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Built by the Grineer for their elite troops, the Vulkar is a devastating distance weapon. In the right hands it is capable of taking down targets long before they get into attack range.

The Vulkar is a Grineer sniper rifle used by Grineer Ballistas. It mainly utilizes DmgImpactSmall64 Impact damage.

This weapon can be sold for Credits64 7,500.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Morphics Morphics
5
Circuits Circuits
800
Salvage Salvage
1,200
Plastids Plastids
800
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 225 Blueprint2 Blueprints Price:Credits20,000

Characteristics[]

This weapon deals primarily DmgImpactSmall64 Impact damage.

Advantages:

  • High DmgImpactSmall64 Impact damage - effective against shields.
  • Pinpoint accuracy while aiming; shots will hit exactly on the reticle dot, perfect for headshots.
  • Low recoil.
  • High zoom capabilities.
    • Zooming in increases headshot damage by +35% at 2.5x zoom, +55% at 4x zoom or +70% at 8x zoom.

Disadvantages:

  • Low DmgPunctureSmall64 Puncture and DmgSlashSmall64 Slash damage - less effective against health.
  • Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Slow reload speed.
  • Rifle scope is ineffective in dark areas and at close range.
  • Inaccurate when fired from the hip, bullets may widely spread when fired.

Comparisons:

  • Vulkar Vulkar (Normal Attack), compared to VulkarWraith Vulkar Wraith (Normal Attack):
    • Higher base damage per projectile (101.25 vs. 98.28)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 81 vs. DmgImpactSmall64 88.452)
      • Higher DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 15.1875 vs. DmgPunctureSmall64 9.828)
      • Higher DmgSlashSmall64 Slash damage (DmgSlashSmall64 5.0625 vs. DmgSlashSmall64 0)
    • Higher total damage (101.25 vs. 98.28)
    • Higher average damage per tap (101.25 vs. 98.28)
    • Lower burst DPS (151.87 vs. 196.56)
    • Lower sustained DPS (86.78 vs. 112.32)
    • Lower fire rate (1.50 attacks/sec vs. 2.00 attacks/sec)
    • Smaller magazine (6 vs. 8)
    • Less shots per magazine (6 vs. 8)
    • Lower Mastery Rank required (3 vs. 7)


Notes[]

  • The Vulkar, alongside the Snipetron Snipetron, has the smallest minimum zoom magnification of the sniper rifles, with its minimum zoom having only 2.5x magnification. This makes the Vulkar more effective at shooting at closer range than other sniper rifles.

Trivia[]

  • It seems the Vulkar's name is based on "Vulcan", the god of fire, the forge, and the volcanoes in Roman mythology.

Media[]

Vulkar Skins

Edit

Patch History[]

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 0 to 3

Hotfix 22.0.6 (2017-10-18)

  • Conclave: Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.

Update 22.0 (2017-10-12)

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Vulkar

  • First level zoom +15% Damage replaced with +35% Head Shot Damage
  • Second level zoom 15% Damage replaced with +55% Head Shot Damage
  • Second level zoom reduced from 6x to 4x
  • Third level zoom 20% Damage replaced with +70% Head Shot Damage
  • Third level zoom reduced from 12x to 8x

Update 19.6 (2017-01-11)

  • Vulkar is now usable in Conclave!

Update: The Index Preview (2016-10-20)

  • Visually updated the Vulkar Sniper scope.

Update 15.0 (2014-10-24)

  • Augment: Vulkar: Lasting Purity: Adds 15% dead aim.

Update 14.2 (2014-08-13)

  • Weapon Balance Changes: Vulkar: Damage increased from 145 to 200. Clip size increased from 4 to 6. Critical multliplier increased from 1.5x to 2.0x. Reload time reduced from 4 to 3 seconds.

Update 12.0 (2014-02-05)

  • Weapon Changes: Vulkar now has increased damage and proc chance.

Update 9.5 (2013-08-09)

  • Skin: Vulkar Desert Tactics Skin has been added to the market.

Hotfix 8.3.1 (2013-07-05)

  • Bundle: The Vulkar Deal Pack has been added to the market.

Update 8.0 (2013-05-23)

  • Item introduced into the game.


See Also[]

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