The Twin Gremlins are a pair of Grineer nail guns that fire bolts capable of impaling and pinning enemies to walls at full-auto.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
5 |
900 |
1,500 |
1,200 |
Time: 24 hrs |
Rush: 45 | |||||
Market Price: 190 | Blueprints Price: N/A |
Its blueprint can only be obtained as an end-of-mission reward for defeating the dual bosses, Lech Kril and Captain Vor, on Exta, Ceres. It will not drop from their individual boss fights on Mars and Mercury respectively.
Characteristics[]
This weapon deals equal physical damage.
Advantages:
- High base damage.
- Equal physical damages.
- High reload speed.
- On kill, bodies will follow the bolt that killed them, damaging anyone in their path and pinning the corpse to walls.
- Innate polarity.
Disadvantages:
- Projectiles have travel time.
- Low fire rate.
- Inaccurate at long range.
Comparisons:
- Twin Gremlins (Normal Attack), compared to Prisma Twin Gremlins (Normal Attack):
- Higher base damage per projectile (61.50 vs. 29.10)
- Higher total damage (61.5 vs. 29.1)
- Higher average damage per tap (61.5 vs. 29.1)
- Higher burst DPS (307.5 vs. 256.95)
- Higher sustained DPS (259.85 vs. 221.71)
- Lower fire rate (5.00 attacks/sec vs. 8.83 attacks/sec)
- Smaller magazine (30 vs. 50)
- Less shots per magazine (30 vs. 50)
- Smaller max ammo capacity (60 vs. 120)
- Slower reload time (1.10 s vs. 0.90 s)
- Less accurate (N/A vs. N/A)
- Lower Mastery Rank required (5 vs. 11)
Notes[]
- The bolts shot are implanted, but do not puncture wherever it lands (including railings) like a nailgun should function.
- Flying corpses deal the same damage as the killing shot, not the total damage they received.
Trivia[]
- The magazine of the Gremlins moves up through the gun as it fires, much like the Soma, and is ejected forcefully from the top when reloading.
- The magazine for the Twin Gremlins is known to pass right through the player when reloading.
- When used with Hall of Mirrors, Mirage's clones will forcefully eject the magazine; however, magazines will still be within the gun
- The magazines also do not move when used as if fully loaded.
- This is the first akimbo secondary weapon without a single variant.
- The text at the bottom of each magazine roughly translates to "Bullets for your face", rather odd given that, as a nailgun, it only fires nails. The text at the top however, directly translates to "Obey", which is common propaganda for Grineer.
Media[]
Twin Gremlins Skins
Patch History[]
Update 22.20 (2018-05-17)
- PBR treatment.
Update 22.12 (2018-02-09)
- Mastery Rank increased from 0 to 5
- Damage increased from 30 to 37
- Status chance increased from 10% to 15%
- Critical chance increased from 10% to 15%
- Increased reload speed from 2 secs to 1.1 secs
- Increased Projectile Speed
- Improved Projectile trail FX
Update 18.3 (2016-01-13)
- Twin Gremlins damage has been decreased in Conclave.
Update 17.4 (2015-09-09)
- Fixed missing weapon trails from projectiles created by the Twin Gremlins.
Hotfix 17.1.2 (2015-08-12)
- The Desert Camo skin for Twin Gremlins now applies the correct mesh
Update 17.0 (2015-07-31)
- Twin Gremlins now available for use in Conclave. This includes all weapon variants.
Hotfix 10.2.1 (2013-10-04)
- Fixed Twin Gremlins having a flashlight on your off-hand weapon.
Hotfix 9.5.2 (2013-08-12)
- Fixed inability to reload Twin Gremlins while sprinting.
Update 9.5 (2013-08-09)
- Introduced