The double-barreled Tigris shotgun fires two bursts in rapid succession, easily taking down the toughest prey.

The Tigris is a Tenno double-barrel shotgun, shown in the Update 11.0 highlight video. This weapon has a unique firing mechanism, in that pressing and holding the fire button will fire one shell, while releasing the fire button will also fire a shell; tapping the attack button will fire two shells in rapid succession, thus making this weapon flexible against heavy and light enemies.

This weapon can be sold for Credits64.png7,500.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png 150 Blueprint2.svg Blueprints Price:Credits64.png40,000

Characteristics[edit | edit source]

This weapon deals primarily Slash b.svg Slash damage.


  • Third highest damage of all non-Archwing weapons, behind the SyndicateNLTigris.png Sancti Tigris and PrimeTigris342.png Tigris Prime.
  • High accuracy/low spread.
  • Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
  • Efficient ammunition economy.


  • Low Impact b.svg Impact and Puncture b.svg Puncture damage – less effective against shields and health.
  • Tied with GrnDBSG.png Sobek for the lowest pellet count of all shotguns.
  • Extremely low magazine size of just two rounds; requires frequent reloading.


  • Tigris, compared to Sancti Tigris:
    • Lower base damage (145.0 vs. 149.0)
      • Lower Impact b.svg Impact damage (14.5 vs. 15.0)
      • Higher Puncture b.svg Puncture damage (14.5 vs. 14.0)
      • Lower Slash b.svg Slash damage (116.0 vs. 120.0)
    • Longer range before damage falloff starts (10m vs. 8m)
    • Larger max damage reduction due to falloff (47.6% vs. 42.9%)
    • Slower reload speed (1.8 s vs. 1.5 s)
    • More accurate (9 vs. 6)
    • Lack of an innate Purity effect
    • Different polarities (None vs. Vazarin Pol.svgNaramon Pol.svgMadurai Pol.svg)
    • Lower Mastery Rank required (7 vs. 12)
  • Tigris, compared to Tigris Prime:
    • Higher base damage (145.0 vs. 144.0)
      • Higher Impact b.svg Impact damage (14.5 vs. 14.4)
      • Higher Puncture b.svg Puncture damage (14.5 vs. 14.4)
      • Higher Slash b.svg Slash damage (116.0 vs. 115.2)
    • Smaller max damage reduction due to falloff (47.6% vs. 51.4%)
    • Different polarities (None vs. Madurai Pol.svgNaramon Pol.svg)
    • Lower Mastery Rank required (7 vs. 13)

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • Even if the weapon fires only one round, the reload animation is shown to eject two rounds, but will still draw one round from the ammo pool.
  • The listed damage is actually the total of all the pellets' damage value. The actual damage per pellet is 2.9 impact, 2.9 puncture, and 23.2 slash.

Tips[edit | edit source]

  • Using the Tigris requires a very different mindset from other shotguns; whereas the other shotguns all allow quick follow-ups, the double-barrel Tigris has to pick and choose its shots more carefully. Similarly, the Tigris is not focused towards damage per second, instead focusing entirely on burst damage. Bear this in mind when using it and it quickly will become a valuable asset.
  • Whilst the Tigris normally fires both shots in rapid succession, holding down the attack button will fire only the first shot; releasing left-click will then fire the other. This can be used to manage and place shots more efficiently.
  • Due to its unique firing mode you can reload straight after firing the first round, saving ammo when up against weak solo enemies.
  • Performing actions that would normally cancel charge attacks (ex. rolling, ledge grabs etc.) when the first shot has been expended will lock the second shot in place, preventing it from firing when the attack button is released; the shot will only be triggered upon tapping the attack button again. This can be used to conserve the second shot without constantly holding down the attack button.
  • Reloading manually right after emptying the magazine skips the after-firing delay which is very useful for a 2-shot build.

Trivia[edit | edit source]

  • The Tigris is a break-action shotgun, which the barrels can be hinged, and rotated perpendicular to the bore axis to expose the breech and allow loading and unloading of rounds.
  • The Tigris was first seen on a concept art sheet along with the U10DesignCouncilTennoAR.png Soma and DEVectis.png Vectis. Though it was one of the most popular of the three concepts, it was the last to be completed.
  • The name of this weapon has two possible sources;
    • tigris is the Hungarian and Latin word for "tiger", possibly reflecting this weapon's bladed design and high percentage of Slash b.svg Slash damage; or
    • The Tigris river, which was one of two rivers (the other being the Euphrates river) that served as the birthplace for Mesopotamia
  • The weapon's buff on Update 11.3 was suggested comically by Scott from Digital Extremes, claiming:

Damage and range buff for Tigris - 35-45 per pellet, firing mechanic has pretty hard draw back. - so this thing needs to hit like a truck!

  • This is technically the first shotgun to have a burst-fire feature.
  • Up until Hotfix, Specters wielding this weapon used it as a fully automatic weapon without the need to reload, resulting in incredible mid-range firepower.
  • The Tigris, along with the similar looking TnoBladedPistols.png Akjagara and TnoGunblade.png Redeemer, can be purchased from the Razor Gunplay Bundle.

Bugs[edit | edit source]

  • When reloading the Tigris with 1 shell in the magazine, its user will be forced into an awkward reloading animation after its actual reload. This is purely visual.
  • On occasion when shooting both rounds at a target, said target's corpse will be duplicated.
  • The Tigris' metallic surface has been changed into a plastic material, though it is unknown if this is a bug or intended feature, as other weapons in the Tigris family TnoBladedPistols.png Akjagara and TnoGunblade.png Redeemer) have kept their metallic material. It was changed in a recent patch without mention.

Media[edit | edit source]


Tigris Skins

Patch History[edit | edit source]

Hotfix 22.20.2

  • Fixed the Tigris no longer having its PBR textures.

Update 22.12

Update 11.0

  • Introduced

See Also[edit | edit source]

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