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Following Update 26.0 (2019-10-31) rework, EmberIcon272 Ember's World On Fire is currently not available in Conclave.[]

WorldOnFireModU15 WorldOnFire
4
EnergyOrb50
World On Fire

Blast nearby foes with a burst of fire, and follow that up with a barrage of fireballs against any enemy who dares approach. Over time, these fireballs burn hotter as they consume more energy.
Initial Energy Drain: 8 s-1
Overheated Energy Drain: 16 s-1


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:45 (initial damage)
90 (overheated damage)
35% (status chance)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:6 m (initial radius)
3 m (overheated radius)

Misc: 5 (number of targets)
5 s (overheat delay)
5 s (overheat buildup)

Info

  • Ember must have 100 energy in order to activate the ability.
  • Ember ignites the environment, slamming her hand into the ground and dealing 45 DmgFireSmall64 Heat damage initially to a maximum of 5 enemies within an initial radius of 6 meters. Immediately after, Ember sustains wisps of burning flames in orbit around her, creating an aura that triggers a series of fiery explosions; each explosion inflicts 90 DmgFireSmall64 Heat damage to the same maximum number of enemies within a similar range. All instances of damage have a 35% status chance, while explosions occur at a rate of roughly 2 to 4.5 per second.
    • DmgFireSmall64 Heat status effect deals 50% of World on Fire's base damage per tick over 4 ticks in 3 seconds.
    • Explosions will occur directly on enemies as long as they are within the initial radius.
    • With the exception of the initial explosions on activation, multiple explosions do not occur simultaneously.
  • After World on Fire remains active for 5 seconds, Ember's flames begin to overheat over the course of 5 seconds. As the flames overheat, damage per explosion gradually increases by 200% while the aura radius shrinks by 200% and energy drain per second increases by 200%.
    • Overheat percentage is displayed on the ability icon from 0% to 100%.
  • Can be used while sliding and in the air.
  • World on Fire's visual after effects (debris) will appear gold when cast by Ember PrimeIcon272 Ember Prime.
  • Flame particle effects from wisps and explosions are affected by Ember's chosen Warframe energy color.

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