Corrupt Charge is a mod that increases the initial Combo Counter of melee weapons while reducing the reset timer.

Stats[edit | edit source]

Rank Initial Combo Combo Duration Cost
0 +7.5 -12.5% 4
1 +15 -25% 5
2 +22.5 -37.5% 6
3 +30 -50% 7

Notes[edit | edit source]

  • Combo counter starts with 8/15/23/30 as base value.
  • Decreases combo counter reset time by 12.5% / 25% / 37.5% / 50%.
  • Using a Heavy Attack on a melee weapon with this equipped will deplete the Combo Counter like usual, but it will then rapidly regenerate to full within 2 seconds.
  • The Combo Duration penalty is calculated from the melee weapon's base value. Meaning it always subtracts exactly 2.5 seconds and therefore is easily counteracted by
     Mod TT 20px.pngBody Count and/or Mod TT 20px.pngDrifting Contact.

Trivia[edit | edit source]

Media[edit | edit source]

Patch History[edit | edit source]

Update 26.0

  • Adds a large amount to the Combo Counter, but significantly reduces the time it takes for the Combo Counter to drain (previously +100% Channeling Damage, -40% Channeling Efficiency).

Hotfix 24.1.5

  • Updated Life Strike, Focused Defense, and Corrupt Charge Mod descriptions to read better.

Update 13.0

  • Changed Killing Blow with the removal of Charge Attacks for Combos.

Update 10.3

  • Introduced along with Orokin Vaults.

Last updated: Update 26.0

See Also[edit | edit source]

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