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(broke a run-in sentence into two sentences for better readability; changed the mention of Corrupted spawning on Deimos to them spawning in Orokin Derelict Towers, as the Towers themselves are where the Corrupted spawn specifically. the Towers just happen to be satellites in Deimos orbit.)
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:''For the soundtrack, see [[Corrupted (Soundtrack)]].''
The '''Corrupted''' are enemies encountered in [[Orokin Void]] levels. Corrupted units are actually [[Corpus]], [[Grineer]], and [[Infested]] creatures that have been implanted with a control device, allowing the "Neural Sentry" of the [[Orokin]] Towers to manipulate them. Most Corrupted appear shining grey and drained of color, except for the golden Orokin control devices on their heads, ann their body is "perfected" in a way that mirrors the Orokin aesthetic taste: this is expecially evident in Corrupted Grineer units, which has their crude armor replaced by golden, symmetrical plates and bionics. These devices appear similar to the Orokin material on [[Frost (Warframe)|Frost Prime's]] helmet.
 
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{{Infobox|Box title=Corrupted|image=IconOrokinB.svg}}
   
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The '''Corrupted''' consist of [[Corpus]], [[Grineer]], and [[Infested]] creatures implanted with a control device that hijacks their psyche, allowing the [[Neural Sentry]] of the [[Orokin]] Towers to manipulate them. They are the primary enemy of the [[Void]], the Undercroft of [[Duviri]], as well as [[Lua]]'s [[Conjunction Survival]] ([[Yuvarium]] and [[Circulus]]). They also appear in [[Orokin Derelict|Derelict Orokin Towers]] upon breaching their [[Orokin Vault|Orokin Vaults]].
The Neural Sentry also provides the Corrupted with Orokin weapons to aid in the defense of the tower. The tower is not without its own defense, and utilizes flying sentries similar to [[Shield Osprey]]s that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.
 
   
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== Overview ==
The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened moans. However, any language present from their non-corrupted life is stripped away.
 
  +
Most Corrupted appear shining white, with golden hues pulsating through their bodies. Their bodies are "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident of Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics.
   
 
The Neural Sentry also provides the Corrupted with Orokin weapons and defenses to aid in the protection of the tower. The tower is not without its own defense and utilizes flying sentries similar to [[Shield Osprey]]s that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.
==Corrupted Enemies==
 
   
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==Missions==
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{{CustomCollapsible|Mission|mission}}{{#invoke:Missions|Enemy|Corrupted}}{{CustomCollapsible/End}}
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==Corrupted Enemies==
 
===[[Corrupted Lancer]]===
 
===[[Corrupted Lancer]]===
[[File:CorruptedLancerDE.png|left|150px]]Essentially an Orokin-controlled Grineer [[Lancer]]. In comparison to normal Grineer Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield [[Dera]]s instead of [[Grakata]]s, and throw grenades in a manner similar to regular Lancers.
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[[File:CorruptedLancerDE.png|left|150px]]An Orokin-controlled Grineer [[Lancer]]. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield {{Weapon|Grakata}}s and throw grenades in a manner similar to regular Lancers.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Butcher]]===
 
===[[Corrupted Butcher]]===
 
[[File:OrokinBladeSawman.png|left|150px]]Grineer [[Butcher]]s enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
 
[[File:OrokinBladeSawman.png|left|150px]]Grineer [[Butcher]]s enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
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{{clr}}
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===[[Corrupted Drahk Master]]===
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[[File:CorruptedDrahkMaster.png|left|150x150px]]Grineer [[Drahk Master]]s enslaved by Orokin Neural Sentries after exploring [[Lua]] for treasure, Corrupted Drahk Masters are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
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{{clr}}
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===[[Corrupted Drahk]]===
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[[File:CorruptedDrahk.png|left|150x150px]]Grineer [[Drahk]]s, like their masters, became enslaved by the Neural Sentry and are slightly toughter than their normal counterparts.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Crewman]]===
 
===[[Corrupted Crewman]]===
[[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield [[Strun]] shotguns instead of [[Dera]] plasma repeaters. These Struns fire energy pellets, which have a small amount of travel time.
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[[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield {{Weapon|Arca Plasmor}} shotguns instead of {{Weapon|Dera}} plasma repeaters.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Nullifier]]===
 
===[[Corrupted Nullifier]]===
[[File:OrokinNullifySpaceman.png|left|150px]]Corrupted Nullifiers are Corpus [[Nullifier Crewman|Nullifier Crewmen]] enslaved by the [[Orokin Void]] Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks. They appear only on Tower 3 and Tower 4 Void missions.
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[[File:OrokinNullifySpaceman.png|left|150px]]Corpus [[Nullifier Crewman|Nullifier Crewmen]] enslaved by the Orokin Void Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks.
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{{clr}}
 
{{clr}}
   
 
===[[Orokin Drone]]===
 
===[[Orokin Drone]]===
[[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones behave in a similar manner to [[Shield Osprey]]s. They project shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.
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[[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones that behave in a similar manner to [[Shield Osprey]]s, projecting shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]===
 
===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]===
[[File:CorruptedHeavyDE.png|left|150px]]Corrupted Heavy Gunners are Orokin-controlled Grineer [[Heavy Gunner]]s. They share the same abilites and traits as regular Heavy Gunners. Corrupted Gunners have twice as much HP as the regular Grineer units.
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[[File:CorruptedHeavyDE.png|left|150px]] Orokin-controlled Grineer [[Heavy Gunner]]s. They share the same abilities and traits as regular Heavy Gunners, but have twice as much HP as the regular Grineer units.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Bombard]]===
 
===[[Corrupted Bombard]]===
[[File:OrokinRocketBombard.png|left|150px]]Orokin-controlled [[Bombard]]s. The Corrupted Bombards are identical to their normal counterparts, with the excepting of having rockets that curve at a faster rate. They only appear in Tower 3 and above.
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[[File:CorruptedBombardNew.png|left|150px]]Orokin-controlled [[Bombard]]s. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted MOA]]===
 
===[[Corrupted MOA]]===
 
[[File:CorruptedMOADE.png|left|150px]]
 
[[File:CorruptedMOADE.png|left|150px]]
These corrupted [[Fusion MOA]]s behave in a similar manner to their [[Corpus]] brethren.
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These Corrupted [[Fusion MOA]]s behave in a similar manner to their [[Corpus]] brethren.
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{{clr}}
 
{{clr}}
   
===[[Drone|Fusion MOA Drone]]===
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===[[Corrupted Drone]]===
[[File:FusionDroneDE.png|left|150px]] Deployed by Fusion MOA's, Corrupted Fusion Drones behave like and look like [[Drone]]s. They often appear without being deployed by Fusion MOAs while in void [[Survival]] Missions.
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[[File:FusionDroneDE.png|left|150px]] Deployed by [[Corrupted MOA]]s, Corrupted Drones behave like and look like [[Drone]]s.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Ancient]]===
 
===[[Corrupted Ancient]]===
[[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby. Like regular Ancient Healers, they can be mind controlled by Nyx, or brought back by [[Shadows of the Dead]] by Nekros to heal you and your teammates, giving you 100 health per pulse. [http://warframe.wikia.com/wiki/Ancient_Healer Ancient Healers] may also revive you or a fallen teammate with a single pulse, leaving them with 100 health.
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[[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting them [[Overguard]].
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{{clr}}
 
</tabber>
 
</tabber>
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==Notes==
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*Corrupted units inherit the damage resistances of their previous selves, but have their own faction mods such as {{M|Smite Corrupted}}.
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*[[:Category:Faction Damage Mods|Faction Damage Mods]] of other enemy types have no effect on their Corrupted counterparts. For example, {{M|Bane of Infested}} does not increase damage dealt to a [[Corrupted Ancient]].
   
 
==Trivia==
 
==Trivia==
*All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in [[Update 11]]; now each Corrupted unit has been given its own designation.
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*All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in {{ver|11}}; now each Corrupted unit has been given its own designation.
 
*The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened, haunting moans.
  +
**As of Update [[:Update 18#Update 18.10.3|18.10]], the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks.
  +
*The Corrupted Grineer's symmetrical armor plates appear similar to the Orokin material found on {{WF|Frost Prime}}'s helmet.
  +
*Inspection of unmasked Corrupted Grineer Lancer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold.
  +
*The golden headpieces worn by many Corrupted enemies closely resembles that of [[Albrecht Entrati]], as seen in his [[Vitruvian]] records in the [[Necralisk]] and on statues found in secret sections of [[Isolation Vault|Isolation Vaults]], though it is unknown if this is supposed to imply that he is the designer of the Orokin defenses.
  +
*The Corrupted Lancer used to be a Butcher with white armor wielding a [[Dera]] with golden projectiles, and the Corrupted Crewman used to use a modified [[Strun]] with golden energy projectiles. This was eventually changed in [[Update 31|Update 31.5]].
  +
*The Corrupted Drahk and Drahk Master were both added in the Lua's Prey update.
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== Media ==
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<gallery>
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File:Corrupted Lancer UNMASKED.jpg|The face of an unmasked Corrupted.
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File:Corrputed Lancer.jpg|A Corrupted Lancer pre Update 31.5
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</gallery>[[File:New Corrupted Voices|thumb|center|300 px]]
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==Patch History==
  +
{{Scrollbox/Article|
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{{ver|30.3}}
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*Fixed ugliness on certain enemies when they become Corrupted, and other instances of this style of effect.
  +
}}
   
 
==See also==
 
==See also==
  +
 
* [[Factions]]
 
* [[Factions]]
 
* [[Orokin]]
 
* [[Orokin]]
 
* [[Orokin Void]]
 
* [[Orokin Void]]
  +
 
{{CorruptedNav}}
 
{{CorruptedNav}}
 
__NOTOC__
 
__NOTOC__
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[[es:Corrupto]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Corrupted]]
 
[[Category:Corrupted]]

Latest revision as of 19:18, 9 February 2024

For the soundtrack, see Corrupted (Soundtrack).

The Corrupted consist of Corpus, Grineer, and Infested creatures implanted with a control device that hijacks their psyche, allowing the Neural Sentry of the Orokin Towers to manipulate them. They are the primary enemy of the Void, the Undercroft of Duviri, as well as Lua's Conjunction Survival (Yuvarium and Circulus). They also appear in Derelict Orokin Towers upon breaching their Orokin Vaults.

Overview[]

Most Corrupted appear shining white, with golden hues pulsating through their bodies. Their bodies are "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident of Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics.

The Neural Sentry also provides the Corrupted with Orokin weapons and defenses to aid in the protection of the tower. The tower is not without its own defense and utilizes flying sentries similar to Shield Ospreys that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.

Missions[]

View Mission List
Planet Mission Name Type Faction Level Mastery EXP
Void Taranis Defense Corrupted 10 - 15 0
Void Teshub Exterminate Corrupted 10 - 15 0
Void Hepit Capture Corrupted 10 - 15 0
Void Tiwaz Mobile Defense Corrupted 20 - 25 0
Void Ani Survival Corrupted 20 - 25 0
Void Stribog Sabotage Corrupted 20 - 25 0
Lua Yuvarium Survival Corrupted 25 - 30 0
Void Oxomoco Exterminate Corrupted 30 - 35 0
Void Belenus Defense Corrupted 30 - 35 0
Void Ukko Capture Corrupted 30 - 35 0
Void Marduk Sabotage Corrupted 40 - 45 0
Void Mithra Interception Corrupted 40 - 45 0
Void Mot Survival Corrupted 40 - 45 0
Void Aten Mobile Defense Corrupted 40 - 45 0
Lua Circulus Survival Corrupted 80 - 100 0
There are a total of 15 Missions against the Corrupted

Corrupted Enemies[]

Corrupted Lancer[]

CorruptedLancerDE

An Orokin-controlled Grineer Lancer. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield Grakata Grakatas and throw grenades in a manner similar to regular Lancers.

Corrupted Butcher[]

OrokinBladeSawman

Grineer Butchers enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.

Corrupted Drahk Master[]

CorruptedDrahkMaster

Grineer Drahk Masters enslaved by Orokin Neural Sentries after exploring Lua for treasure, Corrupted Drahk Masters are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.

Corrupted Drahk[]

CorruptedDrahk

Grineer Drahks, like their masters, became enslaved by the Neural Sentry and are slightly toughter than their normal counterparts.

Corrupted Crewman[]

CorruptedCrewmanDE

An Orokin-controlled Corpus Crewman. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield ArcaPlasmor Arca Plasmor shotguns instead of Dera Dera plasma repeaters.

Corrupted Nullifier[]

OrokinNullifySpaceman

Corpus Nullifier Crewmen enslaved by the Orokin Void Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks.

Orokin Drone[]

CorruptedShieldDroneDE

Orokin drones that behave in a similar manner to Shield Ospreys, projecting shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.

Corrupted Heavy Gunner[]

CorruptedHeavyDE

Orokin-controlled Grineer Heavy Gunners. They share the same abilities and traits as regular Heavy Gunners, but have twice as much HP as the regular Grineer units.

Corrupted Bombard[]

CorruptedBombardNew

Orokin-controlled Bombards. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate.

Corrupted MOA[]

CorruptedMOADE

These Corrupted Fusion MOAs behave in a similar manner to their Corpus brethren.

Corrupted Drone[]

FusionDroneDE

Deployed by Corrupted MOAs, Corrupted Drones behave like and look like Drones.

Corrupted Ancient[]

OrokinHealingAncientAvatar

An Orokin-controlled Infested Ancient Healer. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting them Overguard.

Corrupted Boss[]

VorTwo
Main article: Corrupted Vor

Corrupted Vor is corrupted Captain Vor and is the boss of the Orokin Void as an encounter in the high-level Void missions (Level ≥40) or The Circuit Exterminate. It is known that he was revived by his own Void Key sometime after his defeat and has since turned into the guardian of the Void. Vor will make his presence known via a taunting transmission, after which he will appear near players to engage them in battle.

Upon defeat in the Orokin Void, he is guaranteed to drop one of the four status/elemental DmgToxinSmall64 Toxin Mods: Mod TT 20px Malignant Force, Mod TT 20px Virulent Scourge, Mod TT 20px Pistol Pestilence and Mod TT 20px Toxic Barrage, along with either an OrokinCell Orokin Cell or ArgonCrystal Argon Crystal. In The Circuit, he is guaranteed to drop a RuneMarrow Rune Marrow.


Notes[]

Trivia[]

  • All Corrupted units were collectively referred to as "Corrupted" until the addition of the Codex in Update 11.0 (2013-11-20); now each Corrupted unit has been given its own designation.
  • The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened, haunting moans.
    • As of Update 18.10, the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks.
  • The Corrupted Grineer's symmetrical armor plates appear similar to the Orokin material found on Frost PrimeIcon272 Frost Prime's helmet.
  • Inspection of unmasked Corrupted Grineer Lancer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold.
  • The golden headpieces worn by many Corrupted enemies closely resembles that of Albrecht Entrati, as seen in his Vitruvian records in the Necralisk and on statues found in secret sections of Isolation Vaults, though it is unknown if this is supposed to imply that he is the designer of the Orokin defenses.
  • The Corrupted Lancer used to be a Butcher with white armor wielding a Dera with golden projectiles, and the Corrupted Crewman used to use a modified Strun with golden energy projectiles. This was eventually changed in Update 31.5.
  • The Corrupted Drahk and Drahk Master were both added in the Lua's Prey update.

Media[]

New_Corrupted_Voices

New Corrupted Voices

Patch History[]

Update 30.3 (2021-05-25)

  • Fixed ugliness on certain enemies when they become Corrupted, and other instances of this style of effect.

See also[]