An artifact of exquisite beauty. A weapon of deadly purpose.

The Tigris Prime is the primed variant of the DETigris.png Tigris shotgun. Featuring the highest base damage of any non-Archwing weapon, it is balanced out by its low magazine size and damage falloff.

Tigris Prime was added along with Nekros PrimeIcon272.png Nekros Prime and PrimeGalatine342.png Galatine Prime in Hotfix: The Silver Grove 3.

Manufacturing Requirements
Credits64.png
15,000
Barrel
1
Receiver
1
Stock
1
OrokinCell64.png
10
Time: 12 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Characteristics[edit | edit source]

This weapon deals primarily Slash b.svg Slash damage.

Advantages

  • Highest base damage of all non-Archwing weapons.
    • High Slash b.svg Slash damage – effective against health (although Puncture b.svg Puncture and Impact b.svg Impact is much better against the respective damage classes).
  • Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
  • Efficient ammunition economy.
  • Fairly fast reload speed.
  • Comes with Madurai Pol.svg and Naramon Pol.svg polarities.

Disadvantages

  • Low Impact b.svg Impact and Puncture b.svg Puncture damage – less effective against shields.
  • Linear damage falloff from 100% to 51.28% from 10m to 20m target distance (distances are affected Projectile Speed).
  • Extremely low magazine size of just two rounds; requires frequent reloading.

Comparisons:

  • Tigris Prime, compared to Tigris:
    • Lower base damage (144.0 vs. 145.0)
      • Lower Impact b.svg Impact damage (14.4 vs. 14.5)
      • Lower Puncture b.svg Puncture damage (14.4 vs. 14.5)
      • Lower Slash b.svg Slash damage (115.2 vs. 116.0)
    • Larger max damage reduction due to falloff (51.4% vs. 47.6%)
    • Different polarities (Madurai Pol.svgNaramon Pol.svg vs. None)
    • Higher Mastery Rank required (13 vs. 7)
  • Tigris Prime, compared to Sancti Tigris:
    • Lower base damage (144.0 vs. 149.0)
      • Lower Impact b.svg Impact damage (14.4 vs. 15.0)
      • Higher Puncture b.svg Puncture damage (14.4 vs. 14.0)
      • Lower Slash b.svg Slash damage (115.2 vs. 120.0)
    • Longer range before damage falloff starts (10m vs. 8m)
    • Larger max damage reduction due to falloff (51.4% vs. 42.9%)
    • Slower reload speed (1.8 s vs. 1.5 s)
    • More accurate (9 vs. 6)
    • Lack of an innate Purity effect
    • Different polarities (Madurai Pol.svgNaramon Pol.svg vs. Vazarin Pol.svgNaramon Pol.svgMadurai Pol.svg)
    • Higher Mastery Rank required (13 vs. 12)

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • The listed damage is actually the total of all the pellets' damage value. The actual damage per pellet is 1.8 Impact b.svg Impact, 1.8 Puncture b.svg Puncture and 14.4 Slash b.svg Slash.

Tips[edit | edit source]

  • Aiming down sights will increase weapon accuracy and decrease shotgun spread, making the Tigris more effective at medium ranges.

Media[edit | edit source]

Tigris Prime Skins

Vaultings[edit | edit source]

  • On June 5th, 2018, it was announced that Tigris Prime would enter the Prime Vault and be retired from the reward tables on June 19th, 2018. Any preexisting components or fully-built weapons will remain as is.

Patch History[edit | edit source]

Hotfix 22.12.3

  • Minor sound remastering updates have been made to the Tigris Prime.

Hotfix 22.10.3

  • Fixed Specters not reloading when equipped with a Tigris Prime as their loadout.

Hotfix 21.0.9

  • Fixed missing muzzle flash on the Tigris Prime.

Update: The Silver Grove 1.0

  • Removed a delay intended to fix frame rate when auto reloading the Tigris Prime due to frequent reloading.

Hotfix: The Silver Grove 3

  • Introduced.
Last updated: Hotfix 22.19.1
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