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Update 25.7 changed how abilities interact with Coolant Raknoid. They are now resistant to most abilities rather than immune. |
Coolant Raknoid is a medium sized Raknoid creature found in the Orb Vallis. It drops a refined coolant canister on death which can be used to seal Thermia Fractures located around Orb Vallis during the Operation: Buried Debts Event.
Coolant Raknoids will actively prevent Tenno from destroying Exploiter Orb by delivering refined coolant to the Orb during Operation: Buried Debts.
Tips[edit | edit source]
- Coolant Raknoids have significantly less health than they have shields, toxin damage is best suited against them, despite their minor resistance to it. This also bypasses their shield gating.
- Coolant Raknoids will spawn underneath the Exploiter Orb (usually patrolling near the Temple of Profit). If the Exploiter Orb is targeting Tenno/Warframes, one Coolant Raknoid will spawn every 20 seconds. When the Exploiter Orb is unengaged, Coolant Raknoids will spawn much faster.
- They are vulnerable to any Status Effect.
- They are vulnerable to headshots; their entire coolant tank counts as their head region.
- When their shields are nearly depleted, Coolant Raknoids may curl up for five seconds. This renders them immobile and unable to attack, but drastically boosts the recharge rate of their shields.
- During phase 2 of Exploiter Orb battle, killing Coolant Raknoids will prevent them from cooling the Orb down and also provide coolant canisters.
- Tenno can use these coolant canisters to immediately seal Thermia Fractures, created by the Orb trying to cool herself, and obtain Thermia canisters to be used to overheat the Orb.
- Coolant Raknoids will ignore Tenno upon spawning, walking straight toward Exploiter Orb. Raknoids who successfully give their coolant to Exploiter Orb will turn to attack nearby Tenno, then spontaneously die after several seconds.
Interaction with Warframes abilities[edit | edit source]
Coolant Raknoids are very inconsistent on what abilities can affect them:
View Warframe Ability List▾▾
Ash:
Shuriken works normally
- Cannot
Teleport to a Coolant Raknoid
- Immune to
Blade Storm's marks
Atlas:
Banshee
- Immune to
Sonic Boom
- Immune to
Sonar's marks
- Immune to
Silence's stun
- Immune to
Sound Quake entirely
- Immune to
Baruuk:
Elude works normally
- Immune to
Lull's effects
Desolate Hands doesn't target Coolant Raknoids
Serene Storm's melee attacks work normally, but the waves and additional effects are completely ignored
Chroma:
Spectral Scream works normally
Elemental Ward works normally with fire element aura while other elements aura doesn't have any effects on Coolant Raknoids
Effigy works normally
Ember:
Fireball works normally
- Immune to
Fire Blast's knockback
Equinox:
- Immune to
Rest & Rage
- Won't charge
Mend & Maim when killed, immune to Maim's
Slash Status Effect, but affected by the release explosion, but it won't inflict
Slash procs
- Immune to
Excalibur:
- Immune to
Slash Dash
- Immune to
Radial Blind
- Immune to
Radial Javelin
- Immune to
Exalted Blade spinning attack's blind
- Immune to
Frost:
Freeze works normally
- Immune to
Ice Wave
- Immune to
Snow Globe's slow, but affected by the detonation damage
- Immune to
Avalanche
Gara:
- Immune to
Shattered Lash's sweep, but thrust works normally
Splinter Storm works normally
- Immune to
Spectrorage
- Immune to crystalization from
Mass Vitrify, but can't pass through completed glass wall
- Immune to
Garuda:
- Immune to
Dread Mirror's pounce, but Dread Heart's throw works normally
- Immune to
Blood Altar
- Immune to
Seeking Talons
- Immune to
Harrow:
Hildryn:
Balefire missiles work normally
- Immune to
Pillage
- Immune to
Haven
- Immune to
Aegis Storm's crowd control
Hydroid:
Tempest Barrage works normally
- Immune
Tidal Surge's grab, but will still take damage upon Hydroid's landing with a small stagger
- Immune to
Undertow, but will be staggered by
Tidal Surge if it is used while on Undertow
- Immune to
Tentacle Swarm
Inaros:
- Immune to
Desiccation
- Immune to
Devour
Sandstorm will still damage, but not grab the Coolant Raknoids
- Immune to
Ivara:
- Immune to
Quiver's Noise and Sleep Arrows, but a Cloak Arrow can still be placed on a Coolant Raknoid, but it will always be centered on its belly regardless of where the Arrow hit it.
Navigator works normally
- Immune to
Prowl's pickpocket, but won't see through invisibility
Artemis Bow works normally
- Immune to
Khora:
- Immune to
Whipclaw
- Immune to
Ensnare
- Immune to
Venari's mark, but Venari herself will attack any Coolant Raknoid in range
- Immune to
Strangledome
- Immune to
Limbo:
Loki:
Decoy works normally
Invisibility works normally
- Immune to
Switch Teleport
- Immune to
Radial Disarm
Mag:
Mesa:
Ballistic Battery works normally
- Immune to
Shooting Gallery's stun
- Coolant Raknoid's attacks cannot be reflected by
Shatter Shield, but their damage will be reduced
- Immune to
Peacemaker
Mirage:
Hall Of Mirrors works normally
Sleight Of Hand works normally
- Immune to
Prism
Nekros:
- Immune to
Soul Punch
- Immune to
Terrify
Desecrate works normally
- Cannot be summoned by
Shadows Of The Dead
- Immune to
Nezha:
- Immune to
Fire Walker
Blazing Chakram works normally
- Immune to
Divine Spears
- Immune to
Nidus:
- Immune to
Virulence
- Immune to
Larva
- Immune to
Parasitic Link
- Immune to
Ravenous
- Immune to
Nova:
Null Star will not home into Coolant Raknoids
Antimatter Drop works normally
- Immune to
Molecular Prime
Nyx:
- Immune to
Mind Control
- Immune to
Psychic Bolts
- Immune to
Chaos, but will attack Corpus affected by it
Absorb works normally
- Immune to
Oberon:
- Immune to
Smite, but although the additional projectiles won't home into any Coolant Raknoid, they are still able to damage them
- Immune to
Hallowed Ground
- Immune to
Reckoning
- Immune to
Octavia:
Revenant:
- Immune to
Enthrall
- Immune to
Mesmer Skin
Reave works normally
- Immune to
Danse Macabre
- Immune to
Rhino:
Rhino Charge damages, but does not stagger Coolant Raknoids
Iron Skin works normally
- Immune to
Rhino Stomp
Saryn:
Titania:
Trinity:
- Immune to
Well Of Life
- Immune to
Energy Vampire
- Immune to
Link, but can damage you and trigger links to other enemies
- Immune to
Valkyr:
Vauban:
Volt:
- Immune to
Shock
- Coolant Raknoid's attacks puch through
Electric Shield
- Immune to
Discharge
- Immune to
Wukong:
Cloud Walker works normally
Primal Fury works normally
Zephyr:
- Immune to
Tail Wind
Airburst works normally
Turbulence works normally against Coolant Raknoid's attacks
Tornado damages, but does not carry a Coolant Raknoid
- Immune to
Trivia[edit | edit source]
- Refined coolant is used to close Thermia Fractures and obtain Diluted Thermia during Operation: Buried Debts.
- It is also used to close Thermia Fractures created by Exploiter Orb, during the fight, and obtain Thermia canister.
- Refined coolant is probably a more potent form of typical coolant used to terraform Orb Vallis into its current condition and also act as bodies of water.
Media[edit | edit source]
Patch History[edit | edit source]
- Coolant Raknoids are now resistant to Abilities rather than immune (still have immunity to Limbo Stasis and Mag Pull).
- Fixed Coolant Raknoids damaging Limbo through the Rift.
- Fixed a crash when killing Coolant Raknoids.
- Fixed Coolant Raknoids not attempting to destroy Gara’s Mass Vitrify walls.
- Reduced the Affinity gained from killing Coolant Raknoids from 1500 to 300.
- Increased the Coolant Raknoids chance to even drop a Mod for 10% to 30%, thus increasing the drop rate of Wise Razor (and all Mods on the enemy).
- Introduced.
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