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(Trivia: barrel shaped like void key)
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==Trivia==
 
==Trivia==
+
*The barrel is shaped like a [[Void Key]].
   
 
==Bugs==
 
==Bugs==

Revision as of 01:53, April 2, 2020

Heavy in the hand with a bone-crushing kickback. This Prime version of this shotgun adds remote detonation of the weapon's airburst round.

The Corinth Prime is the primed variant of the TnHeavyShotgun Corinth shotgun with improved status chance, magazine size, buckshot fire rate, and air burst damage, and removes the air burst's distance limitation to be manually detonated mid-flight with Alternate Fire, but the air burst has reduced fire rate and consumes more ammunition per shot and the weapon reloads the entire clip all at once instead of individually with slower reload speed. Corinth Prime was released alongside TitaniaPrimeMain Titania Prime and PangolinPrime Pangolin Prime.

Manufacturing Requirements
Credits64
20,000
GenericGunPrimeBarrel
1
GenericGunPrimeReceiver
1
GenericGunPrimeStock
1
OrokinCell64
10
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A
Drop Locations
BlueprintAxi T4 Common
GenericGunPrimeBarrel BarrelMeso C5 Rare
GenericGunPrimeReceiver ReceiverNeo R4 Uncommon
GenericGunPrimeStock StockLith C6 Rare
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

Characteristics

This weapon deals primarily Puncture b Puncture damage on its primary fire and Blast b Blast damage on its alt-fire.

Advantages:

Disadvantages:

  • Primary Fire:
    • Has linear damage falloff from 100% to 33% from 18m to 36m target distance (distances are affected by projectile flight speed).
  • Alternate Fire:
    • Innate Blast b Blast damage – less effective against Ferrite Armor and Infested Sinew.
      • Physical contact with the grenade deals lower Impact b Impact damage.
      • Damage cannot be increased with Puncture b Puncture or Slash b Slash mods.
      • Direct impact has very low critical chance and average critical multiplier.
        • The physical contact grenade deals only Impact b Impact damage, while explosion itself deals only Blast b Blast damage, therefore the explosion does not benefit from any physical damage mods.
    • Grenade only explodes in midair; does not explode if it hits a surface or an enemy.
    • Grenades have travel time, heavy arcing, and needs to be manually detonated.
      • A grenade hitting an enemy without exploding causes much less damage compared to the explosion.
    • Extremely low critical chance.
    • Low critical multiplier.
    • Explosion inflicts self-stagger.
      • Manual detonation should prevent accidental self-stagger unless mistiming or rapidly moving towards the grenade's impact area before it explodes.
    • Explosion has linear damage falloff from 100% to 10% from central impact.
    • Consumes 4 ammunition per shot.
  • Slow reload speed.

Comparisons:

  • Corinth Prime, compared to Corinth:
    • Higher status chance (9% vs. 6%)
    • Higher fire rate (1.42 rounds/sec vs. 1.17 rounds/sec)
    • Larger magazine (20 rounds vs. 5 rounds)
    • Smaller max ammo capacity (120 rounds vs. 132 rounds)
    • Slower reload speed (3 s vs. 2.3 s)
    • Different polarities (Madurai PolMadurai PolNaramon Pol vs. Madurai PolMadurai Pol)
    • Higher Mastery Rank required (14 vs. 8)
    • Higher disposition (1 vs. 0.95)

Weapon Loadouts

Notes

  • The Air Burst is fired using Alternate Fire, and then manually detonated with Alternate Fire again. It will not explode if hitting a surface, an enemy or a corpse.
    • Explosion radius is around 9.8 meters.
  • Modding the Corinth Prime with Punch Through does not allow the grenades to pass through enemies or objects.

Tips

  • While direct hits from the Alternate Fire deal significantly reduced damage, the guaranteed Impact b Impact proc can be used to momentarily stun a priority target, allowing for a follow-up shot.
  • Ivara's Navigator halves the distance that the grenade has to travel before an explosion.
  • The sound of the pump action when chambering the last shell in the magazine is noticeably different, providing an audible warning that reloading will be required.
  • The Corinth's alt-fire can effectively set up enemies for finishers. This makes it useful when accompanied by any melee weapon with Mod TT 20pxFinishing Touch.

Trivia

Bugs

Media

Corinth Prime Skins

Patch History

Hotfix 27.3.6
  • Introduced.
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