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The '''Corrupted''' are enemies encountered in [[Orokin Void]] levels. Corrupted units are actually [[Corpus]], [[Grineer]], and [[Infested]] creatures that have been implanted with a control device, allowing the "Neural Sentry" of the [[Orokin]] Towers to manipulate them. Most Corrupted appear grey and drained of color, except for the golden Orokin control devices on their heads. These devices appear similar to the Orokin material on [[Frost (Warframe)|Frost Prime's]] helmet.
 
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:''For the soundtrack, see [[Corrupted (Soundtrack)]].''
 
The '''Corrupted''' are enemies encountered in [[Orokin Void]] levels. Corrupted units are actually [[Corpus]], [[Grineer]], and [[Infested]] creatures that have been implanted with a control device, allowing the "Neural Sentry" of the [[Orokin]] Towers to manipulate them. Most Corrupted appear shining grey and drained of color, save for the golden Orokin control devices on their heads, and their body is "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident in Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics. These devices appear similar to the Orokin material on {{WF|Frost Prime}}'s helmet.
   
 
The Neural Sentry also provides the Corrupted with Orokin weapons to aid in the defense of the tower. The tower is not without its own defense, and utilizes flying sentries similar to [[Shield Osprey]]s that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.
 
The Neural Sentry also provides the Corrupted with Orokin weapons to aid in the defense of the tower. The tower is not without its own defense, and utilizes flying sentries similar to [[Shield Osprey]]s that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.
   
The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened moans. However, any language present from their their non-corrupted life is stripped away.
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The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened moans.
   
 
==Corrupted Enemies==
 
==Corrupted Enemies==
 
 
===[[Corrupted Lancer]]===
 
===[[Corrupted Lancer]]===
[[File:CorruptedLancerDE.png|left|150px]]Essentially an Orokin-controlled Grineer [[Lancer]]. In comparison to normal Grineer Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield [[Dera]]s instead of [[Grakata]]s, and throw grenades in a manner similar to regular Lancers.
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[[File:CorruptedLancerDE.png|left|150px]]An Orokin-controlled Grineer [[Lancer]]. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield {{Weapon|Dera}}s instead of {{Weapon|Grakata}}s, and throw grenades in a manner similar to regular Lancers.
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{{clr}}
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===[[Corrupted Butcher]]===
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[[File:OrokinBladeSawman.png|left|150px]]Grineer [[Butcher]]s enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Crewman]]===
 
===[[Corrupted Crewman]]===
[[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield [[Strun]] shotguns instead of [[Dera]] plasma repeaters. These Struns fire a single, highly condensed energy pellet, which has a small amount of travel time. {{clr}}
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[[File:CorruptedCrewmanDE.png|left|150px]]An Orokin-controlled Corpus [[Crewman]]. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield {{Weapon|Strun}} shotguns instead of {{Weapon|Dera}} plasma repeaters. These Struns fire energy pellets, which have a small amount of travel time.
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{{clr}}
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===[[Corrupted Nullifier]]===
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[[File:OrokinNullifySpaceman.png|left|150px]]Corrupted Nullifiers are Corpus [[Nullifier Crewman|Nullifier Crewmen]] enslaved by the [[Orokin Void]] Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks. They appear only on Tower 2, 3 and 4 Void missions.
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{{clr}}
   
 
===[[Orokin Drone]]===
 
===[[Orokin Drone]]===
[[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones behave in a similar manner to [[Shield Osprey]]s. They project shields to nearby Corrupted allies. The energy shields created by Corupted drones recharge instantly, and their charging rate is rapid. Like standard Shield Ospreys, they will project shield around allied Tenno when [[Mind Control]]led by Nyx or resurrected by Shadows of the Dead.{{clr}}
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[[File:CorruptedShieldDroneDE.png|left|150px]]Orokin drones behave in a similar manner to [[Shield Osprey]]s. They project shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.
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{{clr}}
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===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]===
 
[[File:CorruptedHeavyDE.png|left|150px]]Corrupted Heavy Gunners are Orokin-controlled Grineer [[Heavy Gunner]]s. They share the same abilities and traits as regular Heavy Gunners. Corrupted Gunners have twice as much HP as the regular Grineer units.
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{{clr}}
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===[[Corrupted Bombard]]===
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[[File:CorruptedBombardNew.png|left|150px]]Orokin-controlled [[Bombard]]s. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate.
   
===[[Corrupted Heavy Gunner|Corrupted Heavy Gunner]]===
 
[[File:CorruptedHeavyDE.png|left|150px]]Corrupted Heavy Gunners are Orokin-controlled Grineer [[Heavy Gunner]]s. They share the same abilites and traits as regular Heavy Gunners. Corrupted Gunners have twice as much HP as the regular Grineer units.
 
 
{{clr}}
 
{{clr}}
   
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[[File:CorruptedMOADE.png|left|150px]]
 
[[File:CorruptedMOADE.png|left|150px]]
 
These corrupted [[Fusion MOA]]s behave in a similar manner to their [[Corpus]] brethren.
 
These corrupted [[Fusion MOA]]s behave in a similar manner to their [[Corpus]] brethren.
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{{clr}}
 
{{clr}}
   
===[[Drone|Fusion MOA Drone]]===
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===[[Corrupted Drone]]===
[[File:FusionDroneDE.png|left|150px]] Deployed by Fusion MOA's, Corrupted Fusion Drones behave like and look like [[Drone]]s. They often appear without being deployed by Fusion MOAs while in void [[Survival]] Missions.
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[[File:FusionDroneDE.png|left|150px]] Deployed by [[Corrupted MOA]]s, Corrupted Drones behave like and look like [[Drone]]s. They are identical in every way except for the fact that they fight for the Neural Sentry like all Corrupted.
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{{clr}}
 
{{clr}}
   
 
===[[Corrupted Ancient]]===
 
===[[Corrupted Ancient]]===
[[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby. Like regular Ancient Healers, they can be mind controlled by Nyx, or brought back by [[Shadows of the Dead]]  by Nekros to heal you and your teammates, giving you 100 health per pulse. 
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[[File:OrokinHealingAncientAvatar.png|left|150px]]An Orokin-controlled Infested [[Ancient Healer]]. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting massive damage reduction buffs to them. Like regular Ancient Healers, they can be mind controlled by Nyx, or brought back by {{A|Shadows Of The Dead}} by Nekros to heal you and your teammates, giving you 100 health per pulse. Ancient Healers may also revive you or a fallen teammate with a single pulse, leaving them with 100 health.
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{{clr}}
 
{{clr}}
   
 
==Corrupted Boss==
 
==Corrupted Boss==
 
 
<tabber>
 
<tabber>
 
Corrupted Vor=
 
Corrupted Vor=
[[File:VorNew.png|x200px|left]]
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[[File:VorTwo.png|x200px|left]]
 
{{main|Corrupted Vor}}
 
{{main|Corrupted Vor}}
{{#lst:Corrupted Vor|vorintro}}</tabber>
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{{#lst:Corrupted Vor|corruptedvorintro}}
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{{clr}}
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</tabber>
   
 
==Trivia==
 
==Trivia==
*All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in [[Update 11]]; now each Corrupted unit has been given its own designation. 
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*All Corrupted units were collectively referred to as "Corrupted" until the addition of the [[Codex]] in {{ver|11}}; now each Corrupted unit has been given its own designation.
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*As of Update [[:Update 18#Update 18.10.3|18.10]], the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks.
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*Inspection of unmasked Corrupted Grineer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold.
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==Media==
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[[File:New Corrupted Voices|thumb|center|300 px]]
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==Patch History==
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{{Scrollbox/Article|
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{{PatchHistoryNeeded}}
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}}
   
 
==See also==
 
==See also==
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* [[Factions]]
 
* [[Factions]]
 
* [[Orokin]]
 
* [[Orokin]]
 
* [[Orokin Void]]
 
* [[Orokin Void]]
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{{CorruptedNav}}
 
{{CorruptedNav}}
 
__NOTOC__
 
__NOTOC__
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[[es:Corruptos]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Corrupted]]
 
[[Category:Corrupted]]
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[[Category:Update 8]]

Revision as of 19:03, 7 May 2019

For the soundtrack, see Corrupted (Soundtrack).

The Corrupted are enemies encountered in Orokin Void levels. Corrupted units are actually Corpus, Grineer, and Infested creatures that have been implanted with a control device, allowing the "Neural Sentry" of the Orokin Towers to manipulate them. Most Corrupted appear shining grey and drained of color, save for the golden Orokin control devices on their heads, and their body is "perfected" in a way that mirrors the Orokin aesthetic taste: this is especially evident in Corrupted Grineer units, whose crude armor is replaced by golden, symmetrical plates and bionics. These devices appear similar to the Orokin material on Frost PrimeIcon272.png Frost Prime's helmet.

The Neural Sentry also provides the Corrupted with Orokin weapons to aid in the defense of the tower. The tower is not without its own defense, and utilizes flying sentries similar to Shield Ospreys that provide shields to the Corrupted. Orokin towers also sport defense turrets, elemental dangers, and cleverly hidden traps.

The Corrupted have unique taunts and battle calls which range from evil laughter to electronically dampened moans.

Corrupted Enemies

Corrupted Lancer

CorruptedLancerDE.png

An Orokin-controlled Grineer Lancer. In comparison to normal Lancers, Corrupted Lancers have lower HP pools and doubled armor values. They wield CorpusEnergyRifle.png Deras instead of GrineerAssaultRifle.png Grakatas, and throw grenades in a manner similar to regular Lancers.

Corrupted Butcher

OrokinBladeSawman.png

Grineer Butchers enslaved by Orokin Neural Sentries to defend the Orokin Void, Corrupted Butchers are slightly tougher than their normal counterparts. Aside from that, they are identical to their normal counterparts.

Corrupted Crewman

CorruptedCrewmanDE.png

An Orokin-controlled Corpus Crewman. Like regular Crewmen, Corrupted Crewmen are protected by shielding, and have heavily armored heads. They differ from Corpus crewmen, as they wield Strun.png Strun shotguns instead of CorpusEnergyRifle.png Dera plasma repeaters. These Struns fire energy pellets, which have a small amount of travel time.

Corrupted Nullifier

OrokinNullifySpaceman.png

Corrupted Nullifiers are Corpus Nullifier Crewmen enslaved by the Orokin Void Tower's Neural Sentry, featuring their nullification fields capable of neutralizing Warframe powers as well as absorbing ranged attacks. They appear only on Tower 2, 3 and 4 Void missions.

Orokin Drone

CorruptedShieldDroneDE.png

Orokin drones behave in a similar manner to Shield Ospreys. They project shields to nearby Corrupted allies. The energy shields created by Corrupted drones recharge instantly, and their charging rate is rapid.

Corrupted Heavy Gunner

CorruptedHeavyDE.png

Corrupted Heavy Gunners are Orokin-controlled Grineer Heavy Gunners. They share the same abilities and traits as regular Heavy Gunners. Corrupted Gunners have twice as much HP as the regular Grineer units.

Corrupted Bombard

CorruptedBombardNew.png

Orokin-controlled Bombards. The Corrupted Bombards are identical to their normal counterparts, with the exception of having golden rockets that curve at a faster rate.

Corrupted MOA

CorruptedMOADE.png

These corrupted Fusion MOAs behave in a similar manner to their Corpus brethren.

Corrupted Drone

FusionDroneDE.png

Deployed by Corrupted MOAs, Corrupted Drones behave like and look like Drones. They are identical in every way except for the fact that they fight for the Neural Sentry like all Corrupted.

Corrupted Ancient

OrokinHealingAncientAvatar.png

An Orokin-controlled Infested Ancient Healer. Corrupted Ancients behave just like normal Ancient Healers, regularly healing all other Corrupted units nearby while granting massive damage reduction buffs to them. Like regular Ancient Healers, they can be mind controlled by Nyx, or brought back by ShadowsOfTheDead130xDark.png Shadows Of The Dead by Nekros to heal you and your teammates, giving you 100 health per pulse. Ancient Healers may also revive you or a fallen teammate with a single pulse, leaving them with 100 health.

Corrupted Boss

VorTwo.png
Main article: Corrupted Vor

Corrupted Vor is corrupted Captain Vor and is the boss of the Orokin Void as an encounter in the high-level Void missions (Level ≥40). It is known that he was revived by his own Void Key sometime after his defeat and has since turned into the guardian of the Void. Vor will make his presence known via a taunting transmission, after which he will appear near players to engage them in battle.

Upon defeat, he is guaranteed to drop one of the four status/elemental Toxin b.png Toxin Mods: Mod TT 20px.pngMalignant Force, Mod TT 20px.pngVirulent Scourge, Mod TT 20px.pngPistol Pestilence and Mod TT 20px.pngToxic Barrage, along with either an Orokin Cell, Argon Crystal, or Control Module.


Trivia

  • All Corrupted units were collectively referred to as "Corrupted" until the addition of the Codex in Update 11.0; now each Corrupted unit has been given its own designation.
  • As of Update 18.10, the Corrupted have been given new voices, based on their base unit with a modulation effect applied. Previously they had been silent, apart from basic hit/death sound barks.
  • Inspection of unmasked Corrupted Grineer reveals their eyes—like their models—have been changed to reflect their Corrupted nature, sporting a glowing Orokin gold.

Media

New_Corrupted_Voices

New Corrupted Voices

Patch History


See also


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