Blast procs consist of two distinct status effect components – the normal stun on recovering victims which is displayed by the icon and the knockdown which isn't depicted – that can stack for additionally increased damage, up to 1152.92x with the procs listed above.
The damage increase from the knockdown lingers briefly longer than the one of the depicted icon.
Note that conditions or abilities that prevent knockdowns (e.g. Bastille) will hinder the second component from increasing damage.
Gas proc duration is too short to utilize without either heavy use of slows or Stasis to stop proc expiration.
Melee hits during Stasis cause an Impact proc which is not depicted.
To achieve a high amount of distinct status procs, it is advised to use melee weapons that feature high attack speed with high base status chance and all physical damage types like the Lesion or Glaive Prime.
For complementary ranged weapons, it is advised to use weapons that feature high fire rate or AoE with innate elemental status, such as Staticor or Pox.
Certain Warframes can also inflict status and/or add damage type (plus status) to weapon's attacks, such as Saryn, Ember, Volt, or Equinox.
Sentinels and their weapons are additional, viable sources for status effects:
Sweeper, when modded for status chance, can proc desired elements reliably on close targets.
Artax's attacks are guaranteed to proc Cold which also adds the advantage of slowing enemies down.
Zaw can have the highest number of status procs in a single melee weapon. Plague Kripath and Plague Keewar have innate Viral damage, in addition to all physical damage types, which means a Zaw built with one of these strikes can have up to 6 damage types, potentially providing 6 different status procs, after fully modded.
A shot from a gunblade, e.g. Sarpa or Redeemer, can cause multiple status procs at once, and can rapidly deal a significant amount of damage.
Pellets from Redeemer (Prime) also have innate Blast damage, potentially providing up to 6 different status procs, after fully modded.