0.5 ammo per shot
Synoid Gammacor is an exclusive version of the available only from Gammacor Cephalon Suda, possessing better stats.
The Synoid Gammacor can be acquired by reaching the Rank of Genius with Cephalon Suda, and spending 100,000 to purchase. As with all Syndicate Weapons, the Synoid Gammacor cannot be chosen as the free offering upon ranking up to Genius rank.
Syndicate weapons can be also be acquired via Trading, but only for unranked copies without Forma and Orokin Catalyst installed.
Players must have a Mastery Rank of at least 7 to acquire the Synoid Gammacor, either through trading or through the Syndicates themselves.
This weapon deals
Innate damage – less effective against Magnetic health.
Damage ramps up from 30% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 30% over 2 seconds.
Limited range of 30 meters.
Synoid Gammacor, compared to Gammacor:
Lower base damage (19.0 vs. 20.0)
Slower reload speed (1.8 s vs. 1.4 s)
Innate Entropy effect
Different polarities ( vs. )
Higher Mastery Rank required (7 vs. 2)
Weapon Loadouts Edit
The Synoid Gammacor's beam when fired does not immediately hit at its maximum range. Instead it takes around half a second to extend to its maximum range, and will maintain that range as long as the weapon is being fired. The beam retracts when the weapon stops firing.
Aiming the Synoid Gammacor's beam through 's Volt will increase the beam's range while still having the advantages of hit-scan and pinpoint accuracy
However, when aiming the beam through the shield it can be a bit harder to aim at targets from a distance due to the shining light of the beam on contact of any surface (in this case: the Electric Shield).
Unlike most secondary weapons, the Synoid Gammacor is worn like a gauntlet on the Warframe's right arm.
The Synoid version replaces the circular holograms formed on the arm with the Cephalon Suda emblem.
The word 'Synoid' is likely a corruption of the word 'synod', which is an assembly of the clergy under a church, or a reference to the word 'synapse', a biological term defining the gap between two neurons. It could also be a deformation of the word sinusoid which is a form of wave used for electrical measurements, since the weapon deals magnetic damage, it would most likely be related to this original term.
The Synoid Gammacor was the first item in the game to have the " Synoid" prefix, followed by the Synoid Syandana in second.
Synoid Gammacor in Codex.
Warframe Syndicates Gammacor &. Synoid Gammacor thequickdraw
Warframe Synoid Gammacor 3 Forma Update 15.5.5 Buff!
Synoid Gammacor - 15.5.5 - 15.8.1
SYNOID GAMMACOR - The Piss Beam 4 forma - warframe
Patch History Edit
Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities.
Damage now ramps up over 0.6 seconds and after moving off target there is a delay of 0.8 seconds before it starts to decay over 2 seconds.
All Beam weapons now start their Damage ramp up at 20% (instead of 10%).
The Multishot chance should now apply more consistently with Beam weapons.
Fixed Beam weapons continuously firing when quick Meleeing.
Synoid Gammacor damage reduced from 20 to 19 in Conclave.
Increased the Beam weapon Damage ramp up time from 0.8 to 1 second.
Fixed Beam weapon Damage ramp up not happening per target.
Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping.
Mastery Rank increased from 6 to 7.
Damage changed from 28 Magnetic per sec to 20 Magnetic per tick.
Status Chance increased from 20% per sec to 28% per tick of damage.
Critical chance increased from 10% to 20%.
Reload reduced from 2 secs to 1.8 secs.
Range increased from 25m to 30m.
Magazine size decreased from 150 to 80.
Max Ammo decreased from 450 to 400.
Ammo consumption decreased from 1.0 to 0.5 per tick of damage.
Aimed Zoom reduced from 2.23x to 1.6x.
Tweaked the Synoid Gammacor's force feedback to be more consistent when using a controller.
Fixed the Synoid Gammacor holster position appearing on the floor for Cephalon Suda operatives.
Synoid Gammacor magazine size reduced from 150 to 50 in Conclave.
Update: The Index Preview
Gammacor series can now be used in Conclave!
Update: Specters of the Rail
Fixed the Right Dendra forearm guard clipping through arm mounted weapons like the Gammacor.
Decreased the rumble amount on controllers when continuously firing the Gammacor.
Fixed an issue with the Gammacor holsters using the wrong energy color.
Fixed some instances of the Synoid Gammacor's beam lingering after use.
Made some adjustments to audio FX on the Gammacor.
Synoid Gammacor now consumes 7.5x more ammunition.
Synoid Gammacor magazine capacity has been reduced.
Fixed the Ruinous Extension Mod not being compatible with the Synoid Gammacor.
Fixed Gammacor's laser not appearing when fired.
Fixed issue with Gammacor caused by using the Barrel Diffusion, Lethal Torrent and Seeker Mods all at once.
Fixed Gammacor's beam visual effect persisting when using melee during a slide.
Fixed Gammacor's continuous fire sometimes using default energy color when players stop running while shooting.
Increased damage dealt in beam per second.
Increased fire rate of beam.
Reduced ammo consumption.
Synoid Damage: Now 210 Magnetic.
Synoid Status/Second: 20%.
Synoid Magazine: 75.
Synoid Crit Multiplier/Chance: 2x/10%.
Made additional tweaks to Gammacor firing sounds.
Made various sound tweaks to Gammacor shots.
Added new hip fire poses to the Gammacor.
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