Corrupt Charge is a mod that increases the initial Combo Counter of melee weapons while reducing the reset timer.
Stats[]
Rank | Initial Combo | Combo Duration | Cost |
---|---|---|---|
0 | +7.5 | -12.5% | 4 |
1 | +15 | -25% | 5 |
2 | +22.5 | -37.5% | 6 |
3 | +30 | -50% | 7 |
Notes[]
- Combo counter starts with 8/15/23/30 as base value, which at max is enough to start with a 2x combo multiplier.
- Combines well with
Killing Blow.
- Combines well with
- Decreases combo counter reset time by 12.5% / 25% / 37.5% / 50%.
- Using a Heavy Attack on a melee weapon with this equipped will deplete the Combo Counter like usual, but it will then rapidly regenerate to full within 2 seconds.
- The Combo Duration penalty is calculated from the melee weapon's base value. Meaning it always subtracts exactly 2.5 seconds and therefore is easily counteracted by
Body Count and/or
Drifting Contact.
- It is possible to make a weapon's constant heavy attack speed faster than the regeneration rate, such as with a combination of
Killing Blow,
Amalgam Organ Shatter and one of
Fury or
Berserker Fury, or simply have a naturally very fast weapon. If you pass this threshold the damage bonus from the initial 2x combo on heavy strikes will be permanently nullified, even if you intentionally wait for the mod to be recharged. This is only countered if you manualy build up the combo counter to a higher tier first.
Trivia[]
- When this mod was released, only a fully ranked version could be acquired. It was patched in Hotfix 10.3.1 (2013-10-09).
- As of Update 13.0 (2014-04-09), this is the only Corrupted mod that does not feature any sort of Prime equipment on its portrait.
- Prior to Update 13, the mod depicted a Frost Prime brandishing
Fang Prime.
- Prior to Update 13, the mod depicted a Frost Prime brandishing
- Due to a bug introduced around Update 13.0 (2014-04-09), Corrupt Charge could be obtained through Transmutation up until late 2014. This made it one of two Corrupted Mods that could (unintentionally) be obtained outside of Orokin Vaults (a similar bug occurred with
Anemic Agility, which was a potential drop from Ballista from Update 13.0 (2014-04-09) to Hotfix 15.7.2 (2014-12-19)).
- Unlike most mods, the picture shows an
Excalibur wearing the Pendragon helmet, his Immortal Skin, as well as a different color scheme. This is a rare instance of a mod depicting a non-default character loadout. The other examples are
Life Strike, Second Wind,
True Punishment,
Enduring Strike, Warrior's Grip and
Quickening, all of which were channeling mods.
- Prior to Update 26.0 (2019-10-31), this mod increases Channeling damage while reducing Channeling efficiency.
Media[]
Patch History[]
Update 26.0 (2019-10-31)
- Adds a large amount to the Combo Counter, but significantly reduces the time it takes for the Combo Counter to drain (previously +100% Channeling Damage, -40% Channeling Efficiency).
Hotfix 24.1.5 (2018-12-13)
- Updated Life Strike, Focused Defense, and Corrupt Charge Mod descriptions to read better.
Update 13.0 (2014-04-09)
- Changed Killing Blow with the removal of Charge Attacks for Combos.
Update 10.3 (2013-10-09)
- Introduced along with Orokin Vaults.
Last updated: Update 26.0 (2019-10-31)
See Also[]
Corrupted Mods | |
---|---|
Warframe | ![]() ![]() ![]() ![]() ![]() |
Rifle | ![]() ![]() ![]() ![]() ![]() ![]() |
Shotgun | ![]() ![]() ![]() ![]() ![]() |
Pistol | ![]() ![]() ![]() ![]() ![]() |
Melee | ![]() ![]() |