Concussion Rounds is a mod that increases the Impact damage of Pistols.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 2 |
1 | +30% | 3 |
2 | +45% | 4 |
3 | +60% | 5 |
4 | +75% | 6 |
5 | +90% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Aurax Actinic | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Aurax Vertec | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Axio Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Axio Numon | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Axio Ranger Crewman | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Axio Vambac | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Axio Zerca | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Deimos Runner | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Narmer Crewman (2) | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Narmer Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Narmer Jailer | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Orb Vallis - Enrichment Labs Enemies | 5% | 2.75% | 0.1375% | 727 | 1 | 0.001375 |
Orm Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Orm Numon | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Orm Ranger Crewman | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Orm Vambac | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Orm Zerca | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Orphid Specter (Husk) | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Taro Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Taro Numon | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Taro Ranger Crewman | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Taro Vambac | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Taro Zerca | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Terra Elite Overtaker | 20% | 4.42% | 0.884% | 113 | 1 | 0.00884 |
Terra Elite Provisor | 20% | 4.42% | 0.884% | 113 | 1 | 0.00884 |
Terra Elite Trencher | 20% | 4.42% | 0.884% | 113 | 1 | 0.00884 |
Terra Jailer | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Terra Manker | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Terra Overtaker | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Terra Provisor | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Terra Trencher | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vapos Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Vapos Detron Ranger | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vapos Elite Ranger | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vapos Nullifier Ranger | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vapos Sniper Ranger | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vapos Tech Ranger | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Volatile Runner | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Vorac Detron Crewman | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Vorac Numon | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Vorac Ranger Crewman | 10% | 4.42% | 0.442% | 226 | 1 | 0.00442 |
Vorac Vambac | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Vorac Zerca | 3% | 5.64% | 0.1692% | 591 | 1 | 0.001692 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Can be combined with Pummel and Saxum Spittle to provide a 300% increase to Impact damage.
Gallery[]
Patch History[]
Update 33.6 (2023-07-27)
- Increased the IPS (Impact, Puncture, Slash) Damage of the following Mods:
- Rupture - Increased Impact Damage from 30% to 90%
- Disruptor - Increased Impact Damage from 30% to 90%
- Piercing Hit - Increased Puncture Damage from 30% to 90%
- Flechette - Increased Puncture Damage from 30% to 90%
- Sawtooth Clip - Increased Slash Damage from 30% to 90%
- Shredder - Increased Slash Damage from 30% to 90%
- Concussion Rounds - Increased Impact Damage from 60% to 90%
- No Return - Increased Puncture Damage from 60% to 90%
- Razor Shot - Increased Slash Damage from 60% to 90%
Update 11.0 (2013-11-20)
- New Mods for Slash (Health) Damage, Toxic (Poison) Damage, Impact (Shield) Damage, and Status (Proc Chance) Effects!.
Physical Damage Mods | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)