Deliver a massive punch with each blast of this shotgun, or launch a round that explodes mid-air knocking down nearby enemies.

The Corinth is a large Tenno designed shotgun, featuring two firing modes. The primary fire is a buckshot, while the Alternate Fire is a grenade that explodes after traveling for some time in midair.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 40
MarketIcon Market Price: Platinum64 240 Blueprint2 Blueprints Price:Credits6425,000


This weapon deals primarily Puncture b Puncture damage on its primary fire and Blast b Blast damage on its alt-fire.


  • Primary fire has high Puncture b Puncture damage – effective against armor.
  • Alt-fire has high Blast b Blast damage.
    • Alt-fire features a grenade that creates an area of effect explosion after traveling for some time in midair.
  • Primary fire has the highest critical chance of all shotguns.
  • Primary fire has the highest critical damage multiplier of all shotguns.
  • Alt-fire has high status chance.
  • Reloads bullets one-by-one rather than all at once, with a very fast 0.46 second reload time for each bullet.


  • Low magazine size.
  • Slow firing speed.
  • Primary fire has linear damage falloff from 100% to ?% from 7m to 14m target distance (distances are affected by Projectile Speed).
  • Alt-fire grenade only explodes in midair; does not explode if it hits the ground or an enemy.
    • Physical contact with the grenade deals lower Impact b Impact damage.
  • Alt-fire has extremely low critical chance.
  • Alt-fire cannot deal Slash b Slash and Puncture b Puncture damage; does not benefit from mods that increase these damage types.
    • The physical contact grenade deals only Impact b Impact damage, while explosion itself deals only Blast b Blast damage, therefore the explosions do not benefit from any physical damage mods.

Weapon Loadouts


  • The Air Bursts detonate after traveling around 20m, and will not explode if hitting a surface, an enemy or a corpse before this time.
    • Explosion radius is around 8m.
  • Will reload rounds one at a time, which can be interrupted at any point, allowing for planned reloading.


  • As mentioned in Devstream 102, Corinth's firing SFX includes a lion roar.


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