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Corrupt Charge is a mod that increases the initial Combo Counter of melee weapons while reducing the reset timer.

Stats[]

Rank Initial Combo Combo Duration Cost
0 +7.5 -12.5% 4
1 +15 -25% 5
2 +22.5 -37.5% 6
3 +30 -50% 7

Notes[]

  • Combo counter starts with 8/15/23/30 as base value.
  • Decreases combo counter reset time by 12.5% / 25% / 37.5% / 50%.
  • Using a Heavy Attack on a melee weapon with this equipped will deplete the Combo Counter like usual, but it will then rapidly regenerate to full within 2 seconds.
  • The Combo Duration penalty is calculated from the melee weapon's base value. Meaning it always subtracts exactly 2.5 seconds and therefore is easily counteracted by
     Mod TT 20px.png Body Count and/or Mod TT 20px.png Drifting Contact.

Trivia[]

Media[]

Patch History[]

Update 26.0 (2019-10-31)

  • Adds a large amount to the Combo Counter, but significantly reduces the time it takes for the Combo Counter to drain (previously +100% Channeling Damage, -40% Channeling Efficiency).

Hotfix 24.1.5 (2018-12-13)

  • Updated Life Strike, Focused Defense, and Corrupt Charge Mod descriptions to read better.

Update 13.0 (2014-04-09)

  • Changed Killing Blow with the removal of Charge Attacks for Combos.

Update 10.3 (2013-10-09)

  • Introduced along with Orokin Vaults.

Last updated: Update 26.0 (2019-10-31)

See Also[]

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