The Vulkar Wraith is the Wraith variant of the Vulkar, featuring higher, fire rate, and magazine size in exchange for damage.
This weapon can be sold for 7,500.
Acquisition[]
This weapon was first awarded from Operation: Shadow Debt to players who defeated the final challenger, complete with a free weapon slot and a pre-installed Orokin Catalyst.
The Vulkar Wraith is now potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for 300,000 and 450. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.
The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed. The trading recipient must also have a Mastery Rank of at least 7.
Characteristics[]
This weapon deals primarily Impact damage.
Advantages:
- Third highest damage of all sniper rifles behind Lanka and Vectis Prime, and second highest damage of all hit-scan sniper rifles behind Vectis Prime.
- Second highest magazine size of all sniper rifles, behind Lanka.
- Low recoil.
- Pinpoint accuracy while aiming; shots will hit exactly on the reticle dot, perfect for headshots.
- High zoom capabilities.
- Zooming in increases headshot damage by +35% at 2.5x zoom, +55% at 4x zoom or +70% at 8x zoom.
- Comes with a polarity.
Disadvantages:
- Low Puncture and no Slash damage – less effective against health.
- Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
- Slow reload speed.
- Rifle scope is ineffective in dark areas and at close range.
- Inaccurate when fired from the hip, bullets may widely spread when fired.
Comparisons:
- Vulkar Wraith (Normal Attack), compared to Vulkar (Normal Attack):
- Lower base damage per projectile (98.28 vs. 101.25)
- Lower total damage (98.28 vs. 101.25)
- Lower average damage per tap (98.28 vs. 101.25)
- Higher burst DPS (196.56 vs. 151.87)
- Higher sustained DPS (112.32 vs. 86.78)
- Higher fire rate (2.00 attacks/sec vs. 1.50 attacks/sec)
- Larger magazine (8 vs. 6)
- More shots per magazine (8 vs. 6)
- Higher Mastery Rank required (7 vs. 3)
Media[]
Vulkar Wraith Skins
Patch History[]
Update 22.12 (2018-02-09)
- Mastery Rank increased from 0 to 7.
- Damage increased from 250 to 273.
Hotfix 22.0.6 (2017-10-18)
- Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.
Update 22.0 (2017-10-12)
General Sniper Changes:
- Reticle sway removed from all zoom levels!
- 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
- 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
- 1 combo count removed on miss instead of all of them
- Additional bullets from multishot will each count as their own hits and misses in the combo counter
- Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
- Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.
Specific Sniper Weapon Changes: Vulkar Wraith
- Fire rate increased from 1.5 to 2.
- First level zoom +15% Damage replaced with +35% Head Shot Damage.
- Second level zoom 15% Damage replaced with +55% Head Shot Damage.
- Second level zoom reduced from 6x to 4x.
- Third level zoom 20% Damage replaced with +70% Head Shot Damage.
- Third level zoom reduced from 12x to 8x.
Hotfix 19.7.2 (2017-01-23)
- Lowered the Ammo pool of Vulkar Wraith in Conclave.
Update 19.6 (2017-01-11)
- Vulkar Wraith is now usable in Conclave!
Hotfix 18.4.1 (2016-01-25)
- Introduced.