Once thought destroyed, the newly uncovered Vectis Prime revives Tenno martial traditions.

The Vectis Prime is the Prime version of the DEVectis.png Vectis sniper rifle, featuring higher fire rate, and zoom, and a doubled magazine at the cost of lower base damage.

Manufacturing Requirements
Credits64.png
15,000
Barrel
1
Receiver
1
Stock
1
OrokinCell64.png
10
Time: 12 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Characteristics[edit | edit source]

This weapon deals primarily Puncture b.svg Puncture damage.

Advantages

  • Second highest base damage of all sniper rifles behind the CorpusSniperRifle.png Lanka, and highest base damage of all hit-scan sniper rifles.
  • Tied with Rubico for the second highest fire rate of all sniper rifles, behind Rubico Prime.
  • Fastest reload speed of all sniper rifles.
  • Good ammo economy.
  • Pinpoint accuracy while aiming; shots will hit exactly on the reticle dot, perfect for headshots.
  • Has both low and high zoom ranges, and having only two zoom settings instead of three allows for faster switching between ranges.
    • Zooming in increases head shot damage by +40% at 3.5x zoom or +60% at 6x zoom.
    • Zoom is not cancelled during reload.
  • Innate Madurai Pol.svg and Naramon Pol.svg polarities.

Disadvantages

  • Linear damage falloff from 100% to 50% from 400m to 600m target distance (distances are affected by Projectile Speed).
  • Extremely low magazine size of just two rounds; requires frequent reloading.
  • Largest shot combo requirement of all sniper rifles.
  • High recoil, which may make it difficult to fire a follow-up shot, especially at higher zoom levels.

Comparisons:

  • Vectis Prime, compared to Vectis:
    • Lower base damage (106.9 vs. 110.0)
      • Lower Impact b.svg Impact damage (42.8 vs. 44.0)
      • Higher Puncture b.svg Puncture damage (48.1 vs. 38.5)
      • Lower Slash b.svg Slash damage (16.0 vs. 27.5)
    • Higher fire rate (2.67 rounds/sec vs. 1.5 rounds/sec)
    • Larger magazine (2 rounds vs. 1 round)
    • Faster reload speed (0.9 s vs. 1 s)
    • Different polarities (Madurai Pol.svgNaramon Pol.svg vs. Madurai Pol.svg)
    • Higher Mastery Rank required (14 vs. 2)

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • Manual reloading also cannot be optimally performed due to the recoil animation after the first shot, which prevents the performance of an immediate reload.
  • The Vectis Prime has superior zoom capabilities to the Vectis, having a 10x maximum magnification compared to the Vectis' 4.5, while still maintaining a 4x minimum zoom for mid-range shooting.
  • The Vectis Prime has the largest shot combo requirement of the sniper rifles, needing 5 shots to initiate the 1.5x damage multiplier.

Trivia[edit | edit source]

  • Vectis is Latin for "Bar" or "Pole", referring to a locking bar (or bolt), a leveraging bar such as a Crowbar, or possibly referring to a carrying pole.
  • The Vectis Prime has a bipod, as opposed to the monopod on the normal Vectis. This might suggest that this rifle would be more precise and have less recoil because of the extra support from the bipod. It is purely cosmetic, however.

Media[edit | edit source]

Vectis Prime Skins

Vaultings[edit | edit source]

  • On May 24th, 2017, it was announced that Vectis Prime would enter the Prime Vault and be retired from the reward tables on May 30th, 2017. Any preexisting components or fully-built weapons will remain as is.
  • On October 12th 2017, it was obtainable as a Twitch Drop reward with The Great Eidolon Hunt event.

Patch History[edit | edit source]

Update 22.12

  • Mastery Rank increased from 3 to 14
  • Damage increased from 325 to 350
  • Critical chance increased from 25% to 30%

Hotfix 22.0.6

  • Conclave: Reduced the headshot damage of the Vulkar series, Snipetron series and Vectis series in Conclave.

Update 22.0

General Sniper Changes:

  • Reticle sway removed from all zoom levels!
  • 1 meter punch through added to all snipers without any to start with (snipers with innate punch through unchanged).
  • 1 combo count removed at a time when duration runs out instead of all of them (decay vs. cooldown).
  • 1 combo count removed on miss instead of all of them
  • Additional bullets from multishot will each count as their own hits and misses in the combo counter
  • Combo duration reduced to 2 seconds for all snipers apart from Lanka which is reduced to 6
  • Damage fall off begins at 400 meters and ends at 600 meters with damage reduced to 50% past 600 meters.

Specific Sniper Weapon Changes: Vectis Prime

  • Fire rate increased from 1.5 to 2.67
  • First level zoom +15% Damage replaced with +35% Head Shot Damage
  • First level zoom reduced from 4x to 3.5x
  • Second level zoom 20% Damage replaced with +55% Head Shot Damage
  • Second level zoom reduced from 10x to 6x
  • Next round is chambered immediately after firing instead of waiting for fire rate to cycle

Update 16.11

  • Introduced

See also[edit | edit source]

  • DEVectis.png Vectis, the original counterpart of this gun.
  • Prime, the Orokin enhancement to a Warframe or weapon.
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