corrupted Grineer's symmetrical armor plates appear similar to the Orokin material found on Frost Prime's helmet.
- Inspection of unmasked Corrupted Grineer Lancer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold.
- The golden headpieces worn by many Corrupted enemies closely resembles that of Albrecht Entrati, as seen in his Vitruvian records in the Necralisk and on statues found in secret sections of Isolation Vaults, though it is unknown if this is supposed to imply that he is the designer of the Orokin defenses.
- The Corrupted Lancer used to be a Butcher with white armor wielding a Dera with golden projectiles, and the Corrupted Crewman used to use a modified Strun with golden energy projectiles. This was eventually changed in Update 31.5.
- The Corrupted Drahk and Drahk Master were both added in the Lua's Prey update.
Media[]
Patch History[]
Update 30.3 (2021-05-25)
- Fixed ugliness on certain enemies when they become Corrupted, and other instances of this style of effect.
See also[]