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(Characteristics)
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==Trivia==
 
==Trivia==
 
*As mentioned in [[Devstream 102]], Corinth's firing SFX includes a lion roar.
 
*As mentioned in [[Devstream 102]], Corinth's firing SFX includes a lion roar.
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==Media==
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<gallery widths="300" position="center" pacing="small" hideaddbutton="true">
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Warframe Corinth, Absolutely DEVASTATING.. for now - 2 Forma Build thesnapshot
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</gallery>
   
 
{{WeaponNav}}
 
{{WeaponNav}}

Revision as of 06:22, December 22, 2017



Deliver a massive punch with each blast of this shotgun, or launch a round that explodes mid-air knocking down nearby enemies.

The Corinth is a large Tenno designed shotgun, featuring two firing modes. The primary fire is a buckshot, while the Alternate Fire is a grenade that explodes after traveling for some time in midair.

Manufacturing Requirements
Credits64
20,000
DENitainExtract2
2
AlloyPlate64
13,000
Gallium64
6
Cryotic
725
Time: 12 hrs
Rush: Platinum64 40
MarketIcon Market Price: Platinum64 240 Blueprint2 Blueprints Price:Credits6425,000

Characteristics

This weapon deals primarily Puncture b Puncture damage on its primary fire and Blast b Blast damage on its alt-fire.

Advantages:

  • Primary fire has high Puncture b Puncture damage – effective against armor.
  • Alt-fire has high Blast b Blast damage.
    • Alt-fire features a grenade that creates an area of effect explosion after traveling for some time in midair.
  • Primary fire has the highest critical chance of all shotguns.
  • Primary fire has the highest critical damage multiplier of all shotguns.
  • Alt-fire has high status chance.
  • Reloads bullets one-by-one rather than all at once, with a very fast 0.46 second reload time for each bullet.

Disadvantages:

  • Low magazine size.
  • Slow firing speed.
  • Primary fire has linear damage falloff from 100% to ?% from 7m to 14m target distance (distances are affected by Projectile Speed).
  • Alt-fire grenade only explodes in midair; does not explode if it hits the ground or an enemy.
    • Physical contact with the grenade deals lower Impact b Impact damage.
  • Alt-fire has extremely low critical chance.
  • Alt-fire cannot deal Slash b Slash and Puncture b Puncture damage; does not benefit from mods that increase these damage types.
    • The physical contact grenade deals only Impact b Impact damage, while explosion itself deals only Blast b Blast damage, therefore the explosions do not benefit from any physical damage mods.

Weapon Loadouts

Notes

  • The Air Bursts detonate after traveling around 20m, and will not explode if hitting a surface, an enemy or a corpse before this time.
    • Explosion radius is around 8m.
  • Will reload rounds one at a time, which can be interrupted at any point, allowing for planned reloading.

Trivia

  • As mentioned in Devstream 102, Corinth's firing SFX includes a lion roar.

Media

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