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Contagious Bond is a Companion mod that causes enemies killed by the companion to spread a fraction of their Status Effects to nearby enemies.

Stats[]

Rank Status Effects spread Radius Cost
0 8% 1.5 4
1 17% 3m 5
2 25% 4.5m 6
3 33% 6m 7
4 42% 7.5m 8
5 50% 9m 9

Acquisition[]

The mod can be bought from Son for ReputationLarge 20,000 after reaching Rank 3 - Associate with the Entrati.

Notes[]

  • At max rank, 50% of the number of status procs present on the target will be spread, rounded down.
    • Transferable Status Effects are capped at x100 Status Effects.
  • Status procs that are spread inherit 50% of the damage of the initial procs.

Bugs[]

Patch History[]

Update 35.0 (2023-12-13)

  • To address severe performance issues caused by the unlimited amount of Status Effects stacks that could be transferred by Contagion Bond, we have added a 100x stacks total cap to the Mod.
    • Enemies can still be inflicted with Status Effect stacks even after hitting this cap. In other words, if 100x stacks have been transferred to an enemy from Contagion Mod, they can still receive more stacks from different sources.
  • Fixed Clients being unable to see the Status Effects spread from Contagious Bond in the UI.

Hotfix 34.0.8 (2023-11-09)

  • Fixed a script error in Contagious Bond that would cause the mod to cease function.

Hotfix 34.0.7 (2023-11-02)

  • Contagious Bond: Enemies inflicted by damage over time Status Effects will now spread 50% of the tick damage when killed to other enemies.
    • Prior to this change, damage over time procs would only tick 1 damage on enemies it spread to. Now, it’ll apply 50% (at max rank) of the tick damage originating from the killed enemy.
  • Fixed enemies killed by Contagious Bond’s spread Status Effects not granting Affinity.
  • Fixed damage dealt to enemies from Contagious Bond’s spread Status Effects not registering for other Companion mod triggers (e.g. Energy Generator, Synth Deconstruct, etc.).

Hotfix 34.0.2 (2023-10-19)

  • Fixed case where Hounds would not attack or move if they had any of the new Bond Mods equipped.
  • Fixed getting some small one-time Affinity popups when first loading into a mission with certain Bond Mods equipped.

Hotfix 34.0.1 (2023-10-18)

  • Fixed several script errors with the new Bond Mods while Null Audit is also equipped.

Update 34.0 (2023-10-18)

  • Introduced.
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